Bounty Hunter Archive
Thread: Reflexion of Jedi house-sitting
The problem is that bounty hunters end up 'losing' 15-20 mins of play time when this happens. Something many claim to be a major issue.
Now let's put this into perspective. What where you on your way to doing when this happened? You were about to take a shot killing said Jedi. And from what I've noticed recently, you have a very good chance at doing it. So, if you are succcessful, that sets the Jedi back 2000 x number of skill points in XP. That could range from 16k (8 points for 1 novice box) to 452k XP.
Now, what does that represent in grinding time? For a full template Jedi, perhaps nothing at all. For a beginning, just out of the village Padawan, not much either. But, a middle of the road (the weakest of them all) grinding Padawan, about 150-300k.
If the Jedi is able to get into a good group, that represents MAYBE an hours worth of work. However, for the others who don't find a good group, that represents potentially 2-6 HOURS of grinding time, just to get back to where they were before.
When the Jedi complain that they lost XP, the now standard BH replies are:
1: Cry more noob,
2: You knew what you were getting into,
3: Deal with it,
4: any other BH reply that suits your fancy.
My question to the BH community is this, don't these replies also apply to us?
Not looking for a flame war, just trying to put things into perspective.
I thank you for taking the time to read this. If you didn't have the patience to do so, well that speaks volumes about the problem right there.
zabrak_harlequin wrote:
There seems to be a lot of fuss about Jedi house-sitting at the moment. This got me to thinking.
The problem is that bounty hunters end up 'losing' 15-20 mins of play time when this happens. Something many claim to be a major issue.
Now let's put this into perspective. What where you on your way to doing when this happened? You were about to take a shot killing said Jedi. And from what I've noticed recently, you have a very good chance at doing it. So, if you are succcessful, that sets the Jedi back 2000 x number of skill points in XP. That could range from 16k (8 points for 1 novice box) to 452k XP.
Now, what does that represent in grinding time? For a full template Jedi, perhaps nothing at all. For a beginning, just out of the village Padawan, not much either. But, a middle of the road (the weakest of them all) grinding Padawan, about 150-300k.
If the Jedi is able to get into a good group, that represents MAYBE an hours worth of work. However, for the others who don't find a good group, that represents potentially 2-6 HOURS of grinding time, just to get back to where they were before.
When the Jedi complain that they lost XP, the now standard BH replies are:
1: Cry more noob,
2: You knew what you were getting into,
3: Deal with it,
4: any other BH reply that suits your fancy.
My question to the BH community is this, don't these replies also apply to us?
Not looking for a flame war, just trying to put things into perspective.
I thank you for taking the time to read this. If you didn't have the patience to do so, well that speaks volumes about the problem right there.
QFE.
Personally i cannot stand the "no risk = no reward" comment. It just shows that they have no clue what is going on. Not just with Jedi, but with the entire game. Some people's thoughts are so nearsighted..
zabrak_harlequin wrote:
There seems to be a lot of fuss about Jedi house-sitting at the moment. This got me to thinking.
The problem is that bounty hunters end up 'losing' 15-20 mins of play time when this happens. Something many claim to be a major issue.
Now let's put this into perspective. What where you on your way to doing when this happened? You were about to take a shot killing said Jedi. And from what I've noticed recently, you have a very good chance at doing it. So, if you are succcessful, that sets the Jedi back 2000 x number of skill points in XP. That could range from 16k (8 points for 1 novice box) to 452k XP.
Now, what does that represent in grinding time? For a full template Jedi, perhaps nothing at all. For a beginning, just out of the village Padawan, not much either. But, a middle of the road (the weakest of them all) grinding Padawan, about 150-300k.
If the Jedi is able to get into a good group, that represents MAYBE an hours worth of work. However, for the others who don't find a good group, that represents potentially 2-6 HOURS of grinding time, just to get back to where they were before.
When the Jedi complain that they lost XP, the now standard BH replies are:
1: Cry more noob,
2: You knew what you were getting into,
3: Deal with it,
4: any other BH reply that suits your fancy.
My question to the BH community is this, don't these replies also apply to us?
Not looking for a flame war, just trying to put things into perspective.
I thank you for taking the time to read this. If you didn't have the patience to do so, well that speaks volumes about the problem right there.
zabrak_harlequin wrote:
My question to the BH community is this, don't these replies also apply to us?
I love these kinds of posts by Jedi. Did you just hit the cloner?
btw, us BH would not mind having xp loss or being hunted as well. Just make sure we get a free 2nd character slot like Jedi.
Cphopp wrote:=0
what a BH with 1 post...even tho prollt not at all thinking like a real BH =0?
what is this...lol WOOT
QFE
Registration date means NOTHING. Post count means LESS than NOTHING. I've been playing this game for close to 2 years, yet i registered earlier this year.
