Bounty Hunter Archive
Thread: 75% AB Slice is 1 Million Now?
wow i wish you guys was on eclipse i have a ton of smuggler stuffto sell..
im gonna do a auction see what i can get for them
First the drops are all out of whack. The Level 2 AB component, Shock Absorbing Padding, is extremely rare. There are six confirmed places they drop.
Locked Containers off MBH Marks
Erran Sif bunker, in the magseal crates
Corsec NPCs
T4 rebel ship doing the Rori station duty mission
Rebels on Jedi Starfighter mission
But it is still a very rare drop.
Second the level 3 component is a common drop, which is silly we all think.
We didn't ask for this situation and the slicing system we have right now is a Plan C they made up about 4 days before going live because Plan A didn't make it out of the Sandbox and Plan B died miserably on the TC. What's worse is the drop rates would have been worse had it not been because of vocal opposition from the smugglers. They wanted all components to drop from the highest NPCs like Nightsisters, Ancient Krayts and inside the DWB, so you can thank the smuggler community for it not being even more expensive.
Right now, SAP goes for up to 5 mill a piece on my server, though the average seems to be 750K to a million each. Now there was a period when they were cheaper and an earlier poster correctly posted this was because of the stock of salvaged parts. Let me explain. In the old system, we used several tools to slice. Knives, clamps and WUKs/AUKs (Weapon Upgrade Kits and Armor Upgrade Kits, which were crafted by Weaponsmiths and Armorsmiths respectively). Usually a smuggler would have a stockpile of crates of these tools. Now when they forced the new system on us they made it so that UKs could be converted to the new parts...by the way, this didn't happen at first, but after another outcry the devs allowed some of our tools to be converted. Clamps and knives became useless.
So what happened is every smuggler who hadn't destroyed their UKs was able to convert them into the new tools. And even then the conversion rate was not good for SAP, about one SAP per crate of 25 if you were lucky. So in the beginning of the new system most smugglers had a stockpile of the new components, but by now this is starting to dry up, so you can begin to see it is going to get worse. I think the BH community will be greatly affected because the rarest component drop is the second tool for the most requested armor slice, Armor Break.
We have tried to get them to fix the drop rates on these...well that and try and get them to get rid of this loot only tool system because it's pretty silly and overly expensive to the customer. For sure I charge 1 million a piece for a full armor break slice, but I only add 10K for my actual slicing, the rest is cost of components. Most smugglers will charge a reasonable rate if you have the components, but if you don't it may cost you. I get a lot of irate people, but what am I to do? It costs me about a million for one of the components, should I buy the components for a million and then only charge you 10K, or even 500K?
I'm not trying to start a flame, just wanted to explain the reality of the situation so you might understand it isn't our fault. It is the result of poor game design and implementation, something we all know is such a rare thing in this "masterpiece" of code this game is...(sarcasm)...
If you are interested, here is a list of known component drop places
http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=196821
Right,
The first 25% AB slice requires no component, two=Shock Absorbant Padding(50%), three=Reactive Micro Plating(75%).
/Agree with Lurdanta.
Perfect description of the current state of the smuggler profession.
Nermofett, master smuggler/imperial colonel/tkm
Message Edited by KammaRocca on 10-09-2005 05:32 AM
Xoreshear wrote:Right,
The first 25% AB slice requires no component, two=Shock Absorbant Padding(50%), three=Reactive Micro Plating(75%).
so if Reactive micro plating is so common (i myself have probably 30+) why do ppl even bother with SAP?
NoStyleGuy wrote:
Xoreshear wrote:
Right,
The first 25% AB slice requires no component, two=Shock Absorbant Padding(50%), three=Reactive Micro Plating(75%).
so if Reactive micro plating is so common (i myself have probably 30+) why do ppl even bother with SAP?
Because you have to slice in order. slice lvl 1 , then lvl 2 , then lvl 3. SAP is needed for lvl 2.
PedricCuff wrote:
I just think it's pretty ridiculous. 1 million is the most inflated price I've ever seen for a slice.
That is what Jedi say about Krayt Pearls... "Wah!!! 20 million? That is inflated!"
PedricCuff wrote:
I just think it's pretty ridiculous. 1 million is the most inflated price I've ever seen for a slice.
Go find your own shock absorbant padding then. Armor break slices are in extremely high demand and low supply so the prices make absolute sense to me. I checked Eclipse and there were only three pieces for sale on the vendors in the entire galaxy. You also might want to ask a few different smugglers what they'd charge. You might even be able to find a smuggler who wouldtrade slices for components. You might not think an armor break slice is worth a million, but as long as there are people who are willing to pay that, that's what the price will be. In the meantime be grateful that weapon slices are dirt cheap now--when I first hit master smuggler there was absolutely no way I could charge any less that 3.1 million for a full damage slice.
PedricCuff wrote:
I just think it's pretty ridiculous. 1 million is the most inflated price I've ever seen for a slice.
It is ridiculous. Considering before the slicing revamp the cost of the tools for slicing was about 2K, but what can we do? We used to be able to craft our tools, now we are at the mercy of loot and the market. It is made worse because the key tool for the most requested slice is the rarest. I have stacks and stacks of Mando and Trando Intraframes and haven't used a single one. Powered motivators are probably as rare as SAP, but I've never used one in a slice as well.
You would have thought the game designers would have thought this one out, or maybe they did.
I'm not really supposed to tell you this, but there are those of us in the smuggler community who speak in whispers of darker motives. The unspoken thought it they deliberately created this situation to turn the rest of the game against smugglers as retribution for not being silent as our revamp got pushed back time and time again, this month makes it two years and counting...but this is just a theory...but the reality is people are beginning to blame us for this ridiculous situation.