Bounty Hunter Archive

Thread: BH Top issues -- UPDATED 9/12/05--

TIE-Platoon
Sat Jun 18, 2005 12:48 pm
#157




NarfBlinko wrote:





GreatScottman wrote:

1. Make terminals easier to use. I stotd there for 1 hours looking for a Jedi to hunt with my partner.
2. Let us locate Jedi on Kashyyyk. It is so unfair they can virtually get away by getting a free pass on Kashyyyk where it is very very hard to find them since you can't use droids.
3. Jedi entering houses, shuttling out, or taking a friends ride offer and zipping away is unfair.





1. I agree. Make a NPC anda PC tab like the normal Destroy and Delivery tabs on the generic mission terminals.

2. I have some nice brie to go with this whine, if you'd like. Learn to hunt without a droid. Tons of posts and tips on this forum to help you do it.

3a. This is fine as long as they haven't attacked back. If they attacked back and do this, start your chat log, call them on it, hopefully they admit it, /report them and /bug it. All we can do is inundate the Devs on this TEF issue until they do something. Technically, they should get banned for exploiting this, hence the /report, which the CSRs need to be able to do anything at all (though they probably still won't because I think there are way too few of them and they are simply overwhelmed).

3b. Nothing wrong with catching a shuttle. Sorry if you were too slow to stop them.

3c. You DO know you can use Underhand Shot or, if you have it, Charge Shot to Knockdown them right out of that vehicle, right?


Basically, your only legitimate gripes here are #1 and #3a, if they attacked you. The rest...suck it up and learn to hunt. If you can't take the heat, get out of the kitchen.


Narf






man you stupid


i can make KD only 1 per 30sec andfriends of jedi can offerride to jedi 10 times per second


try play REAL game, not invent new tactics


i slow for kill jedi near starport? sorry but jedi have 1500 heal+infusion, not count force aura, armor, innate armor, avoidincap and even if i make 1000dmgfrom my rifle, 600 tick dots, snare, paralyze, electrolytedrain JEDI CAN EASY JUMP from planet (by yourself or with friend)


example 3 BH atacking JK Ash, but his friend Retneprac staying near and ready for jump from planet


first screenshot
2sec later


Message Edited by TIE-Platoon on 06-18-2005 11:50 AM

Tork1
Mon Jun 20, 2005 7:58 am
#158

I think the BIGGEST BH issue is Jedi camping bridge at webweaver path in ryyat.



Torki

LAWL

-nMe-


ktanner3
Tue Jun 21, 2005 10:54 am
#159

Since I refuse to have anything to do with the jedi at this moment my concerns are different.


1.) Give me something else besides jedi to hunt. Smugglers and criminals should be what I am hunting. I hope with the smuggler revamp that has been promised this will be addresed. Go to the smugglers forums and they are in aggreement with this. It would be nice to hunt a profession that understands they are criminals and won't complainor askwhy they are being hunted.


2.) The difficulty level on npc's is totally messed up. Difficulty level 85 mark turns into level 27 when I find him. This happens every time and is an obvious broken elemant in the game since other types of terminals get it right.


3.) An elite tier for us to aspire to. This should be for all combat professions. You can do it very similiar to the jedi village. An npc gives you missions to perform and this unlocks special boxes.





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mmnanszite
Tue Jun 21, 2005 11:55 am
#160

here's the problems i've been having since CU. Many of these may have already been posted, but i didnt feel like reading thru 7 pages of posts to see if they were or not Really im just doing this to clear my mind of everything that has been angering me about this game... tanks if you know of any solutions to these problems or if any other BH's have suggestions please post....



1.) I think we should tell the dev's to create a planet, where jedi can go hide/grind and they can't be tracked by any of our BH tools/droids (except our lack of other things to do than wait and look around) and if we do find them there, and we beat them, hey why not make it so they don't lose any xp!!! I've been thinking about this for a while, i think we should call this planet.... oh i dont know... kashyyyk maybe! I really hope they fix this, even the noob jedi have caught on and now every jedi (7 out of the 8 missions i took last night) were all "undetectable due to the large number of lifeforms on kashyyyk. For me, it takes away from the fun when all my bounty's are on that detestable planet.


