Bounty Hunter Archive

Thread: BH Strats For Jedi Hunting Guide

Aeleon_DinTaal
Thu Oct 06, 2005 10:09 am
#14

Just giving a bump



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Achyutathewook
Thu Oct 06, 2005 2:28 pm
#15

Good job.... try my website, which is in my signature.... there are some other things you might want to add in there.



Mandalore of KE
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[A C H Y U T A]
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ValinDalsace
Fri Oct 07, 2005 8:37 am
#16

Alphastrike macro:


/rangedshot;

/clear;

/pause 1;

/crit;

/clear;

/pause 1;

/legshot;

/clear



Notes:


For this to work perfectly you need to spam the macro every couple seconds. You will hit 60% faster than by using single click buttons.




KD/Recovery macro that eliminates bugs:


/clear;

/knockdownrec;

/dizzyrec;

/blindrec;

/stunrec


Notes: this eliminates the KD bug and allows you to recover all states witha single button.


Malachy Karrde



Borrsk Fey'la, Starsider: Co-Commander of Vector Squadron (Vector Alpha)
Mala'chy Karrde, Starsider

Vector Squadron: A Joint 187th/RSPA Operation
Aeleon_DinTaal
Fri Oct 07, 2005 10:33 am
#17

Updated thank you battledroid01



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Aeleon_DinTaal
Sat Oct 08, 2005 5:29 am
#18

Is th guide that bad?



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Mophead
Sat Oct 08, 2005 8:29 am
#19

I've just decided to have a go at BH'in, this thread contains a lot of helpful info.


Thanks!



---------------------
Beli Mawr
Chimera
dark-rage-ks
Sat Oct 08, 2005 8:20 pm
#20




Therefore, it's important to know some things about droids. First of all, a DZ-70 (or 80? or whatever...) is not the droid you're looking for. Neither is a "ProBot" droid.


not entirely true. ProBot droids are good for attacking jedi that like to swim (the ones that swim out into the middle of a lake). Also, send out the ProBot to follow the jedi if he runsand just follow (same thing as "track" on seeker droid). My ProBot, if it doesnt kill the jedi it sure annoys em...he cant use anything while he is swimming anyways, so its either sit out in the lake and let the droid beat on him, log off, swim back to shore.

Have had my droid since before CU =)


Message Edited by dark-rage-ks on 10-08-2005 10:24 PM: .::sensitive information removed::.


Message Edited by dark-rage-ks on 10-08-2005 11:30 PM

Message Edited by dark-rage-ks on 10-08-2005 11:31 PM



Dark-Rage
Master Bounty Hunter -Pre-cu-
Smuggler Alliance Ace Pilot
Shadowfire
7/15/04
ValinDalsace
Sun Oct 09, 2005 1:24 am
#21

No this is a good guide..I wish they would sticky it



Borrsk Fey'la, Starsider: Co-Commander of Vector Squadron (Vector Alpha)
Mala'chy Karrde, Starsider

Vector Squadron: A Joint 187th/RSPA Operation
Akast
Sun Oct 09, 2005 4:05 am
#22

later today im going to right a bh swat guide for killing diffrent jedi maybe he can add it to hes uide and get eh whole thing sticked



My Gun


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[]ggg[c]gg[g][ggggggg]:{}ggg
''.''''''''''''///_/''^=====///
__._,...///_________________
A K A S T - B O U N T Y H U N T E R
L I T T L E - B R I T A I N
125 J E D I K I L L S

Aeleon_DinTaal
Sun Oct 09, 2005 9:22 am
#23

Hopefully it does get sticky. When you get the info for the different jedi ill add it all in



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

lurdanta
Sun Oct 09, 2005 2:17 pm
#24

Actually slicing isn't random anymore, you can pick your slice.

Weapon slicing
Increase Attack Speed 2,4,7 or 12%
Enhance Damage 2, 4, or 8%
Increase Critical Strike Chance 3, 5, or 10%

Armor Slicing

Enhance Resilience 40, 30 or 20%
This means the percent condition at which the stats start to degrade for example with a full slice the condition won't change until the armor reaches 20% condition

Improve Impact Deflection 20, 40 or 60%
Reduces the amount of decay an armor piece takes from a hit by 50%. The percentage is the likelihood this works, which is to say with a full slice you have a 60% chance of reducing decay to the armor piece by 50%. The amount reduced is the same, the chance it is reduced changes with the slice.

Add Hardening 1, 2 or 3%
This gives you a chance to reduce the amount of damage you take from a hit by 50%. A full slice gives you a 3% chance of a 50% damage reduction to you.

Armour Break Reduction 25, 50 or 75%
Reduces the effect of armor break attacks. A full slice reduces armor break effects by 75%.


