Bounty Hunter Archive

Thread: TO DEVS : Bounty Hunter Changes

kaylanasyi
Mon Oct 24, 2005 10:21 am
#1


dbl entry plz delete

Message Edited by kaylanasyi on 10-24-2005 10:23 AM



Kaylana Syi - Bloodfin - MBH/M.Carb/4000 CM - pwn
Kaylon Syi - Flurry - N.Commando/N.Smuggler/N.Pistoleer
Xirana - Gorath - 2000 CM/0200 TK
kaylanasyi
Mon Oct 24, 2005 10:22 am
#2


I think that the publish 24 changes are a very good 'start' to making the PvE game sync up with the PvP. What I really think should be addressed is that this game is slanting toward Bounty Hunters vs Jedi. I think that this game needs all combat professions to be huntable at the master level. A lvl 54 BH should be able to hunt a lvl 54 Swordsman. A lvl 54 BH should be able to hunt a lvl 54 Creature Handler. We should not single out Jedi as the only targets.


Give us more targets and you should see a large majority of the BH vs Jedi rant threads dwindle. I have played the other side of the mountain and I have PvP'ed them too. The non-jedi and non-bhplayer base in general cannot revolve the "i can't win" and "my template's broke" remarks that Bounty Hunters are too powerful because a few good templates can beat "some" jedi templates. That menatilty is false because other templates indeed can win.


So here is a list I, as a Bounty Hunter, would like to see :


1) All master combat professions in a GCW faction should be huntable


2) Non-Jedi bounty should have no xp penalty for capture/kill


3) Only allow2 'successful'PvPMarks every 24 hours ( successful means seeker droid hastracked mark)


4) Ifmark logsout before there has been 45 minutes from time bio-signature request from spynet, the mission can be dropped for no penalty for the BH's PvP mission regardless of successful PvP bounty limitation in #3.


5) Loot forelite NPC bounty missions need to be re-evaluated.


6) Master Doctor doesn't count toward a combat profession for Bounty.


7) Rebel BH vs Rebel Mark should result in loss in Rebel faction if the hunt is successful ( don't know if this works now or not as I don't hunt within my faction. )


8) Faction should be earnable for taking marks that are opposing faction. ( if I take down a rebel mark then I get imperial faction )


9) Faction flags should enable/disable bounty readiness ( if your on leave you should be huntable, if you are special forcess, combatant etc you should not be huntable )


These are just some of the things I would like to see.



Kaylana Syi - Bloodfin - MBH/M.Carb/4000 CM - pwn
Kaylon Syi - Flurry - N.Commando/N.Smuggler/N.Pistoleer
Xirana - Gorath - 2000 CM/0200 TK
Kalidon_Sunchaser
Mon Oct 24, 2005 11:05 am
#3

Of course, this entire idea is predicated on the idea that the rest of us want to be content for Bounty Hunters, and that everyone likes PvP. Want to stop the game from focusing around BH vs. Jedi? Simple solution: don't allow player hunting. Want to PvP? Then go special forces or duel all the other PvP monkies, and leave the rest of us who play this game for other reasons to our own devices.
ekimocyc006
Mon Oct 24, 2005 11:24 am
#4

and everyone likes to have 4xxx in cm with there temp. i don't and do not want to be forced to get any healing just to fight in pve.


i used to like being any prof temp and enjoy pve content without haveing to be a god dam healer or have any healing line.


i like to fight 30k health marks and win without haveing to get what everyone says to get to beat them. get you some healing line and you will live. that may be true but it is not what i want to play my char and should not have to get fotm temp to just have fun in pve.





Ekimocyc Lone'ryda
kaylanasyi
Mon Oct 24, 2005 1:36 pm
#5






Kalidon_Sunchaser wrote:
Of course, this entire idea is predicated on the idea that the rest of us want to be content for Bounty Hunters, and that everyone likes PvP. Want to stop the game from focusing around BH vs. Jedi? Simple solution: don't allow player hunting. Want to PvP? Then go special forces or duel all the other PvP monkies, and leave the rest of us who play this game for other reasons to our own devices.






Did you see #1 ?


"1) All master combat professions in a GCW faction should be huntable"


If you don't play GCW at all... or participate in it heavily... you would not be huntable. Don't want to be a rebel or imperial and be left a lone... no problem. What to be a part of the Rebellion vs The Empire... then you are gonna be in some sort of PvP because, afterall, it makes no sense to just turn off PvPother than forcing your own devices on other people ( because that option effects a LOT of people ). You make out like I am a PvP nut. No I am not. I don't care much for it because I ampigeonholed into only hunting Jedi which I don't like to do. Why? I am not a Counter-Strike thirsty person where I need to kill someone and set them back 3 months. However, I do like to roleplay and its hard trying to track down a smuggler, ala Star Wars Movie style, when they cannot be hunted. Especially if that smuggler isn't in GCW or Guild War.

