Bounty Hunter Archive

Thread: bounty hunter vs jedi

Ahion
Wed Sep 22, 2004 7:20 am
#14

as Jedi I talk alot with fellow jedi's, last night a frined of equal "level" as me lost 400k. xp (save grind 4-5 hours) to a BH (oki gratz to BH on compleating mission great job) even so the jedi got a Rez, still lost 400k........


Now the BH chose to "continuesly" hunt this 1 jedi as he chose not to clone (I belive the BH wanted him to pay the xp cost, not knowing he did lose it).....


conclotion: I dont realy like PvP a Duel is great and when a BH jump me (solo that is) fair enough thats the game and I usualy stand my ground, but not no more 400k. is to high a price, concidering a TK / BH 4-x-x-x almost slaughterd me in 5sec last night as well (he was a good fair fighter /tipHat, he even gave me credit for me legging it)


with current xp lose, griefing BH's and from what I been told multi-kill for greater xp lose more payment etc. I chose not to be a mark no more...


from my point of view, remove xp lose for BH kill's so both sides can enjoy the hunt and fight 100%.....


xp lose from PvE and normal PvP is fair game, as thats what I chose here and now, PvE part I gotta be plain stupid to die, PvP well thats where I chose any other game then SWG (I chose to play SWG for PvE and group fun)


anyways I tryed both sides, gotten many offers to join "gang squad's" I decline asI dont like it 1 bit


but again I belive with xp lose removed when jedi is a BH target would meen nothing to BH's fun and even make it greater fun for the jedi, as he would not need to leg it every time (100k. xp pr. hour on Voritor Trackers is quite a long time if you need say 10mill for a combatible template)


well got abit longer then expected, sorry to bug your forum as I am not a BH, but hey you lad's visite jedi forum as well
Ahion
Wed Sep 22, 2004 8:28 am
#15

ahh yes, Penalty... for the sake of fun I see no reason why there is to be any penalty, I rarely gain visability as it is... those that roam around do so for the FSR or pure "look at me with the uber saber" I and alot of those I talk with are more the jedi that RP it to some amount, and grind abit every day...


I aint flaming you by saying that do not judge us all by some power players choise, I can hardly get myself to take up the jedi char since last night (2 jedi's came within 5 hours) before that update I seen / got tell form 4 in 3-4 months, something is very likly wrong in that, the first BH came after less then 20min and "knocked on my door" he left however as we were same faction... his choise


no 2 was about 4-4½ hour later.....


and yes I fully accept a penalty, but it's rather harch on the players that chose to grind say 3-6 hours aday on missions that give about 30k. xp a set.


if there were to be a usefull penalty then do that to those that roam around, about every knight+ and those that by free will chose to gain extreame visability PvP/PvE not the once that chose to join a group for the fun of going through Geo cave oncea week...


I am aware that jedi is a solo proffesion, but by all means the 2-3 hours a week I chose to say PvP or group hunt stuff is somewhat nothing compare to the knights that PvP 10 hours+ to maintain the FSR, but theycan bloody stand there ground


again I aint bitching about the system as it is with some form of penalty, but 400k. (or more or less I dint die by BH hand yet) is abit rough, would probably only make more grief and gang squad's, and I hate to say from jedi part.


I see your jedi as well so I bet you have some idea what 400k. xp is, I dont know how fast you gain it but I do average 100k. an hour, of what I call "easy grind" solo group chatting and when a player show peace and run.


btw youplay both sides.... a few questions if you please.


1: how long does Visability last, do I need to be logged in?


2: is there a multi-kill bug going again (was told by a BH on Farstar)?


3: is there any truth in the "gossip" permanent visable on BH terminals?


4: you have a sence about how much visability it takes to pop on terminal's, as I am rather sure it's broken I pop at odd times?



anyway Thanks for any reply on the above, and again sorry to take up space in here, but jedi forum might not be the place for me to get info, and a reply I find usefull.
Chais-Jayden
Wed Sep 22, 2004 9:26 am
#16






MarksPerson wrote:
Being a jedi was never suppose to be easy. It was suppose to be very hard, actually. Them losing XP is the worst thing that happens to them. Imagine if they still had permadeath. It would definately decrease the population, but the jedi must've found it unfair. It's hard to become a jedi, and it's hard to level as one, as SOE had intended.

Message Edited by MarksPerson on 09-21-2004 10:01 PM





I agree... and this is until they reach Knight... once they reach Knight, they are pretty much out of thewoods. It's getting to Knight that sucks. But once again, if it were easy for Jedi, we'd have at least 50% of the server population being Jedi. This would be out of control and not apart of the SW story. Of course, having Jedi now besides the movie ones are out of story, but it is a game and this is the period of time where Jedi were to be extinct, not showing off in front of Theed. If you want to be Jedi soooo bad, then play Jedi Academy. This game should not be focused on Jedi, it should befocused on everything else.