2) The Terminals- First of all, can we please put NPC missions on a diff tab or menu on same terminal!? you refresh thru like 4 or 5 pages of all NPC missions, then you finally get like one or two bounties for actual jedi on next screen, then 4 or 5 more screens of just NPCs. Also, Ive heard rumors of putting the faction next to the missions, thats not a bad idea, although i dont necessarily mind i go after jedi and they turn out to be imp, i just add them to my list of "known imp jedi" or "known reb jedi" and remember it for next time. But i hear they might take names off terms, that is something i must protest. It only makes sense that jedi's name is known by one putting bounty on head, otherwise you'd say "go kill that jedi, you know, the one who killed my family". I think grps should be able to take jedi missions, if you are going to be a jedi be prepared to have possibly 2 or 3 BH come after you, its just like when vader had a whole slew (sp?) of BH going after solo and han. (remember episode 5) They can't limit missions to one BH v one Jedi. makes no sense.


3.) If the jedi are an elite profession, so should the BH's. Everyone and their mother is a BH now after the CU. (no im not a respec BH, athankyou). Make it so BH is tough to get, hell REALLY TOUGH to get,i've read posts about people suggesting making it after you get MBH, you go on to some kind of "force ranking system" for BH, and try to become like a master mandalorian BH or something, where it actually is possible to take on almost any jedi one v one. lets get working on this.... lol. I think the jedi would respect our profession a lot more if we did this...


4.) Here's one that might make some BH's mad.. i think BH's should lose xp just like jedi do when we lose missions... I havent thought this one out a lot yet, but if you think about it... if you are a BH, and you keep failing missions... who in their right mind is going to hire you with your reputation of success? If a BH keeps losing, (not really "mission incomplete", if they get beat to the bounty or just quit mission), then they lose BH exp, and slowly lose invest boxes or something like that. They are stuck going after lower level bounties (if possible, also lower level jedi too) to EARN back their reputation and right to get hired to go after high dollar missions. To me it makes perfect sense... anyone has reasons why not, please reply.


5.) Why... in God's name why... am i running into so many jedi that own me with a rifle (lol i must suck) and they are sitting there using force heal the whole time? I hate hybrids... more than anything else ive posted... I just wanted to rant about this, i dont really have a suggestion, just stop letting jedi use their old professions along with jedi powers, its unfair


6.) Finally, why are the only professions on terms the jedi? I think it would make EVERYONE happy, jedi and BH, if there was more variety on Terms... lets put smugglers on there, just like how han solo had a bounty on his head by jabba, etc. Now i know that we'd have to make Smuggler a better profession, and im ALL for that. Smugglers are crafty and cunning, and they need more abilities to actually use in combat and such, so its actually a fair game, but if we could figure out a way to make it so that after so much slicing of weapons, hacking of terms, or bribing for FP that smugglers get on terms, it gives the BH something else to go after other than jedi and allows the jedi to relax a bit because maybe they wont be the only ones being hunted all the time!



okay im done... it feels good to get that off my chest.


mmnansz'ite priori

MBH/Master Carbineer/0404 pistols

Eclipse
bluemeenie
Tue Jun 21, 2005 11:58 pm
#161

Well, i see by the date that these issues will never be addressed.The devs are to busy to fix this broken game, and i am tired of sending bug report after bug report after bug report on stupid issues.



1. Fix the darn TEF issues for jedi running in house, or make it so that you cant just put a house down anywhere on the planet you like. I cant retell how many times ive seen a damn jedi put down a Guild hall for him and his friends to run into and then when you finally leave they pack it up in a sec and move on. What kind of crap is this. IF i am in combat with a jedi and he starts to get his arse handed to him and goes for the house then i should at least be able to follow him in.


