Bounty Hunter Archive

Thread: Regarding House-Jedi (Updated 10/14)

c0kes
Wed Oct 12, 2005 6:40 pm
#235






PedricCuff wrote:

I mean, strictly from a roleplaying view:


A bounty hunter tracks his target across the galaxy, and rides out to the middle of nowhere to find him. Uh-oh, he's in his house and I don't have a key and I don't wanna brake a window, so I guess he wins this round.


Drop


It's a serious buzzkill.


Realistically, who wouldn't brake into the mark's house?








Yeah, because we know those 25 minutes your droids use to track down a player are a complete killer.


Why is such a big problem that a mark escape from a Bounty-Hunter, most of you sound like if you were entilted to kill 20 Jedi per Day to actually fullfill your jobs. There are NPC missions if you are sick of players running to hide, I dont think NPCs have any sense of survival in their AI code.


Personally, I dont even understand why was the TEF changed, Jedi should be allowed to run and hide, escape from their attackers, after all we are the ones with everything to lose, why is there such a stubborn reaction from the BH to force the Jedi to fight all the time?


The old TEF was better (Not saber TEF, House TEF, where a Jedi that was attacked COULD enter his/her house, no 2.5 minutes restriction, only if the Jedi attacked), it actually made sense, now is a root, loose aggro, call a bike and drive for 3 minutes then enter your house process.


Seriously, howmuch timecan a Master Bounty-Hunter spend just to track down a Jedi? Lets see..



  • Take a random Jedi mission. 2 minutes (maybe more if you are very VERY picky, although its all random).

  • Go and speak to the SpyNet that is like 80m away from you. 1-2 minutes, unless you have to crawl to there.

  • Recieve the Bio sample from the Spynet. Less than 10 seconds. (How do they get those samples anyway? When Im sleeping or something?)

  • Drive outside the city so you can call your droid. At this point, MBH, I would say no more than 4 minutes.

  • Walk to the droid that just landed. Like 7 seconds.

  • Tell the droid to find the mark. The droid launches into space. You wait... 5 to 6 minutes?

  • Travel from the outskirts of X city to the starport/shuttleport. Plus travel to the destination planet. No more than4 minutes. (With JTL travelling is a piece of cake now, and best of all, its free.)

  • Call out a droid to track your mark in that planet and wait for the droid to update a waypoint. No more of 7 minutes.

  • Move to the ticket terminal and get a ticket to the closer city for the waypoint. 20 seconds. And I'll give you an extra minute in case the shuttle leaves when you get there.

  • Follow the waypoint. It depends, but its definatelly a lot less than 10 minutes, even if the mark is in the middle of nowhere in Endor, Yavin or Dathomir.

Arrive to the waypoint to get:


A) Killed and sent back to the cloner.


or


B) Laughed at because the Jedi is AFK or hiding in a private structure.


Then come here to say how unfair this is for BHs and how Jedi should be forced to be part of this little BH vs Jedi game is completelly: PRICELESS.


In conclusion.. we add up and we have that tracking down a player consist of 26~ minutes. I bet BH get really exhausted from this.

Message Edited by c0kes on 10-12-2005 06:41 PM



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Corbantis

IGN:
Genma Malek, the Jeteye
'Ron' Jeremy, the Booty Hunter
Chuck' Norris, the Texas Officer

I lack vendors, so contact me in-game or PM here

Warryyr
Wed Oct 12, 2005 7:15 pm
#236

There is no reason for any player to force another player out of the private structure they're in. No player should have that power over another.


Find another mark if your Jedi is hiding in their house. They're supposed to be hiding.


frankenstienmonster
Wed Oct 12, 2005 7:21 pm
#237

ugh...this is a very very very old argument. But i will throw my 2 credits in.


I personally do not have a problem with jedi hiding in a house. Its thiers so let them use it how they wish. My only concern is the Jedi that throw down a house in the middle of nowhere after the fight has started and the Jedi realizes that "Oh Sh*t Im going to lose this one" and runs away and then throws down a house. This to me is unfair and needs to resolved.



I do not care if they stasis, cloak, and run. They have those specials for a reason let them use it. (and no i do not have a jedi or even plan on being a Jedi). I could care less if they grind next to a factional base and run in to heal. (im neutral and have 200points each faction).


