Bounty Hunter Archive

Thread: Questions for Tanks have the Devs given any information on their end goal for BH-v-Jedi ballance?

Darth_Spike
Tue Jul 12, 2005 10:31 pm
#1


Ok, after months and months of complaining from many Bounty Hunters about dabbling into our lines, and complaints from Jedi about BH3000 + other Hunters being unbalanced against Jedi...Jedi Hunting is going to be moved to Master Bounty Hunter.


After months of complaining from the Jedi that having the names on the Jedi Bounties makes it more possible to grief them, so now the Devs have made it almost impossible for us to even know who our target is. I know you are working on getting us the Jedi's actual name at some point before we actually attack, whether it is at Probe Droid, Seeker Droid, or something.


I know that the devs have stated that they want to see the Jedi-vs-BH fights to beone on one fights, but we also know that Jedi are suppsoed to become very powerful. The Terminal changes make it almost a guarantee that 2 Bounty Hunters cannot pre-coordinate their attacks on a Jedi, and the move to MBH make the fight against the Jedi fall within a smaller set of templates possible (a lot less variability than only needing BH3000)...but I do not think the available MBH + templates alone are able to face off against all Jedi Templates.


So my question is: have the devs comunicated to you if they have a plan for how MBH templates will ballance against various Jedi templates?


Since I KNOW someone will chime in saying I am asking for an "I Win Button", I am not. What I am wondering is...does someone who is MBH only (no skills anywhere except what is needed to get MBH) meant to ballance against a Padawan? A new Padawan has skills outside Jedi, and starts swapping out Jedi skills for mundane skills, is there suppsed to be some "ballance point" where having less than that number of Jedi skills makes the Padawan weaker than the Pure MBH, and having moremakes them stronger than the Pure MBH?


Are certain profesions that the MBH would "add-on" to their template - meant to ballance against SPECIFIC Jedi Disciplines? In other words, (and these are only made-up examples) - Carbineer skills ballance against Force Powers, and Pistols balance against Lightsabers. That would mean a MBH/Master Carbineer (in this made-up example) would be highly effective against Master Force Powers, and not be so effective against Master Lightsaber; a MBH/Master Pistoleer is great against the MLS but fairly worthless against MPowers.


My question really boils down to wondering if the Devs have a plan to ensure there is never a UBER Jedi or Bounty Hunter template that can always win. If both us Bounty Hunters and the Jedi knew up front that choosing skill blocks would leave us/them open to some opponent templates, but strong against other templates, there might be less overall complaining about imballance. Everyone would know that having MBH+x,y and z works great against someone with Master Force Healing, but MBH + a,b and c is meant to work against Master Enhancer...the Master Bounty Hunter can't have x,y and z and also have a,b and c.


It would also be useful information for the Jedi as well; they would know that aMLS and MPowers template might be super agaisnt MBH+MPistoleers or MSmuglers(different made up example) but they would be more vulnerable to MBH with MCarbineer or MRifleman. Another Jedi template would render MBH/MRifleman useless but be very weak against MPistoleers. A few templates work great against MBH/MCH while many other templates would be weak against that type of opponent.


If the devs plan it correctly, then each BH and Jedi would always know who they are ballanced with, we would know who we were meant to defeat, and who is meant to defeat us. This would encourage a wide variety of differnt templates for both parties, as each player tries to find a niche.

Slayer-Titan
Tue Jul 12, 2005 11:24 pm
#2

hmm...seems like you will still have a 50/50 chance of paddy/knight...probally better chance to get a paddy



Slayer-Titan Mavrick
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HyprHypo
Tue Jul 12, 2005 11:26 pm
#3


Slayer-Titan wrote:
hmm...seems like you will still have a 50/50 chance of paddy/knight...probally better chance to get a paddy




Padawans hunt in groups, they wont get vis. Full templates duel in cities, they will get more vis. I think we will be seeing more full temps than lowers



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

ShaikeRamjet
Wed Jul 13, 2005 1:31 am
#4






HyprHypo wrote:




Slayer-Titan wrote:

hmm...seems like you will still have a 50/50 chance of paddy/knight...probally better chance to get a paddy






Padawans hunt in groups, they wont get vis. Full templates duel in cities, they will get more vis. I think we will be seeing more full temps than lowers




/agree



///Shaike Ramjet\\\
s Master Bounty Hunter | Master Carbineer s
s Imperial Inquisition s
s Bounty Hunter of NeXuS s
Spookibus
Wed Jul 13, 2005 4:14 am
#5


On the bright side, the full templates that don't care about vis aren't usually looking for you, and you can shoot them in the back of the head and get a quick /db if you time it right.




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Palata Phasma -- Shimmy Jedi Hawtness

There is no Dhugg... ...There is only Kidders


Darth_Spike
Wed Jul 13, 2005 9:49 am
#6


After rereading my own post and seeing the replies, I realized I did not state very clearly what I was trying to say. So let me try again.


