Bounty Hunter Archive

Thread: BH Strats For Jedi Hunting Guide

Aeleon_DinTaal
Wed Oct 05, 2005 9:14 am
#1





Ive Decided to search the boards and try to set up a nice little guide of info for tactics. Ill Be Searching And Adding More. Feel Free To Add Any Macros Or Other Things.


I would like to thank the following people for their contributions


RoninCorp

acdc4

Giles

Malachy Karrde

Battledroid01


Sections In My Guide So Far


Bounty Hunter Code

Guerilla Strategy and Warfare

Know Your Enemy (Jedi Template)

Know Your Skills and Equipment

Helpful Macros

Armor Templates

Hunters Food


Bounty Hunter n.

One who hunts predatory animals in order to collect a bounty. One who pursues a criminal or fugitive for whom a reward is offered.

This is the the meaning of Bounty Hunter. It doesnt say you have to fight them toe to toe doesnt need to be a fair fight. Use your head and pick your fights when you have the advantage.


Hunting Jedi was not intended to be a quick mission. It may take a few trys of tracking the jedi to find him in a postion that is favorable to you.



If This Means Using KD And Retreating To Fight The Jedi At A later Time When He Isnt As Prepared Then It Must BeDone.


You dont have to fight until you die. Retreating does not make you a noob. You may be flamed for doing this by the jedi but there is no use staying in a fight you cant win. A stalemate is basicly a loss.


Fighting a jedi when he is in a spin group or dueling is totally acceptable. The Jedi KNOW they are hunted and ANYTHING they participate in will not make a difference.


Jedi will not like the fact that this is true and will start to happen. So prepare to get nasty tells and maybe a forum post about it.







The Bounty Hunter Code








A bounty hunter must always be ready to go anywhere and face any danger.

No friends, no enemies. Only allies and adversaries.

Always be polite to a client.

A bounty hunter never complains.

A bounty hunter is free of attachments.

Life feeds on death.

Vary your routine. Patterns are traps.

Never call attention to yourself.

Say no more then necessary.

Always be polite. Especially to your enemies.

He who hires my hand hires my whole self.

Do that which you fear most, and you will find the courage which you seek.

A bounty hunter never gets distracted by the big picture; he knows it's the little things that count.

Never tell the whole truth in a trade.

A favor is an investment.

Money is power.

Watch out for things that go too well.

Welcome your fear as a friend, but never show it to others.

If you must die, do so with honor.

Remain calm at all costs.

A bounty hunter never loses track of what's important.

Knowing a secret is power. But only if it remains your secret.

Never seek out help.

Trust no one, but use everyone.

The live ones are worth more than the dead ones.

He who angers you owns you.






Guerilla Strategy and Warfare.






What is basic guerrilla strategy?

Guerrilla strategy must be based primarily on alertness, mobility, and attack. It must be adjusted to the enemy situation, the terrain, the existing lines of communication, the relative strengths, the weather and the situation of the people.


In guerrilla warfare, select the tactic of seeming to come from the east and attacking from the west; avoid the solid, attack the hollow; attack; withdraw; deliver a lightning blow, seek a lightning decision. When guerrillas engage a stronger enemy, they withdraw when he advances; harass him when he stops; strike him when he is weary; pursue him when he withdraws.


Only then will you be successful.


Today's BH is more worried about what weapons, armor, and template will take down a jedi. If you get your armor and weapons that satisfy you, then the only thing you need after you complete your template is guerrilla warfare.


Yes you need the best weapon and armor to finish your template but these will NOT ensure victory. BH was not ment to stand toe to toe.


Look at how boba fett caught han solo.


Great Bounty Hunters Will set traps and take ANY advantage they can get.







Know Your Enemy (Jedi Template)







If you see forceaura and valor running, chances are your dealing with a defender heavy tank template with no root or snare. If the saber throw they are using KD's, then they are master sabers.


Mouse over the forcerun icon, if its 33 terrain negotiation, then its likely your dealing with an enhancer dabbler that has both a root and snare, as well as enough additional speed to really hurt you if they get close.


If its 99 on the forcerun, then you have a master enhancer with FR3 and stasis.


Force choke only comes at master powers, and in general this is coupled with enhancer heavy templates.


Make sure you watch for the green splash from a PSG at all times, if you see this your in for a long fight no matter what.