As a BH I decide when to kill (or try to kill) my mark not him, and after killing the jedi I get 200K+ credits which more than makes up for what i spend in droids and most the time armor( I havea AS guildie with good deals)


Crying for nerfs on another proffesion only leads to nerfs on the proffesion calling for them. Its karma and not everyone can have thier cake and eat it too. Latley i have been sticking to NPC bounties for the loot and most my customers buying the loot are the jedi. So if you look at it one way you are beating the Jedi and making him pay because you are getting a couple of million credits for a CA/AA that you got for free from a bounty that paid you money.


Dont get me wrong i hunt jedi as well i win and I lose. ITS ONLY A GAME! and when you take it past the game aspect you should really look into therapy. Ignore the Trolls that swarm the forums because every time you respond to one you are only feeding them what they want. Use some common sense for a change you are paying 15 dollars a month for a game that if they wanted to could reset all characters back to level 1 and start over from the beginning again if they wanted to. And how many of you would still play if they did that i wonder?




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SqUiShEe08
Wed Oct 12, 2005 7:29 pm
#238

Ok, so if you are a legitimate jedi sitting in his house afk because he had to eat real fast or answer the door or phone rang and a bh comes but you got stuck doing something they kick you out of your house and kill you without a fighting chance. That is a bad idea because some people arnt trying to piss off bh's.



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thepulse
Wed Oct 12, 2005 8:17 pm
#239



SamousNemo wrote:
The problem bounty hunters are facing is not that they can't enter a mark's house or can't kick them out.

The problem isamount of time we spend on missions that we cannot complete.

This may sound like a non-issue to some, but considering this happens 1 out of 5 bounties, I'd say it is.





Oh whah!!!*sniffles*whaaaaaah

oh but spending time grinding just tosee itget sucked away by a BH death is ok???? Its called the game mechanics im not crying to remove XP loss so stop crying about being in a house cause i gotta use the can!!! sure it sucks but hey i was a MBH for a year and thats part of it if ya cant deal with it move to dancer or something with instant satisfaction.


LOL it has to be an issue right while 90% of the frikkin profs are busted including jedi and right now as we speak MBH has it so good! killing jedi for credits killing uber loot dropping boss marks that ya turn around and sell to jedi for more credits and your crying about something that has been going on for what 2 years now!! lol

I see the BH prof has a great voice!!!! and outside of the last few months have you ever seen so many BHs win so much over jedi and still you whine..


BETTER YET ASK FOR A THE MBH DEATH LOOK WHERE EVERY JEDI IN EVERY SERVER DIES WHEN ANY BH PUSHES THE BUTTON....

Message Edited by thepulse on 10-12-2005 08:19 PM

Message Edited by thepulse on 10-12-2005 08:20 PM



- Official SOE Crash Test Dummy. *edited by admin*
GCWKing
Wed Oct 12, 2005 8:23 pm
#240

Heres my idea why not give BHS the option to destroy the redshield thats on the private structure. honestly was beru and owen safe in there house when the empire came to kill them?
c0kes
Wed Oct 12, 2005 8:50 pm
#241






SamousNemo wrote:





Warryyr wrote:

There is no reason for any player to force another player out of the private structure they're in. No player should have that power over another.


Find another mark if your Jedi is hiding in their house. They're supposed to be hiding.






The problem bounty hunters are facing is not that they can't enter a mark's house or can't kick them out.

The problem isamount of time we spend on missions that we cannot complete.

This may sound like a non-issue to some, but considering this happens 1 out of 5 bounties, I'd say it is.


The purpose of this thread is NOT about a player's ability to remain inside a private structure.

It is to gather ideastoprevent Bounty Hunters from chasing after marks in houses.


Two ideas suggested so far that have gained a lot of support are:

a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate


b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd


Although it's unfortunate that most of this thread has gone very off-topic (or completely missed the original intent). However, I am still looking for new ideas.






Or what about suck it up and think for a moment, that hunting a player should be a frustrating and hard experience. Not a "let me call my droid... oh it says the Jedi is afk, no problem I'll take another mission, repeat." thing. If Bounty-Hunters will still have the ability to interrupt anothers player'sgamingexperience, there has to be certain obstacles or problems he/she must face, if not whats the point? Isnt killing a Jedi the ultimate experience? Shoulnt it be hard?



