Bounty Hunter Archive
Thread: Bounty Hunter Private Shuttles...
another fix is to hop on a speeder and enjoy the countryside on a nice leisurely drive across the planet........ to find a mark parked safely away in a house..... Then enjoy the uber sounds of all the vulgarities bouncing around in your head as you drive allllllll the way back to nearest Starport.
A-Slave wrote:
A big problem right now is that bounty hunters are being banned from cities left and right...just for doing their job. If you have been a hunter for a while, then chances are you have killed the jedi pet of some town and they quickly ban you from the city...in fact chances are you have been banned from many many different towns.
Now this doesnt keep the bounty hunter from shuttling INTO the town, but it does make the bounty hunter have to ride back to the closest other shuttleport. Keeps us from using the player made network of shuttleports to track our targets as well...so as a bounty hunter becomes more known and feared...the harder it becomes for him to play as a bounty hunter?
Simple fix would be to let us hire private shuttles to drop us at points on the planet we are on...then land (the shuttle landing graphic they have now) and wait for the bounty hunter for 1 hour before it leaves. Very simple, lets bounty hunters move around faster and doesnt make us depend on the network of player shuttles....it would also be VERY simple to put into the game. Make it master bounty hunter only ability...and cost 5k or something a little higher to keep people from using it as normal transportation. Also only usable on planets that player cities are on....
Dlek_Krego wrote:
another fix is to hop on a speeder and enjoy the countryside on a nice leisurely drive across the planet........ to find a mark parked safely away in a house..... Then enjoy the uber sounds of all the vulgarities bouncing around in your head as you drive allllllll the way back to nearest Starport.
A-Slave wrote:
A big problem right now is that bounty hunters are being banned from cities left and right...just for doing their job. If you have been a hunter for a while, then chances are you have killed the jedi pet of some town and they quickly ban you from the city...in fact chances are you have been banned from many many different towns.
Now this doesnt keep the bounty hunter from shuttling INTO the town, but it does make the bounty hunter have to ride back to the closest other shuttleport. Keeps us from using the player made network of shuttleports to track our targets as well...so as a bounty hunter becomes more known and feared...the harder it becomes for him to play as a bounty hunter?
Simple fix would be to let us hire private shuttles to drop us at points on the planet we are on...then land (the shuttle landing graphic they have now) and wait for the bounty hunter for 1 hour before it leaves. Very simple, lets bounty hunters move around faster and doesnt make us depend on the network of player shuttles....it would also be VERY simple to put into the game. Make it master bounty hunter only ability...and cost 5k or something a little higher to keep people from using it as normal transportation. Also only usable on planets that player cities are on....
another fix is to clone & insure when you land on planet and intentionally die post-mission.
Other than that, waaaaah. You knew this could happen when you took up the profession of murdering people.
Leatherneck_of_Alderaan wrote:
Dlek_Krego wrote:
another fix is to hop on a speeder and enjoy the countryside on a nice leisurely drive across the planet........ to find a mark parked safely away in a house..... Then enjoy the uber sounds of all the vulgarities bouncing around in your head as you drive allllllll the way back to nearest Starport.
A-Slave wrote:
A big problem right now is that bounty hunters are being banned from cities left and right...just for doing their job. If you have been a hunter for a while, then chances are you have killed the jedi pet of some town and they quickly ban you from the city...in fact chances are you have been banned from many many different towns.Now this doesnt keep the bounty hunter from shuttling INTO the town, but it does make the bounty hunter have to ride back to the closest other shuttleport. Keeps us from using the player made network of shuttleports to track our targets as well...so as a bounty hunter becomes more known and feared...the harder it becomes for him to play as a bounty hunter?Simple fix would be to let us hire private shuttles to drop us at points on the planet we are on...then land (the shuttle landing graphic they have now) and wait for the bounty hunter for 1 hour before it leaves. Very simple, lets bounty hunters move around faster and doesnt make us depend on the network of player shuttles....it would also be VERY simple to put into the game. Make it master bounty hunter only ability...and cost 5k or something a little higher to keep people from using it as normal transportation. Also only usable on planets that player cities are on....
another fix is to clone & insure when you land on planet and intentionally die post-mission.Other than that, waaaaah. You knew this could happen when you took up the profession of murdering people.
/agree, this is part of the profession...... some cities protect jedi for a reason
Had a simple idea that might solve this.
What if the game was changed so from the point in time you took the mission or maybe when you arrived on planet to track the mark you lost your name-tag and became just "a bounty hunter".
Would fit more the feel of the game in my opinion, why should you know the name of your mark, he/she/it is just the mark, ditto for you assassination targets are rarely on first name terms with the bounty hunter.
It would solve the banning problem as they wouldnt know who to ban, unless you chose to tell them....
miodac wrote:
Had a simple idea that might solve this.
What if the game was changed so from the point in time you took the mission or maybe when you arrived on planet to track the mark you lost your name-tag and became just "a bounty hunter".
Would fit more the feel of the game in my opinion, why should you know the name of your mark, he/she/it is just the mark, ditto for you assassination targets are rarely on first name terms with the bounty hunter.
It would solve the banning problem as they wouldnt know who to ban, unless you chose to tell them....