Bounty Hunter Archive

Thread: Speed Cap

mxxpower
Thu Mar 17, 2005 5:38 pm
#118

You speed cap both , the first at speed 85, the second at speed 90. you should be around +120 speed sooo you could cap something like a 5.5 - 6 weapon



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LinkHeroOfTime
Thu Mar 17, 2005 5:55 pm
#119

sweet, thanks



LinkHeroOfTime
Master Bounty Hunter-Master Carbineer
Hochi-schu
Thu Mar 17, 2005 9:48 pm
#120

actually at mbh/mc you will cap an infinite number speed. anything over +100 speed will do this



Its not if **edit** happens, but when. - Algieri Hochkis
TAfirehawk
Thu Mar 17, 2005 10:20 pm
#121






Hochi-schu wrote:
actually at mbh/mc you will cap an infinite number speed. anything over +100 speed will do this





Thank you for supplying the correct info.......and there is a nice discussion in the FAQ on Speed and Slices for all to read



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

GBLoneWolf
Fri Mar 18, 2005 6:42 am
#122

How high does a swordsman speed get when it caps?



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GBLoneWolf
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KaylBreinhar
Fri Mar 18, 2005 9:03 am
#123

GBLoneWolf
Fri Mar 18, 2005 11:49 am
#124

Thanx



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Atobusarragra
Fri May 13, 2005 10:55 am
#125


Ok, a little experimentation tonight using BH critical shot (the most advanced one)and MR Improved Head Shot in succession (they seem to be in different cool down groups). Tested in PvE, vs Cyran the Unfeeling NPC on Kashyyyk.


According to the time stamps in the combat logs, I was firing approxiamately every 3 seconds. This would occasionally be made longer if the mob attacked me.


Using an Assault Bowcaster, spd2.64, my toon's speed when rifle held according to the character sheet is 120.


My friend then tested. He also got 3 second timestamps. He was using a T21, spd1.66, toon spd 85.


So how do these numbers relate?


Is 3 seconds the speed cap (because of cooldowns)?


I asked another random guy I saw, and he tested for me and also got 3 seconds....


Edit: My mod speed is 1.59.

Message Edited by Atobusarragra on 05-15-2005 12:13 AM

dirkdouglas
Fri May 13, 2005 11:11 am
#126


If there is a speed cap on Rifles i need to know what it is before the respec period is over.

No point me taking a line in pistols for speed if its already capped.


I will follow this thread and hopefully someone can confirm what the speed cap is.


Tazo
Ackehece
Fri May 13, 2005 8:59 pm
#127






Joker9125 wrote:
their are no more speed caps. However the more speed you get the less of a return you will see.






as joker said.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Atobusarragra
Fri May 13, 2005 10:59 pm
#128

So, if there are no speed caps why were my friend and I both getting 3 second intervals between attacks?


How is it possible to reduce this 3 second time? Using speed tapes?


It seemed that the 3 second interval was limited more by 'cooldown' than by a cap. That is, I couldnt fire another shot because all the specials were still blacked out.
Atobusarragra
Fri May 13, 2005 11:36 pm
#129

My bad, I stated my unmod spd. My mod spd is 1.59.
Atobusarragra
Sat May 14, 2005 1:19 am
#130






Infini7y wrote:

I got about 1.19 modified speed with speed power up, and I cannot fire as fast as I want on the specials. It just doesn't work that way anymore. Those special warming up time,execution time, and cool down time must have absoulte value somewhere.






That's nice.


Now timestamp your combat log, and tell me the time interval between the specials you are getting. Is it 4 seconds between each shot? 3 seconds?


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