2. I am completely tired of fighting a jedi and then when I get ready to kill him he had a friend offer him a ride and I end up following him around for an hour till i get bored and leave. Not the mention the fact that ive been offered rides by jedi friends during a fight that has completely screwed up my mission and caused me to die thus degrading my armor and other items. This is complete crap and i have screens of it happening and bug reports to Devs and all i get is "we'll look into it".


3. I dont know what happened but before CU i could kill 120k jedi no prob at a pretty fair fight. Now i don't seem to be able to cause any dmg to a 80k missoin jedi and im fighting my butt off. Im doing ton of dmg and ive seen jedi just sit there and take it for like 5-7 mins healing themselves while i run out of action and stims to use. I seem to remember it takeing more of their action pool to use heal. Is this just my imagination or am i really doing less dmg.


4. All the stuff posted aboutmission terms i agree with whole heartedly. Give me a online jedi only tab (faction i could give a sqaut about) and if in a group, if one member picks up a mission give the mission to the group. I dont know how many times im sitting infront of the Mission term just searching for a jedi actually online or for a jedi that the others in the group have. And this go to Kassyk and get lost crap has got to go! I know some jedi that have gone there and never come back as they have alts to supply them with cash and another outlet to kassyk.



Before Devs go out trying to improve another profession (AHHHEM Smugglers) why dont you fix the ones that are broke instead of overloading yourselves with work by creating more glitches in the game with each new update. I am to the point that i honestly dont think the Devs even listen or check these posts at all.




Ohhh, and one last thing. I have sent bug report after bug report after bug report about this and no response. (to tell the truth i have sent many bug reports and never gotten a response so i just play with broken stuff) but this bug is the end all and is totally affecting my game. I am a MBH, Master Carbineer and i have fire arm strike. Since the CU if i get into combat and get within melee rangeand perform a special attack i will start firearm strikeing like crazy before i can do any other attack. This not only sucks up my action pool like crazy but also does no dmg and i have to wait till the timer runs around before the action i wanted to use actually goes off, so in the mean time im taking mass dmg from the attackee. NPC's not that bad to deal with, but jedi have become somthing i cant hunt anymore becuase of this glitch.


Someone anyone in SWG please answer me!!!!!!



mmnanszite
Wed Jun 22, 2005 12:00 am
#162


haha wow i just went back and read some of the posts and i basically repeated what everyone else has said...



oh well....



maybe the dev's will listen if we overwhelm them with our whining and crying.



NarfBlinko
Wed Jun 22, 2005 1:10 pm
#163






TIE-Platoon wrote:






NarfBlinko wrote:








GreatScottman wrote:


1. Make terminals easier to use. I stotd there for 1 hours looking for a Jedi to hunt with my partner.
2. Let us locate Jedi on Kashyyyk. It is so unfair they can virtually get away by getting a free pass on Kashyyyk where it is very very hard to find them since you can't use droids.
3. Jedi entering houses, shuttling out, or taking a friends ride offer and zipping away is unfair.








1. I agree. Make a NPC anda PC tab like the normal Destroy and Delivery tabs on the generic mission terminals.


2. I have some nice brie to go with this whine, if you'd like. Learn to hunt without a droid. Tons of posts and tips on this forum to help you do it.


3a. This is fine as long as they haven't attacked back. If they attacked back and do this, start your chat log, call them on it, hopefully they admit it, /report them and /bug it. All we can do is inundate the Devs on this TEF issue until they do something. Technically, they should get banned for exploiting this, hence the /report, which the CSRs need to be able to do anything at all (though they probably still won't because I think there are way too few of them and they are simply overwhelmed).


3b. Nothing wrong with catching a shuttle. Sorry if you were too slow to stop them.


3c. You DO know you can use Underhand Shot or, if you have it, Charge Shot to Knockdown them right out of that vehicle, right?




Basically, your only legitimate gripes here are #1 and #3a, if they attacked you. The rest...suck it up and learn to hunt. If you can't take the heat, get out of the kitchen.