_________________________________________________________________
_________________________________________________________________
Corbantis

IGN:
Genma Malek, the Jeteye
'Ron' Jeremy, the Booty Hunter
Chuck' Norris, the Texas Officer

I lack vendors, so contact me in-game or PM here

raziviWH
Wed Oct 12, 2005 10:15 pm
#242

There is no "fix" the devs can do for this...."problem".


Treat afk jedi in houses like bugged npc marks and move on. Its what a real SWG BH does. Game is messed up, made it so I can't hit mark. Oh well, drop it and get a new one. AFK jedi are as unavoidable as a NPC mark in a tree. You're out maybe a half hour a few k worth in droids and travel tickets. Big deal, game has cost everyone time, money, and loot cause of bugs, crashes, ect. Thats SOE.


AFK jedi = bugged mark. Drop and get a new mark.


Your replies mean as much to me as my opinion does to you.


Razivi





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LingusKhanII
Thu Oct 13, 2005 12:57 am
#243

Im sorry but people stop complaining about jedi hiding............ I mean if it were rl and you KNEW you would lose.. would you stand and die or haul ass? think about that.. anyone who says stand and die is an idiot...... stop whining and get onto the bigger issues.. such as the npcs warping and such.......... if a jedi wants to hide so be it but dont whine about it.. it only makes YOU look bad










"Kid, I only trust me, a good blaster, and a droid I build myself; and I don't really even trust me that much...".
Lingus'Khan - Pilot of the Millenium Penguin Master Smuggler/Master Droid Engineer Chilastra






DathylBran
Thu Oct 13, 2005 1:03 am
#244






Keppisuutari wrote:

By killing my jedi-char you make me lose about 3-6 hours of grinding. I hate that. Only way I can stick it back to you, is to leave my jedi-char sitting in his house for hours on end while Im sleeping or at work.


Stop making me lose time and Ill start logging out. Hows that sound? Problem solved.






And that of course really helps BHs to empathise with Jedi. It's that kind of attitude that gets people wanting Jedi kicked from houses.


A fine spokesperson for the Jedi profession.




Dathyl Bran
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DathylBran
Thu Oct 13, 2005 1:06 am
#245






SamousNemo wrote:





CardinalTRE wrote:

Or if you want another option, give Jedi some incentive to stay outside and fight. I'm not saying take away XP loss, but how about:


- Give them extra XP for defeating the BH


- Decrease the amount of XP that is lost based on how long the fight ensues








Giving an incentive to fight might coax active Jedi out of their homes.


However, this would not solve the issue regarding Jedi who go AFK forhours on end.


Again,theissue to pursueisn't Jedistaying inside their homes. The issue is preventing Bounty Hunters from wasting time pursuingunavailable bounties.







If they remove recursive macros, as they've said they will do, then the little stand/sit loops that keep people logged on will be gone and the game will kick them.


Problem solved.








Dathyl Bran
"See that above my head? That say's 'Elder' Smuggler. Okay?"
Gofan Bran
*Engineer*
vendors at -5200 -5399, Outmian Yakta, Tattooine


"Something you want? Let me know ... "
tej434
Thu Oct 13, 2005 1:11 am
#246






DathylBran wrote:





SamousNemo wrote:





CardinalTRE wrote:

Or if you want another option, give Jedi some incentive to stay outside and fight. I'm not saying take away XP loss, but how about:


- Give them extra XP for defeating the BH


- Decrease the amount of XP that is lost based on how long the fight ensues








Giving an incentive to fight might coax active Jedi out of their homes.


However, this would not solve the issue regarding Jedi who go AFK forhours on end.


Again,theissue to pursueisn't Jedistaying inside their homes. The issue is preventing Bounty Hunters from wasting time pursuingunavailable bounties.







If they remove recursive macros, as they've said they will do, then the little stand/sit loops that keep people logged on will be gone and the game will kick them.


Problem solved.









Now that is actually a very good point, honestly even when I was a bh, running across a housed jedi did not bother me much. I'd much rather hold onto the mission and stalk him a little then make it sooo easy. But I think both the jedi you responded to and your point can be valid. Techniqually by killing the jedi you are wasting his time, so why can't he waste yours a little bit? I just don't see it being that big of a deal, guess I was just a much more patient BH. But you are certaintly right about the recursive macros.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Twilekku
Thu Oct 13, 2005 4:04 am
#247

make bountyhunter a jedi like class... not reachable by normal grindin...
then tis bullcrap here wouldnt even extend that long



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