Now you can mix and match slices as well. Each slice has a percent customization it adds to the armor piece. The cap is 100% customization. For example a full speed slice on a weapon is 100% so you can only do it, but a full damage slice is only 60% customization, so you can add a level one speed AND a level one crit slice as well.

For a more comprehensive explanation of slicing I suggest checking out the Smugger FAQ.

Message Edited by lurdanta on 10-09-2005 02:19 PM

Akast
Sun Oct 09, 2005 4:36 pm
#25



Use this with the other guides hopefully they can collate them and make a sticky one. This one was rushed as my last one i lost after n hour so i made this in word feel free to add stuff and point out any mistakes



Killing Jedi with certain templates


Before I start I have to out line a few things. BURST damage means spamming your powerful specials as quick as you can, till you run out of sac, using a weapon with a speed pup. Killing Mind means using a weapon with sac pup and using your specials over and over. Make sure before you start you have a speed buff from a doc. And first strike should consist of. Aim, pyro, KD, head, crit, head, crit n so on till action gone


Also try and take a combat/medic droid with u on each fight one that can hit and have a medical capability of 110. I won’t go in to foods and equipment as this has been covered in other guides. This may sound strange but don’t shoot for the sake of it only shoot if your doing it for a reason, I.E to kill there mind, or using the burst tactic other wise wait for the right moment while pumping them full of ranged shots.




Msabers/Menhacer


This template is a strange template to fight easily killable, but can also be very frustrating. if you find a jedi with this template chances are they will have a very good sabre, as a good sabre is need to augment there template, any jedi without a great sabre and this template should be cake. The best way to kill this template is Burst damage, if they survive the first strike which should have Aim and pyro before you KD then lay down the damage. You should defend and wait for sac while every few seconds using a ranged shot to keep there health down a bit but not enough to make them want to heal. When there about 75% use the burst tactic this should kill them, if they have great healing , then kill there mind, this is one of the easier template to kill.



MSabers/Mpowers


This template is the best template to fight if you can keep up with heals. I’ve never had a fight with this template more than 5 minutes, they have barely 0 defence and should go down very easy, use the kill mind tactic on these and If u do it right they wont survive, you should be able to fire constantly for more than 30 sacs, use a stim to heal to keep them in a healing loop and they should go down quick



Msabers/Def dabbler/Enhace dabbler


I find this template quite a lot it’s a good all round template for jedi. Use the same tactics as you would for sabres/enhance with one difference. You have to kill there macros to do this wait till there aura is under 5 secs and use startle/disarm shot. The difference in damage will be extreme and should give you a good chance of killing them.



Msabers/Mdefender


This is the worst template ever to fight unless you’re a mcm. Tbh I try not to fight mdefs, because they take a long time to wear down, and when you do the normally run. The best tactic is to use burst tactic at first if it don’t affect them, then try the kill mind tactic if there sabre is weak, just heal through their damage and run their force out, personally I wouldn’t bother



These are generalisations I will now go into specifics



The Art of Attack


The best weapon we have being a bounty hunter is the first strike, use this to your advantage by firing fast and hard, using the pre mentioned Burst tactic.


Once you’ve engaged the Jedi you have to evaluate 3 extremely important factors



1.) How much damage are you doing to them, if it’s less than 350 per critical, your in for a long fight and burst tactics will not work. 4-500 burst tactic may work, but kill mind will defiantly work. Anything over 500 burst tactic will defiantly work.


2.) How much damage is the jedi doing to you anything under 500, there should be no chance you will die to this jedi. 5-600 it’s a tough fight, 7-800 you’re in trouble.


3.) Once you know the above 2 you have to pick your tactics, whether they are try and burst them kill their mind or simply run away.



The Art of Defending


This may sound obvious but if you can out heal the Jedi’s damage without losing much mind then you shouldn’t die. The ways to do this are as follows. You must have around cm 4xxx, in your template. You also want a crafted BE healing efficiency shirt of +19 and a medical droid that has a capability of 110. This should give you heals of 1460. More effective heals means you have to heal less which means you use less mind. Finally have the right foods.


Stims can be a life saver so don’t waste your stims I use them when I am KD as using ruby biel means the reuse timer of a stim is 30 secs, it’s the same as the reuse of a KD, so you should always have one ready when your kded. If you get in trouble badly pop a stim drink a ruby biel then pop another stim. Following these tactics and having 8k energy armour and abs slice you should be able to stand toe2 toe with most jedi.



I use the template Master BH Master Rifle and Cm 4xxx. though these tatics can be adapted to most templates




My Gun


o._.._[ggg]:...__________,_
[]ggg[c]gg[g][ggggggg]:{}ggg
''.''''''''''''///_/''^=====///
__._,...///_________________
A K A S T - B O U N T Y H U N T E R
L I T T L E - B R I T A I N
125 J E D I K I L L S

Aeleon_DinTaal
Tue Oct 11, 2005 4:59 pm
#26

Bump and maybe a sticky



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

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