Narf









man you stupid



i can make KD only 1 per 30sec andfriends of jedi can offerride to jedi 10 times per second



try play REAL game, not invent new tactics



i slow for kill jedi near starport? sorry but jedi have 1500 heal+infusion, not count force aura, armor, innate armor, avoidincap and even if i make 1000dmgfrom my rifle, 600 tick dots, snare, paralyze, electrolytedrain JEDI CAN EASY JUMP from planet (by yourself or with friend)



example 3 BH atacking JK Ash, but his friend Retneprac staying near and ready for jump from planet


first screenshot
2sec later




Message Edited by TIE-Platoon on 06-18-2005 11:50 AM





Well, then let them stay in the vehicle. If you were already attacking them, they will remain targeted. Burst run and beat them down while they are in the vehicle and can't retaliate, then KD them out and DB them.


I didn't invent any tactics I mentioned. I read them all on these forums from BHs much more proficient than I.


As far as being slow as the reason you failed to kill your mark near a starport, I guess that might not be quite accurate. Perhaps foolish would better describe the situation. Why would you engage a target so close to an obvious and easily attained escape route?


I'm sorry, but there are too many good posts on these forums with great advice on what templates are working best right now and tactics that work wonders against even the toughest Jedi. The only gripe I will commisserate with is the TEF. Jedi that attack back should not get a "get out of combat free" mobile home.




Narf, Wookiee, Master Bounty Hunter, Imperial Colonel, Imperial Ace Pilot, Elder
Naarf Blinko, Sullustan, Master Trader (Structures), Freelance Ace Pilot, Elder
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Neekocha
Fri Jun 24, 2005 1:51 pm
#164


I would place the problems with Kashyyyk as top issues, before all other issues I see in the list.


During the last two weeks, my gaming experience has not suffered much from broken TEF, not at all from /offerride abuse.


I havent suffered from broken or unbalancedcombat abilities.


What I have suffered from as a bounty hunter in my everyday gaming session is the huge proportion of Jedi using Kashyyyk as a safe haven.


My top issues are :


- Jedi can not be tracked on Kashyyyk. This leads us to search manually, which is very long despite what some people are saying. Let's suppose our mark is in the Rryatt Trail (what is not 100% guaranteed). There are 6 instances, whatever order you choose the statistic average makes you find the target between the 3rd and 4th attempt. It means on average you have been through 3 instances and come back for nothing, with the risks on dying to spiders and feral wookiees. See my post here for a comparison with what this situation would mean for another profession (artisan) : http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=437761#M437761


- Some line of sight bugs on Kashyyyk (in the Rryatt Trail) allow Jedi to move in a 100% safe cornerwhen you find them and start attacking. It means that even if you managed to come across the first issue described above, your mark just has to walk 10 meters to be in total safety and ruin your mission and gaming experience by using an exploit


The broken TEF is no more a problem at the moment, because the jedi who exploits it not grinding on a planet where he can build a safe house. The exploiter population is on Kashyyyk in the Rryatt trail exploiting the broken line of sight.


For the same reason, /offerride does not cause much trouble at the moment.


Duelist stance reflecting a fixed amount of damage is not a problem for me, because it is too hard and boring to find a mission where I can actually have a fight with my mark (iea mission on someone who's not on Kashyyyk).

AltharXXX
Sun Jun 26, 2005 9:42 pm
#165

Not all BH are BH to hunt jedi. MBH is simply amazing for pve vs npcs who use ranged weapons. Or at least it was when I had respecs to play with. Most PVP BH seem to care less that the duration of duelist stance was changed. Who can blame them? It doesn't do much when your foe is using a lightsaber or a melee weapon. But if they pull the MRM card - ownage comes from the MBH+2nd ranged elite w/duelist stance - or at least it used to.


Anyway, I hope they will fix the stealth bug in duelist (30 second duration) and the reflection being fixed at 25 ... at least make it reflect based on my CL + skills with the weapon. It's just laughable to take a group of 20 level 10 ranged foes with duelist and reflect 25 damage, and do the same with level 1 or level 80.


