Bounty Hunter Archive

Thread: Bounty Hunter PVP Petition

TheAddler
Fri Jul 18, 2003 4:20 pm
#157

I'm not a BH and I'm all for it!



/sign




-ShadowBlade- MasterCM
-Darrkk- Shadow's ponyboy
grubie
Fri Jul 18, 2003 4:27 pm
#158

Yes it needs to be implemented, yes there proabaly will be problems,make it so the bounty's are very expensive.But the whole point of being a bounty hunter is to put fear into other players, some day i would like to walk into a cantina on a saturday night when theres 20 or 30 people in there and have master bounty hunter over my head and have 4 or 5 people in there with bountys on them wondering if im here for them. The least they could do is say there working on it there were so many things promised by them that are not ready that its getting to the point its getting ridiculous.They do need to address this issue and many others at least reply to the fact that you promised us this and are still working or other more importantthings are being fixed before this.Everyone please post the petition on every board you can find.Most people that play this game probaly would like to see this implemented to.



Onasor


Ahazi Galaxy

PeperSprayWIndu
Fri Jul 18, 2003 4:29 pm
#159

Im going for a BH and I dont see the point in being one unless there are player bounties. I like the ideas of special missions, but I wish we could incorperate a way to to penalize scammers and rip off artists. But I don't see how a scammed artisan could prove anything , but there must be some sort of method we can think of. But player bounties definatly needs to be incorperated. Just image being a notorious BH in the galaxy, and when someone knows that have a bounty they just pray it isn't you...
upinflames
Fri Jul 18, 2003 4:42 pm
#160

I definitely agree. Wit's idea of special missions was excelent. Those that do not wish to have the possibility of a PvP bounty placed on their head simply need not apply. Adding PvP missions would add a new dimension of emersion, and do quite a bit to flush out the SWG universe.



Spir Randin
Kerxxt
Fri Jul 18, 2003 4:55 pm
#161

Another Idea to kick around might be Bounty Points...the more successfull missions you have the more points you accrue...the more well known you are.....


Lets say you accomplish an amazing amount of missions...in the Star Wars universe, wouldnt guys like Boba or Bosk or some other high profile BH take notice and perhaps realize you are taking some of their business...THEIR credits? I would think so.....I would also think they might set out to eliminate the competition.....


To have Fett or Bosk on my tail would be exciting to say the least....even though I know a dirt nap would be the end result.


What do you guys think?

Volksjaeger
Fri Jul 18, 2003 9:43 pm
#162

i already signed (#14!) but i just wanted to keep this going.



Ameh Isp-Id
Master Smuggler
Starsider
Javadran
Fri Jul 18, 2003 10:06 pm
#163

i really like wit's suggestion. however i would like to see the /logout timer changed to 5 minutes for the hunted



-------------
Javva D'Ran
Beta 3 Tester

"where are these Force Sensitive slots located?" -- morefun1
Lagging my way across the galaxy one shuttleport at a time
MidEvilKnight3k
Fri Jul 18, 2003 10:31 pm
#164

I became a BH for the PVP NOT the PVE, Devs fix this.
Undoubtedly
Sat Jul 19, 2003 12:33 am
#165

Bump to the Zwaggah/Wit post on 6/28 (pg 1 of this thread).


I think it's also important to note that any master/elite profession should be allowed to take lucrative "special" missions that have the risk of incurring a bounty if not completed. As extras, perhaps it's possible that these missions be tailored to various professions to allow greater incentive for involvement, are assigned by one faction against another, again increasing the chance of incurring a bounty by loss of faction pts, and maybe the most ambitious missions could involve more than one PC...?


Yeah I know - Shoot the Moon...


Someone mentioned previously the problem of your PC Mark not being online at the time the bounty is taken. I don't think this is necessarily an issue as the BH can stick the mark on their "friends" list and get prompted when he or she is online. I think any time limit placed on the PC bounty mission should refect this possibility and perhaps could also be further mitigated by allowing multiple BHs to go after the same mark; after all, weren't there multiple BHs who were after Han Solo in addition to Boba Fett? An interesting twist might be to allow the competing BHs to attack each other to eliminate competition and generally make life more interesting...


I think any BH killed by the Mark should perhaps lose some faction standing but not necessarily incur a bounty themselves. Furthermore a Mark's bounty should not be affected if a pursuing BH is killed. The bounty should persist until they pay it off or get killed themselves, such is the nature of the game.


Initially only NPC factions should be allowed to assign bounties to PCs. Whether failing a special mission or incurring a certain amount of negative faction points, or both, the Mark should always have the option of paying off their bounty even after a BH has taken it. Bounties assigned by PCs or PAs should be tackled only if the NPC faction assigned bounty system pans out.


Lastly, I don't think the BH should necessarily be able to loot the Mark's possessions (although I do think they should be entitled to any hard credits on the corpse) however perhaps as a compromise the BH should have the option of moving the corpse itself...?


http://www.petitiononline.com/swgbh/petition-sign.html?


/sign'd

Fillem
Sat Jul 19, 2003 3:12 am
#166

/agreed


In a couple of weeks we will see more and more swindlers and smugglers..
What better way to punish these (and give them the rush of never feeling safe) than by putting bounties on them?

daveydarko
Sat Jul 19, 2003 5:27 am
#167

Not sure if this will do any good but here ya go hehe.


BTW check out my post 'Bounty Hunters as a Faction' for some ideas on how PVP could be implemented by bounty hunters being given their own faction(forgive the shameless plug hehe).


http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=2705

Eteocles
Sat Jul 19, 2003 5:40 am
#168

These issues are important to me as well. I hope that Verant/SOE will find some way to implement player bounties. I was planning on buying a second account and naming the character Silent Voices... And right before I kill my bounty... Silent Voices tells you that you have a strange sensation of impending doom.... It would be fun wouldn't it? I hope the issue is reconsidered.
jonus_x
Sat Jul 19, 2003 6:44 am
#169

I'm not even a bounty hunter but I still think bounties should be able to be placed on PC's.
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