Achyuta's account has been banned... for the first time in 2 years.
Chais-Jayden
Wed Sep 22, 2004 9:28 am
#17






fouchin wrote:

you know what i have noticed about being a MBH, when i take a jedi mission and DB a jedi he loose all kinds of xp for the death, now if i die then i loose my weapon or my bike or maybe my armor. but IMHO i dont think my lose is anywere near his, there is no telling how long it took him to get that xp , it wont take me any time at all to replace my gear, even if i some how lost it all, still i could easy replace it all. i think jedi wouldnt be so upset about dieing if there was some kind of balance in the system, maybe we should have just a much to loose as them, that way when we kill them are they kill us then we both suffer the same penalties for dieing , it wont be so one sided then. shoot i saw a jedi today loose 260k xp , im grind fs boxes to get the bonus and i know how long it takes to get . so being a MBH myself i think we should have just as much to loose as them.


just a thought






I do feel we should lose some inv. xp... just because we failed our mission. If you win, you gain.... if you dont, you lose. I think that would be a fair trade... then we would lose some inv. 3 BH's. If this worked, then maybe the BH's would be more careful on who and how they hunt as well. It would be a learning xp now matter what.



Achyuta's account has been banned... for the first time in 2 years.
Chais-Jayden
Wed Sep 22, 2004 9:31 am
#18






Shilak wrote:

The BH penalty needs to be there to deter the Jedi from roaming about doing what they like in. If it wasnt hard to exist as a Jedi then everyone would become one. I would actually like to see the Jedi forced to cash in boxes if they dont have enough spare exp around, that would at least give those Jedi with completed templates something to worry about when Bounty Hunters come knocking on their door.


When the combat balance arrives a Jedi Knight will more than likely be more powerful than any combination of non-Jedi combat professions, hence there needs to be a severe downside to Jedi to prevent it becoming too common. Although making them balanced with other 250pt combat setups would make their numbers drop and restore a more appropriate SWG feel to the game.






/agree



Achyuta's account has been banned... for the first time in 2 years.
Ahion
Wed Sep 22, 2004 10:03 am
#19

aye, I got a fair lesson even tho I got away from a MTK / BH 3-x-x-x... he ROCK Imo, he was one of those I would get nightmare of lol


on the BH lose note, well no offence, but a fair few BH odda chose diffrent proff, as they use it as an "gang squad grief" tool... (corect me if I am mistaking, but that is what I get told and experiance)


they might concider a diffrent career if they lost investigation xp, but again no combat proff can compare 400k. jedi xp, I say this as I tryed them all...


I aint mad about the xp penalty, I am mad about the crazy amount of it, a master saber can grind dead fast compared to non master saber... but I am in doubt about if I would ever get master saber now, 1 death would knock me down to -400k. (about 4 hours in my world) and when I reach zero again, I need to decide how to gain the next 5.6mill xp, the best spot up ontill pub 10 was Dath, hehe bu I might as well chose to grind in Coronet starport


on the note about jedi in SWG, well true there may be to many but some break under the xp amount alone (not thinking BH or penalty now) and yes it is somewhat wrong to have jedi in SWG due to time line, nut what would BH do without them?....


I think of it this way... an alternative story line....


ohh shuttle is here
FelixDarque1
Wed Sep 22, 2004 12:00 pm
#20




a bh is no more powerful than any other profession, a jedi is




I can always tell when someone has never played a jedi. They think they are powerful.


We all agree they SHOULD be powerful. Many of us wish it were so. Sadly, it isn't.


A TKM, and just about any other melee master can defeat most Jedi. Easily.





Darque
Giles025
Wed Sep 22, 2004 12:05 pm
#21

They get to be Jedi - Jedi are a seperate class, also if you read anything I post you've likely read that I am strongly in the belief that the XP loss is a game mechanic, and simply because it is triggered whenever a BH kills a Jedi, it isn't really the BH's fault that the Jedi lost the XP. I never get an option to take XXX amount of XP from a Jedi and convert it into XXX type XP do I? In fact I just get BH XP for it and I'm master so I really don't need that. I do it for the thrill and credits.


However I think some version of control is necessary and unless you have a better idea... I think it's going to stay how it is. I mean think about it, blast it! If you take XP away from us BH when we fail then how many BH will actually take missions? Then suddenly everyone and your mother wants to be a Jedi as it's easy (aside from grinding but everyone grinds anyway).



Darein Gi'Dei * Elder BH
Pikeminnow bounties... "yah im MBF (master bounty fisher) with my +200 luck suit and my unyielding reeling attack" - Esoda
-o ;=-- - - -

My Website: Lightfire Webcomics

alephen
Wed Sep 22, 2004 12:16 pm
#22



i wouldnt feel vindicated by a BH losing xp, i dont want you guys to hurt. that is not the point of my game play. i want to role play a jedi, but cant. the problem for me is i do not want to HAVE to go to the geo caves, but if, despite my precautions, if a BH kills me i lose 11 hours of grinding. i think it would lower the griefing somewhat, so perhaps this would help make the relationship between the classes better. but between the BHs whose main goal is the XP loss, and the jedi whose goal is to show how powerful he is, the communities will never be a friendly competition.

