Bounty Hunter Archive
Thread: temp question
Oneofthe7dwarfs
Tue Aug 23, 2005 1:24 pm
#118
thanx for your help mate. i tried to do mbh cm4/0/0/0 and master pistols and that worked. i hear carbines is best tho
joejccva
Tue Aug 23, 2005 1:28 pm
#119
Oneofthe7dwarfs wrote:
thanx for your help mate. i tried to do mbh cm4/0/0/0 and master pistols and that worked. i hear carbines is best tho
No problem.
As far as carbines being the best I wouldn't really say that as it all depends on your playing style. I have tried them all and I like carbines the best because of the specials, the snare, the range and the damage it does. Rifles would be my second choice because of the high-end damage it does and the sniping capability but it's really used as an alpha striker against jedi. (killing them, with bomb droids in one swift blow).
Oneofthe7dwarfs
Tue Aug 23, 2005 1:30 pm
#120
i can also respec to master rifles....im not bothered about taking on jedi but i do want to fight high level npc bounties. i just cant decide which one to choose!
Oneofthe7dwarfs
Wed Aug 24, 2005 12:48 am
#121
this is the best temp i can get and its using all my skill points. CM 4/0/0/0 Carb 4/4/4/3 Master BH. I take it i cant grind out the res of the boxes. With this temp will i be cl80? also how wud u changes the temp
Lamby
Wed Aug 24, 2005 12:50 am
#122
there is no one best template, if you like carbs than go for that one.
joejccva
Wed Aug 24, 2005 12:54 am
#123
Oneofthe7dwarfs wrote:
this is the best temp i can get and its using all my skill points. CM 4/0/0/0 Carb 4/4/4/3 Master BH. I take it i cant grind out the res of the boxes. With this temp will i be cl80? also how wud u changes the temp
I'm MBH, Master Carb, CM 4000 and I still have 3 points left, so you have a box or two somewhere probably in your marksman or medic line that is using those extra skill points. Check every box and make sure those points aren't being used somewhere else.
Storm--Dragon
Thu Aug 25, 2005 7:33 pm
#124
sence i get my unlock next phase i have beenchecking out what temp i want and i came up with this, i was just wondering if this temp is any goodat pvping?
Master LS - 4th gen saber
Enhancer 4404 - Force meditate, FR2, Imp Force Shield and armor
Defender 0040 - Imp aura
Healing 4100 - Adv Heal,Wound Heal
Double-Bladed Lightsaber Accuracy +140
Double-Bladed Lightsaber Speed +100
Force Defense +80
Force Power Max +6125
Force Power Regeneration +55
General Melee Accuracy +75
General Melee Speed +20
Innate Jedi Armor +30(+40 with force armor)(+70)
Jedi State Defense +15
Lightsaber Assembly +100
Lightsaber Block +25
Lightsaber Experimentation +100
Melee Defense +60(+500 with Imp force aura)(+560)
One-handed Lightsaber Accuracy +140
One-handed Lightsaber Speed +100
Ranged Defense +50(+500 with Imp force aura)(+550)
Two-handed Lightsaber Accuracy +140
Two-handed Lightsaber Speed +100
Master LS - 4th gen saber
Enhancer 4404 - Force meditate, FR2, Imp Force Shield and armor
Defender 0040 - Imp aura
Healing 4100 - Adv Heal,Wound Heal
Double-Bladed Lightsaber Accuracy +140
Double-Bladed Lightsaber Speed +100
Force Defense +80
Force Power Max +6125
Force Power Regeneration +55
General Melee Accuracy +75
General Melee Speed +20
Innate Jedi Armor +30(+40 with force armor)(+70)
Jedi State Defense +15
Lightsaber Assembly +100
Lightsaber Block +25
Lightsaber Experimentation +100
Melee Defense +60(+500 with Imp force aura)(+560)
One-handed Lightsaber Accuracy +140
One-handed Lightsaber Speed +100
Ranged Defense +50(+500 with Imp force aura)(+550)
Two-handed Lightsaber Accuracy +140
Two-handed Lightsaber Speed +100
BountyZallonHunter
Tue Sep 06, 2005 2:07 pm
#125
i am a soon to be jedi and have two questions.
First: Would MLS be a lot better than 0424 or just a little?
Second: Does avoid incapp work? and is Mdefender worth it?
KaliMaul
Tue Sep 06, 2005 2:09 pm
#126
first: yes, a lot
second:AI works as a pure tanking ability. If you plan to tank very very high level mobs, AI is four you. Otherwise you don't need AI. If you don't plan to tank at all, force armor could be fine too.
second:AI works as a pure tanking ability. If you plan to tank very very high level mobs, AI is four you. Otherwise you don't need AI. If you don't plan to tank at all, force armor could be fine too.
Message Edited by KaliMaul on 09-06-2005 11:09 PM
Ohopo
Tue Sep 06, 2005 2:29 pm
#127
KaliMaul wrote:
first: yes, a lot
second:AI works as a pure tanking ability. If you plan to tank very very high level mobs, AI is four you. Otherwise you don't need AI. If you don't plan to tank at all, force armor could be fine too.
Message Edited by KaliMaul on 09-06-2005 11:09 PM
he said pretty much all needs to be said
avedo-san
Sun Sep 11, 2005 10:16 pm
#128
I have narrowed down to 2 temps. which one do u think would work best overall?
mls 444x defender 4xxx heal 4xx4 enhance
or
mdef x444 ls 4xxx heal 4xx4 enhance
avedo-san
Wed Sep 14, 2005 7:07 pm
#129
I am currently a TKM mater pikes 0400 sword 0400 fencer and its terrible in PvP. what is a really good melee PvP temp?
Nakazado
Wed Sep 14, 2005 7:57 pm
#130
Drop fencer and swords and pick up doc 4/x/x/x -------- So... you'd wana go tkm/mpikes/doc 4/x/x/x (note: this is a very nice dueling template, not my favorite, but very interesting to play). Or you could always go tkm/mcm... but that's not really for people who are just learning how to duel...nor do I want to see it become a FOTM... again... -_-