Be patient and watch them for a few minutes, after a few times you will be able to figure out the template in a minute or so, and the you can play to the weakness of it. But the fact remains that if the jedi does not want to fight you, then your most likely wasting your time as we have the premier escape tools in the game





Know Your Skills and Equipment






In combat, one of your best tactics is using your specials that you've earned. If you have carbines, your best damage specials are currently Leg Shot, Critical Shot, and possibly Rapid Fire. If pistols, you'll probably want to stick Stopping Shot and make them Bleed. Riflemen make use of Advance Critical Shot Torso Shot Startle Shot KD and Improved Head Shot .All bounty hunters should know how to use Duelist Stance properly to maintain defense, as well as Knockdown Recovery. Know your specials WELL before you even THINK about hunting Jedi.


(You can figure out what specials do by moving your mouse over the special in your Skills menu. If you want to see what the special itself does, find the first reference to that skill and mouse-over it. If you want to see what Improved or Advanced versions of the special does, you'll have to find each of them respectively.)


You will also want to use the proper weapon in combat. Proton Carbines,Scatter Pistols,Transdo/ALR seem to be the recent favorites. Proton Carbines are a trade-able quest reward from Kashyyyk. Scatter Pistols are craftable. Trando are Quest Loot / Craftable and ALRCraftable / Loot. You may find some other weapon that better suits you. Look for a weapon with high speed and high DPS.


Know your equipment!


Learn the various weapon statistics and how they affect your ability in combat. Read statistics on armor. Compare wielding a certain weapon with another on your Character Sheet to see what mods it gives you. Figure out which classes give you the right armor mods and which armor type is most important to you. You don't want to be running around with armor you are uncertified for, as it can reduce your speed and accuracy.


You can also get weapons or armor "sliced" by a smuggler to increase random statistics, and thereby increasing overall weapon quality. In addition to your armor, a Personal Shield Generator (armorsmiths make these too) will add even more to your defenses or a belt with sockets to throw extra CA's in.


[Take care of your equipment. If you won't be using it for a long time, store it in your bank or house where it's safe. If you are, insure it often and make sure it's repaired to a fair condition.]


Also, make sure to take advantage of the food and drinks chefs make. They can boost various HAM pools, and increase regeneration rates. Spices still give downers, but they are very short. Instead of the previous long downers, you will find it reduces one pool and increases the others. I usually use neutron pixies in short fights as they decrease from the mind pool, which I don't really use anyway.. Make sure to visit a doctor for "Medical Enhancements", they don't help as much as pre-CU, but it can still make quite a difference.


As a BH, droids are used in almost every BH mission you will take. Therefore, it's important to know some things about droids. First of all, a DZ-70 (or 80? or whatever...) is not the droid you're looking for. Neither is a "ProBot" droid. You are looking for Arakyd Droids (which, when examined on a vedor, appear to simply be a radio or controller-device), as well as Seeker Droids (which looks a littlelike the droid Luke Skywalker was training with on the Millenium Falcon - for prequel fans it looks a lot more like the droids Darth Maul uses in Episode 1 when he arrives on Tatooine.) You can often find these droids in droid shops, vendors, player "malls", and bazaars. They also come in crates.


There are also droids called "bomb droids". These droids are crafted with a certain level of "detonation power", and can be used by bounty hunters by selecting the radial menu and clicking "detonate droid" - or by targetting the droid and using the "/detonatedroid" command. Using it will cause a 5 second timer to go off above the droid before it explodes.


(Bomb droids should be working again, so good luck using them!)





Helpful Macros






This Macro will Remind you to use duelist stance


/duelists;


/pause 26;


/alarmaddin 0 0 STOP, DUELIST!!


/pause 1;


/macro duelists;



This Macro is to Detonate your bomb droid


/tellpet chase;


/pause 2;


/tar bombardier;


/detonateDroid;


This Macro is to Dismount get Bio Sig and remount speeder


/dismount;


/pause 0.5;


/conv;


/pause 0.5;


/mount speeder;


For this to work perfectly you need to spam the macro every couple seconds. You will hit 60% faster than by using single click buttons.


Alphastrike macro:


/rangedshot;

/clear;

/pause 1;

/crit;

/clear;

/pause 1;

/legshot;

/clear


KD/Recovery macro that eliminates bugs:


/clear;

/knockdownrec;

/dizzyrec;

/blindrec;

/stunrec


Notes: this eliminates the KD bug and allows you to recover all states witha single button.