VERY few jedi want an i win button, but the penalties should match the power, it doesnt. weak jedi, i.e. me have 11 hr penalties. strong jedi, i.e. knight, loses a few frs xp, jedi xp being irrelevant, but since it is virtually impossible to go past lvl 2, that is quite a minor setback.ultimately it doesnt matter to me, but people that talk about risk v reward rarely understand what the risk really is for most jedi, and less the reward. the FRS jedi are strong, but i know of many jedi that gave up knight because of the horribly implemented FRS. but done template = no loss on DB, so many of them love this new system as much as those BHs who hunt for jedi xp loss.


(added: yes it is a game mechanic, just as a tripple incap being a PvE and thus a decay death is a game mechanic. but if i were to triple incap you, i WOULD be responsible) not saying killing jedi is a grief like triple incapping, only that you are responsible for your actions.


P.S. iWOULD like all griefers and exploiters 'hurt.' as in banned. regardless of class. bad players make it a bad community.

Message Edited by alephen on 09-22-2004 12:19 AM

Message Edited by alephen on 09-22-2004 12:20 AM



in game name is Alephen Titus
ES Knight of the Light
Jedi Padawan Robe:

Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement.
homebreu
Wed Sep 22, 2004 12:59 pm
#23

The only reason you feel this way is because you are a Jedi, or want to become one, and sympathise with them.


I actually think most BH's that come in here with this idea are the same as you.


Most of us "Real" BH's (Meaning we NEVER plan to become a Jedi) do not, and will not.


I do not know if you were around back in December, but we BH's are just now being able to actually do the Jedi hunting on a semi regular basis, and we still have to contend with droid tracking bug issues now.


The Jedi do not have perma death, they only lose points that they ALL say they can get back in no time at all with a little patients.


Yes there are some issues at the moment, but now they are negative to the Jedi side, instead of the BH side. You Jedi will get your issues fixed soon, so just be patient with the Devs, as we were told by your community time and time again when we complained about our issues.


IT IS NOT OUR FAULT YOU ARE NOT HAPPY WITH YOUR CHOICE OF PROFESSIONS JEDI!!!!



Zy...
"It's not how you pick your nose, It's where you put the booger"
Capt
Wed Sep 22, 2004 1:07 pm
#24



Society2 wrote:
Rather than giving us a penalty (we already get one, time and money. Smaller penalty for a weaker class) give them a bonus for killing us. It's only fair.


Not actually a bad idea...
Not too much though, say 5k~10k Jedi XP? (I'm not in touch enough with the Jedi side...)

More than killing a few mobs, and possibly enough to make them think about staying for a fight



--
Wuce - Rogue Hammer Weilder
Maaq - Retired Master Bounty Hunter. Tinkerer in Weapons.
Vendors in Dark Star Valley Mall - Naboo. -2140 1025

Visskuss
Wed Sep 22, 2004 2:31 pm
#25

Why do all Jedi make bhs? Why do they enter the bh forum? We think that Jedi are powerful. The Jedi say that we don't know that because we havent played a jedi. Also they say that TKM is powerful. Check their forums please. You wont find one soul saying that they are powerful everybody whines. And you smart jedi thinking that you can enter and trick us into believing that you are a fair newb bh you are sadly mistaken. We real bhs have thought about that many times. LEt me tell you what is the problem here. The problem is Lore. The Jedi should not be seen in this era. So lets say that the penalties are lifted completely. What will happen then? Let me tell ya. You will see Jedi everywhere with open sabers fighting and having "fun" everywhere. The point is that we play stars wars not Jedi academy damn it. The penalties are set there to tell them not to appear not to get bold because they shouldn't at this Era for immersion purposes.


And please I have fought enough Jedi to know how powerful they are, trolls.



Icingdeath, Master Bounty Hunter
alephen
Wed Sep 22, 2004 4:00 pm
#26

i sure wouldnt risk 338k jedi xp vs 5-10k xp


and it is 11 hrs to grind that 338k xp for me. knights may make thier 700k in 3 hrs, saber masters their, say, 500k in 3 hrs. it is the low padawans this system is designed to grief out.


the real problem, more then the 338k xp though, is this: when you are killed you stay on the terms. 3 weeks, if you are killed 10 times in the first 3 days, that 4th day your mission resets to full price. so even if you never gain any more visibility, you can be hunted for full price 7 times in those 3 weeks. that is 966k xp WITH a rez each time, 2.3m without. if you fight back, more visibility and you likely will stay on the terms forever. 966k xp = 32 hrs of grinding to break even. and yes visibility is still broken, you think the devs can fix it this quickly? look at the track record with tracking droids and the tef system.



in game name is Alephen Titus
ES Knight of the Light
Jedi Padawan Robe:

Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement.
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