The devs have indicated they want Jedi Bounties to be 1-v-1 fights. The changes made to the terminals would now make it difficult for BH to coordinate an attack on a particular Jedi without using some form of chat (which could be easily infiltrated).


After months of cries from various members ofthe Bounty Hunter community, Jedi Hunting (and potentiall all future Player Bounties) are now a Master Bounty Hunter thang. Previous BH3000 templates used to hunt Jedi are now obsolete, and there will now be less variability in Bounty Hunter templates capable of hunting Jedi, due to the additional skill points that have to be spent to get MBH.


So now that there are less available overall templates aJedi Huntercan choose from, the MBH+ templates may not be particularly capable of a 1-v-1 fight against high-end Jedi.


So my question(s) really is(are): Have the Devs indicated how they might address imballances in power between a Jedi and a Bounty Hunter so there is a FAIR FIGHT? Do the Devs intend there to be some "magic line in the sand" where Bounty Hunters have the advantage when the Padawan is below it, and the Padawan has the advantage when he/she is above it? Is the 'balance of power' intended to be achieved by pitting certain Jedi Disciplines againt certain MBH combo templates, so that any given Jedi/MBH template is effective against some opponents but vulnerable against a few as well?



Meplorium
Wed Jul 13, 2005 9:54 am
#7

Yes, Jedi are intended to be 1.5 times as powerful as non Jedi, including Bounty Hunters. Basically you need to be able to play the game better than the guy playing the jedi to win. You will not get any 'I win' buttons verses a fully templated jedi. A bounty hunter beating a jedi knight should be a rare event and a bounty hunter able to do so will be held in awe. The others get their heads chopped off.



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Tanks
Wed Jul 13, 2005 11:14 am
#8






Slayer-Titan wrote:

hmm...seems like you will still have a 50/50 chance of paddy/knight...probally better chance to get a paddy






Every Paddy mission I took last night was on Kashyyyk with the exception of one that was in Space. I have a feeling that after this Publish, the odds of finding a Paddy on huntable planets will be almost nil.



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Tanks
Wed Jul 13, 2005 11:18 am
#9







Darth_Spike wrote:


So my question is: have the devs comunicated to you if they have a plan for how MBH templates will ballance against various Jedi templates?





They think Publish 19 changesmakes it pretty even. I have been communicating that is not really true all things being equal. I guess we'll find out. I will have a sticky feedback thread on missions after Publish 20.



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
HyprHypo
Wed Jul 13, 2005 11:21 am
#10


Tanks wrote:


Darth_Spike wrote:
So my question is: have the devs comunicated to you if they have a plan for how MBH templates will ballance against various Jedi templates?


They think Publish 19 changes makes it pretty even. I have been communicating that is not really true all things being equal. I guess we'll find out. I will have a sticky feedback thread on missions after Publish 20.




If in equal they mean choose 1 line in CM and "try" to outlast a Jedi's force, no thats not balance.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Saarkai
Wed Jul 13, 2005 11:21 am
#11






Meplorium wrote:

A bounty hunter beating a jedi knight should be a rare event and a bounty hunter able to do so will be held in awe. The others get their heads chopped off.




I'll take that, IF Jedi Knights were just as rare. Jedi are constantly telling us they "should" be more powerful than anyone else.To justify this they site the movies. But when the rest os us try to cite the movies regarding the population of jedi, well then who cares about the movies right?




Saarkai - Rebel Ace Pilot - Flurry
HyprHypo
Wed Jul 13, 2005 11:24 am
#12



Saarkai wrote:


Meplorium wrote:
A bounty hunter beating a jedi knight should be a rare event and a bounty hunter able to do so will be held in awe. The others get their heads chopped off.


I'll take that, IF Jedi Knights were just as rare. Jedi are constantly telling us they "should" be more powerful than anyone else. To justify this they site the movies. But when the rest os us try to cite the movies regarding the population of jedi, well then who cares about the movies right?




Thank you. Ive been saying this all along. I dont think people understand that this is a game and 1 alpha class ruins it because it forces everyone to be that class. If the devs werent Jedi in game I bet there would be a balance. I dont care if it takes a year to grind Jedi. As long as they dont lose skills upon death and there is no other super uber leet profession then they should never be 1.5 better, its as simple as that.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Kaasi
Wed Jul 13, 2005 11:29 am
#13


Tanks wrote:


They think Publish 19 changes makes it pretty even. I have been communicating that is not really true all things being equal. I guess we'll find out. I will have a sticky feedback thread on missions after Publish 20.





Tanks, do you mean to say that the Devs think that MBH templates vs. a full template Jedi are fairly even?

Message Edited by Kaasi on 07-13-2005 11:30 AM




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