ViciousTongue wrote:
Cphopp wrote:
=0
what a BH with 1 post...even tho prollt not at all thinking like a real BH =0?
what is this...lol WOOT
QFE
Registration date means NOTHING. Post count means LESS than NOTHING. I've been playing this game for close to 2 years, yet i registered earlier this year.
GD trolls lol...yes I know all that yeash...
I edited tho cause I considered the next post after mine to be more true lol
zabrak_harlequin wrote:
There seems to be a lot of fuss about Jedi house-sitting at the moment. This got me to thinking.
The problem is that bounty hunters end up 'losing' 15-20 mins of play time when this happens. Something many claim to be a major issue.
Now let's put this into perspective. What where you on your way to doing when this happened? You were about to take a shot killing said Jedi. And from what I've noticed recently, you have a very good chance at doing it. So, if you are succcessful, that sets the Jedi back 2000 x number of skill points in XP. That could range from 16k (8 points for 1 novice box) to 452k XP.
Now, what does that represent in grinding time? For a full template Jedi, perhaps nothing at all. For a beginning, just out of the village Padawan, not much either. But, a middle of the road (the weakest of them all) grinding Padawan, about 150-300k.
If the Jedi is able to get into a good group, that represents MAYBE an hours worth of work. However, for the others who don't find a good group, that represents potentially 2-6 HOURS of grinding time, just to get back to where they were before.
When the Jedi complain that they lost XP, the now standard BH replies are:
1: Cry more noob,
2: You knew what you were getting into,
3: Deal with it,
4: any other BH reply that suits your fancy.
My question to the BH community is this, don't these replies also apply to us?
Not looking for a flame war, just trying to put things into perspective.
I thank you for taking the time to read this. If you didn't have the patience to do so, well that speaks volumes about the problem right there.
There is a very vaild issue that this brings up though. Should truly AFK Jedi in a private home be on the terminals? That's the question that keeps echoing across the boards. I've seen good arguments on both sides. I personally don't think it's a matter of AFK Jedi being on the terminal, it's a matter of AFK Jedi being online. If you leave your computer for 15 minutes with no macro running your will auto log out after about 15min, right?
But we all know that we can "trick" the AFK trigger in the game's coding into thinking we are really AT the keyboard with clever macro's that either speak or perform emotes. Wouldn't a better and "fair" solution be to remove the possibilty that a player could "AFK" indefinately through the use of a macro? AFK'ing with macro's is technically against he TOS agreement anyway, so why not change the coding to make it happen?
This does not mean getting rid of recursive macros. That is certainly NOT the answer. That will irritate every PvP'er and Crafter in the game who use them. I'm of the mindset that the AFK trigger itself needs to be changed. Currently it seems to be any speech in spatial and/or emote. Write a macro to perform either of those every few seconds/minutes and you will stay online. What I propose:
Change the trigger from any speech or emote TO: a physical keystroke or mouse movement.
That type of AFK trigger will allow the "at the keyboard" macro'ers to craft, grind, etc while auto logging out the Jedi house sitters, but more importantly, all of those annoying spammers at the major starports who do nothing but cause lag, and decrease immersion for players.
HeadRoll wrote:
zabrak_harlequin wrote:
My question to the BH community is this, don't these replies also apply to us?
I love these kinds of posts by Jedi. Did you just hit the cloner?
btw, us BH would not mind having xp loss or being hunted as well. Just make sure we get a free 2nd character slot like Jedi.
The OP stated he was a Bounty Hunter, NOT A JEDI. Please read and comprehend before you attempt to flame someone.
Also, if the path to Master Bounty Hunter was over 3 months long, i'd agree with the 2nd character slot.
Before or after Ryatt TrailAFK grinds?
ViciousTongue wrote:
Also, if the path to Master Bounty Hunter was over 3 months long, i'd agree with the 2nd character slot.
So in other words he is a BH on the path towards becoming a Jedi, Thanks for clearing it up, lmao
ViciousTongue wrote:
The OP stated he was a Bounty Hunter, NOT A JEDI. Please read and comprehend before you attempt to flame someone.
HeadRoll wrote:
Before or after Ryatt TrailAFK grinds?
ViciousTongue wrote:
Also, if the path to Master Bounty Hunter was over 3 months long, i'd agree with the 2nd character slot.
Think he meant from village day #1.... 18 weeks minimum time required. Still the argument holds no water with me. Getting a Jedi is NOT difficult, just time consuming. The argument that "I spent more time.... so I deserve more" is just wrong.
more bh die in the pursuit of jedi, than jedi die.
what should really be asked is why these "middle of the road" jedi as you put it are creating a jedi profile. answer that and then we can talk about bounty hunters.