Armor / Templates






MBH/MasteRrifles/CM4000 - Recon Armor (Tantel,Ubese,Factional Armor) 7000-8000 Energy Resist With 75% Armorbreak Resist Slices ( Visit Local smuggler for slices)


A Great Template for draining a Jedi of its force but not so great to stop them from running.. and also a great damage dealer.


MBH/MCM/Rifles 4000 -Battle Armor (Padded/Bone/RIS/Factional/) I believe Energy Resist on Battle armor class caps to 7000ish..Get the highest with 75% AB resist Slices...

A Template that can impose great Threat... With its DOTs..


MBH/MCarb/CM4000 -Battle Armor (Same As Above Template but just without any CM , Great Healing Average Damage, Good Kiteing Template with Cripplingshot!)

A Good Damage/Kiting Template.


MBH/Mpistoleer/CM4000 - Recon Armor (Tantel,Ubese,Factional Armor) 7k - 8k energy Resist 75% AB Resist Slices.. ( A Great template for stopping a jedi ,because you have an great root, and also with an good enough pistol you can fire quickly and add much damage with a low SAC and be quite deadly.)





MBH MRifles 0200 Medic 0003 Pistoleer template


MBH Rifles 4004, CM 4004 or CM 4400///MBH Pistoleer 4004(or 0404) CM 4004 (or 4400)


MBH Pistoleer 0044 CM 4004 Master Intimidator/Thyroid Rupture Jedi Annoyer


That is a few of the templates i know from off hand if you have anymore feel free to discuss



A Hunters Food..






A Hunters Food is also of great important


I will list some :


Crispic - For Accuracy


Deuteryum pyro- Also Great for Accuracy but a shorter time limit than crispic..


Elshanndru Pica thundercloud for Defense vs Melee ( Since Foods are buged,If you are a ranged prof you eat ranged def food to protect from melee)


Blob candy - Action Regen


Kanalil waffers- health regen and extra health stats.


Vagnerian canape - Granted Extra Health good Action Regen and Stable Mind Regen.


Breath of Heaven - Exactly like Vagnerian but has better stats.


Zatannta Brandy Ruby- Lowers Stimpak Time rounds!! very important


Bacta Toss Enchancer- Very Very Helpful..


Also please do not forget your 19+ Healing eff shirt.. Bandolier.. that helps too..


Spice - Booster Blue


Exo protein waffers- Tanking food


Synth Steak- tanking food


Brandy- Goods attritbutes


Mandolian wine: Also Great drink for attributes


Parwan Nutricake - Great for Running, You can Consume as much as you want for infinite BR into your stomach is full. ( for Get Aways and catching up to the jedi if he she trys to make a break for it)




More to come..........



Message Edited by Aeleon_DinTaal on 10-05-200509:36 AM


Message Edited by Aeleon_DinTaal on 10-05-200510:53 AM


Message Edited by Aeleon_DinTaal on 10-05-200511:09 AM


Message Edited by Aeleon_DinTaal on 10-05-200511:45 AM


Message Edited by Aeleon_DinTaal on 10-05-200501:21 PM


Message Edited by Aeleon_DinTaal on 10-05-200501:22 PM


Message Edited by Aeleon_DinTaal on 10-06-200504:44 AM


Message Edited by Aeleon_DinTaal on 10-06-200511:30 AM


Message Edited by Aeleon_DinTaal on 10-06-200511:30 AM


Message Edited by Aeleon_DinTaal on 10-06-200511:32 AM


Message Edited by Aeleon_DinTaal on 10-06-200511:32 AM


Message Edited by Aeleon_DinTaal on 10-06-200511:32 AM


Message Edited by Aeleon_DinTaal on 10-07-2005 08:49 AM


Message Edited by Aeleon_DinTaal on 10-07-2005 08:52 AM


Message Edited by Aeleon_DinTaal on 10-07-2005 10:32 AM

Message Edited by Aeleon_DinTaal on 10-07-2005 10:33 AM



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

ValinDalsace
Wed Oct 05, 2005 10:23 am
#2

You got it all right... Thats how ive been hunting for years... Lately due to equipment improvements toe to toe works for me sometimes too... but yeah you can kill the jedi at your leisure and convenience. there is no set WAY that you HAVE to kill your mark... do whatever works, however it works, whenever it works. Jedi want nice little one on one duels because usually they have a better chance of winmning those... it would be stupid for us to give them what they want. thats handing them our advantage on a silver platter. I really like the idea of this post... maybe we can get it stickied to the top... and hopefully see a few less stupid BH's hehe