The Ryattt Trail can be used to anyones advantage ... The spiders and wookiees don't death blow so you have to tripple incap on them. It's easy enough to run past them even without burst. Dying on the trail does not use insurance and there is no decay - so really if you are going to die to your mark this is the best place to do it. (I haven't found a mark on the trail yet, I'm fairly sure the 60k mark I picked up on thursday will be well over 160k now. not that it worries me in the slightest since there is about a 50% chance they'll be afk if I find them.) Also getting to this place should earn you a photon carbine, which will give you over 500 dps if you have some carbineer skill.





Althar Maru, Flurry Janta Assassin
status: retired

Would you care to test out a 400 year old sword to see if it's decayed to condition 0? All the prior testers have no comment. Perhaps a gun which was used in WW I and still fires with high accuracy upto 1km?

If that doesn't get you, then start reading current military specifications for combat equipment.
silver-bolt
Tue Jun 28, 2005 3:10 pm
#166

Ok, guys, on the issue of jedi being able to escape into structures and with offerride. As long as level 80 bh are hunting level 30 and less jedi, I think the jedi should be able to escape. Let's be honest here, when bh are hunting such low level jedi, there is no mutual start of combat. The jedi is ambushed and should have the right to run and escape.


By the way, I am a master bounty hunter and I have seen the jedi/bh fights personally. I don't agree with the bh complaints and am more than willing to discuss this with anyone.


Ilcbar
Fri Jul 01, 2005 10:06 am
#167

We need a BH terminal on Kasshyyk!!



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
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silver-bolt
Sat Jul 02, 2005 1:45 pm
#168

No, there shouldn't be a bh terminal on Kashyk. The lower level jedi need a place to go where they can get xp without having to worry about a blue dot showing up and causing them to lose a whole level. I don't think many bh understand this. It is a very slow process for the low level jedi to gain experience. It can take them several days to get the xp for just onetier 1 skill. Their xp adds up like combat xp adds up for other professions. When they are killed they lose at least 45,000 xp. This is more than enough for a lower level jedi to lose a skill level. This is my problem with fellow bh hunting the lower level jedi. It is just a game, I know, but when you lose a level that you just spent the last three days trying to get, it is incredibly frustrating. I feel the bh should understand this more. They seem to have the opinion that the jedi they are killing are only losing money or are only losing xp that can be redone in a couple of hours and this is completely false in the case of the lower level jedi.


I have also seen something else posted here repeatedly that I don't agree with. In a lot of the posts, I have seen references to mutual start of combat. I have only seen a mutual start of combat once. The bh walked up and challeged the jedi and the jedi accepted. Most of teh jedi/bh combat i have seen is in no way mutual. How is combat mutual when the bh starts shooting a jedi when the jedi is already in combat with something else and is not even aware the bh is there until they've lost half their health or more. Also, how is it mutual if the jedi is running for a house when they are shot. This is not mutual combat. It disturbs me that so many people think it is. '


There would be less complaints from the jedi if the bh would understand these simple things and actually be more considerate of their fellow players.



Silver-Bolt


Master Bounty Hunter


Xaril
Wed Jul 06, 2005 10:38 am
#169

I agree to this also. If you're a jedi initiate, padawan, whatever you are going to be hunted. Thats part of the game. You choose to be a Jedi, knowing the consequences just as I know the consequences of being a MBH that cant 1 on 1 some of my marks. I understand it's difficult to lose a level, and I do feel for those that "truly" grind there toons. But it is equally frustrating for us to wade our way through 6 instances and 80 spiders to get to you just so you can pull a line of sight exploit tip your hat at me and log off (happened last night, Kauri server, you know who you are...)


I am of the opinion and understanding that the Jedi are the elite. So shouldnt the path to get there be difficult? I for one am tired of the Jedi flux and it needs to be controlled. If that means its tougher to level....so be it. Just be happy you are an old school Jedi and not a new one.



Xaril Denash





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