Malachy karrde, Rapa's Enforcer




Borrsk Fey'la, Starsider: Co-Commander of Vector Squadron (Vector Alpha)
Mala'chy Karrde, Starsider

Vector Squadron: A Joint 187th/RSPA Operation
Aeleon_DinTaal
Wed Oct 05, 2005 10:32 am
#3

This is what im hoping for. When i get out of work I will be searching the BH forums to find Macros food suggestions skill combos and any other useful info that can be put in here so we can teach one another.



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

ValinDalsace
Wed Oct 05, 2005 10:36 am
#4

I would be glad to submit my foodand macro list...although I am beginning to think macros might get in the way more often than be useful...more on this later



Malachy Karrde, Rapa's Enforcer





Borrsk Fey'la, Starsider: Co-Commander of Vector Squadron (Vector Alpha)
Mala'chy Karrde, Starsider

Vector Squadron: A Joint 187th/RSPA Operation
Aeleon_DinTaal
Wed Oct 05, 2005 10:55 am
#5

Know Your Enemy (Jedi Template)

If you see forceaura and valor running, chances are your dealing with a defender heavy tank template with no root or snare. If the saber throw they are using KD's, then they are master sabers.


Mouse over the forcerun icon, if its 33 terrain negotiation, then its likely your dealing with an enhancer dabbler that has both a root and snare, as well as enough additional speed to really hurt you if they get close.


If its 99 on the forcerun, then you have a master enhancer with FR3 and stasis.


Force choke only comes at master powers, and in general this is coupled with enhancer heavy templates.


Make sure you watch for the green splash from a PSG at all times, if you see this your in for a long fight no matter what.


Be patient and watch them for a few minutes, after a few times you will be able to figure out the template in a minute or so, and the you can play to the weakness of it. But the fact remains that if the jedi does not want to fight you, then your most likely wasting your time as we have the premier escape tools in the game


Id like to thank acdc4 for this post





Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Aeleon_DinTaal
Wed Oct 05, 2005 11:09 am
#6

Know Your Skills and Equipment

In combat, one of your best tactics is using your specials that you've earned. If you have carbines, your best damage specials are currently Leg Shot, Critical Shot, and possibly Rapid Fire. If pistols, you'll probably want to stick Stopping Shot and make them Bleed. Riflemen make use of Critical Show Torso Shot Startle Shot KD.All bounty hunters should know how to use Duelist Stance properly to maintain defense, as well as Knockdown Recovery. Know your specials WELL before you even THINK about hunting Jedi.


(You can figure out what specials do by moving your mouse over the special in your Skills menu. If you want to see what the special itself does, find the first reference to that skill and mouse-over it. If you want to see what Improved or Advanced versions of the special does, you'll have to find each of them respectively.)


You will also want to use the proper weapon in combat. Proton Carbines,Scatter Pistols,Transdo/ALR seem to be the recent favorites. Proton Carbines are a trade-able quest reward from Kashyyyk. Scatter Pistols are craftable. Trando are craftable and ALR are loot. You may find some other weapon that better suits you. Look for a weapon with high speed and high DPS.


Know your equipment!


Learn the various weapon statistics and how they affect your ability in combat. Read statistics on armor. Compare wielding a certain weapon with another on your Character Sheet to see what mods it gives you. Figure out which classes give you the right armor mods and which armor type is most important to you. You don't want to be running around with armor you are uncertified for, as it can reduce your speed and accuracy.


You can also get weapons or armor "sliced" by a smuggler to increase random statistics, and thereby increasing overall weapon quality. In addition to your armor, a Personal Shield Generator (armorsmiths make these too) will add even more to your defenses or a belt with sockets to throw extra CA's in.


[Take care of your equipment. If you won't be using it for a long time, store it in your bank or house where it's safe. If you are, insure it often and make sure it's repaired to a fair condition.]


Also, make sure to take advantage of the food and drinks chefs make. They can boost various HAM pools, and increase regeneration rates. Spices still give downers, but they are very short. Instead of the previous long downers, you will find it reduces one pool and increases the others. I usually use neutron pixies in short fights as they decrease from the mind pool, which I don't really use anyway.. Make sure to visit a doctor for "Medical Enhancements", they don't help as much as pre-CU, but it can still make quite a difference.


As a BH, droids are used in almost every BH mission you will take. Therefore, it's important to know some things about droids. First of all, a DZ-70 (or 80? or whatever...) is not the droid you're looking for. Neither is a "ProBot" droid. You are looking for Arakyd Droids (which, when examined on a vedor, appear to simply be a radio or controller-device), as well as Seeker Droids (which looks a littlelike the droid Luke Skywalker was training with on the Millenium Falcon - for prequel fans it looks a lot more like the droids Darth Maul uses in Episode 1 when he arrives on Tatooine.) You can often find these droids in droid shops, vendors, player "malls", and bazaars. They also come in crates.


There are also droids called "bomb droids". These droids are crafted with a certain level of "detonation power", and can be used by bounty hunters by selecting the radial menu and clicking "detonate droid" - or by targetting the droid and using the "/detonatedroid" command. Using it will cause a 5 second timer to go off above the droid before it explodes.


(Bomb droids should be working again, so good luck using them!)


Original Post Giles





Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Eare
Wed Oct 05, 2005 11:16 am
#7


I made a BH Guide for my guild forums. I'll try and post some here as well.


Most important thing: 75% AB Slice on Armour!


Edit: FYI PSGs don't do squat against Jedi. That's Sabers, Lightning and Powers attacks.

Message Edited by Eare on 10-05-2005 11:17 AM



__Star Wars Galaxies - EU Chimaera________

Wasri Jeogino - [Honour] - Elder Carbineer
Milnar Amethyst - [Deity] - Elder Jedi
Eare - [Deity] - Elder Crowd Controller (CU)
-eVo- - [Honour] - Elder Weaponsmith

__World of Warcraft - EU Stormscale________

Tiel - [We Killed Kenny!] - 60 \Undead Mage
Aeleon_DinTaal
Wed Oct 05, 2005 11:43 am
#8

I know about the PSG I personally use a pre cu belt with mods



Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Aeleon_DinTaal
Wed Oct 05, 2005 1:24 pm
#9

Thanks for the Imput I updated the guide with the corrections.


I know ALR are lootable I get them from BH mis all the time. As for the trando I know that you use the barrels with max powercells Use to own one




Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

Akast
Wed Oct 05, 2005 5:09 pm
#10

if you want advanced tactics give me a shout



My Gun


o._.._[ggg]:...__________,_
[]ggg[c]gg[g][ggggggg]:{}ggg
''.''''''''''''///_/''^=====///
__._,...///_________________
A K A S T - B O U N T Y H U N T E R
L I T T L E - B R I T A I N
125 J E D I K I L L S

Smuggly1
Thu Oct 06, 2005 12:29 am
#11

Great guide, awesome job!


One minor point: Advanced Laser Rifles are Craftable, and its the Trando rifles that are quest reward guns. Although there is a version of the Trando rifle (mark 1B maybe?) I think is craftable but I"m not 100% sure there.


Keep up the good work, this definitely deserves a sticky!!


Tecdem
Thu Oct 06, 2005 12:42 am
#12


Not a bad start


Rifleman's Improved Head Shot actually does more damage than Torso Shot, however. It also has a faster cooldown timer. I recommend alternating between Advanced Crit and Improved Head Shot when you need to do maximum damage.



_________________________________________

Tecumseh Demosthenes
The HUNT
Eclipse

*42 down*
Jedi are my content.

Please drop off winnings to Loot vendor located @ 5148 6051 Kaadara, Naboo
Aeleon_DinTaal
Thu Oct 06, 2005 4:42 am
#13



This Macro will keep duelist stance on
/duelists;
/pause 26;
/alarmaddin 0 0 STOP, DUELIST!!
/pause 1;
/macro duelists;



This Macro is to Detonate your bomb droid
/tellpet chase
/pause 2
/tar bombardier
/detonateDroid


This Macro is to Dismount get Bio Sig and remount speeder
/dismount;
/pause 0.5;
/conv;
/pause 0.5;
/mount speeder;





Waeroi - Master Bounty Hunter-Master Combat Medic
Odam - Master Smuggler- 12pt Master Artisian-Chef

In war there is no prize for the runner-up

______________________________________________________________________________
Latnem Inc. Domestic Goods
Final Reign Lok 52, 3987
DC

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