Message Edited by kaylanasyi on 10-24-2005 01:44 PM



Kaylana Syi - Bloodfin - MBH/M.Carb/4000 CM - pwn
Kaylon Syi - Flurry - N.Commando/N.Smuggler/N.Pistoleer
Xirana - Gorath - 2000 CM/0200 TK
kaylanasyi
Mon Oct 24, 2005 1:43 pm
#6

That would be cool too, but I don't think it should be just smugglers, swordsman and pikes can be just as shady. If they want to do it through mission terminals that would flag a bounty flag then fine... I think it would be cool if the system already in place ( GCW ) could be used since it would role play factions into it. Problem with people on this forum is that if a bounty hunter says anything they are considered a griefer or a PvP thirsty person. I am just a Star Wars fan that enjoys Galaxies. What is the difference game wise between what a jedi can do and what a pikeman can do? Not much if you know how to play them. If Combat Medic is a problem, which is definately suspect, then maybe they need to look into making it less effective?



Kaylana Syi - Bloodfin - MBH/M.Carb/4000 CM - pwn
Kaylon Syi - Flurry - N.Commando/N.Smuggler/N.Pistoleer
Xirana - Gorath - 2000 CM/0200 TK
DoctorFett
Mon Oct 24, 2005 1:51 pm
#7






kaylanasyi wrote:


I think that the publish 24 changes are a very good 'start' to making the PvE game sync up with the PvP. What I really think should be addressed is that this game is slanting toward Bounty Hunters vs Jedi. I think that this game needs all combat professions to be huntable at the master level. A lvl 54 BH should be able to hunt a lvl 54 Swordsman. A lvl 54 BH should be able to hunt a lvl 54 Creature Handler. We should not single out Jedi as the only targets.


Give us more targets and you should see a large majority of the BH vs Jedi rant threads dwindle. I have played the other side of the mountain and I have PvP'ed them too. The non-jedi and non-bhplayer base in general cannot revolve the "i can't win" and "my template's broke" remarks that Bounty Hunters are too powerful because a few good templates can beat "some" jedi templates. That menatilty is false because other templates indeed can win.


So here is a list I, as a Bounty Hunter, would like to see :


1) Allhybridcombat professions such as smuggler and bounty hunter should be huntable regardless of faction


2) Jedi bounty should have no xp penalty for capture/kill


3) Only allow2 'successful'PvPMarks every 24 hours ( successful means seeker droid hastracked mark)


4) Ifmark logsout before there has been 45 minutes from time bio-signature request from spynet, the mission can be dropped for no penalty for the BH's PvP mission regardless of successful PvP bounty limitation in #3.


5) Loot forelite NPC bounty missions need to be increased and their AI dropped well all AI in general decreased.


6) Master Doctor doesn't count toward a combat profession for Bounty.


7) Rebel BH vs Rebel Mark should result in loss in Rebel faction if the hunt is successful ( don't know if this works now or not as I don't hunt within my faction. ) same with Imp BH and Imp mark


8) Faction should be earnable for taking marks that are opposing faction. ( if I take down a rebel mark then I get imperial faction ) and vice versa


9) Faction flags should enable/disable bounty readiness ( if your on leave or combatantyou should be huntable, if you are special forcess you should not be huntable )


These are just some of the things I would like to see.




Fixed*




mcmcmcmcmcmcmcmcmcmCoraii Mareencmcmcmcmcmcmcmc
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- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
DanielDirem
Mon Oct 24, 2005 2:40 pm
#8

Post seem to have been deleted.


I'm sure a few of your ideas have the ability to be transformed into something that we could present to Samous but as they stand you will be hard pressed to get any of those even on the list he will consider to show the devs.





____Danyel Dadew_____________
Force Eater
Destroyer of Dreams___________

lariel
Mon Oct 24, 2005 3:09 pm
#9

the real question that no one really seems to be asking here (maybe i just didn't read enough of the posts) is if you are going to force people to pvp...how do all the other non-jedi professions get vis? you really only said that they would have it. are u just going to automatically make everyone have vis? if this is the case give everyone a faction and make it a full pvp server right? there's a lot of people that don't like that idea because unlike some ppl think not everyone plays the game for pvp. also what about content such as WSAS, or dancer? are those peoplegoing to be forced topvp as well? they don'teven have any skills to defend themselves. it would be a good idea if it was more fully developed, but from what i can see your idea would be just end up with another soe blunder if it was taken "as is."




______________pgp
\=======[c]gggg====(ggW *pssht*This weapon is currently DISABLED.

________/ Am i really a Commando?
DoctorFett
Mon Oct 24, 2005 3:11 pm
#10

That an easy one.... BH get viz by hunting other BH, and smugglers get viz by............hmmmm any ideas someone come up with a decent reason on how smugglers can get visability



mcmcmcmcmcmcmcmcmcmCoraii Mareencmcmcmcmcmcmcmc
mcmmccmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcm
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- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
lariel
Mon Oct 24, 2005 3:18 pm
#11

smugglers could get vis from smuggling i suppose. but what about melee professions or templates such as pistoleer/SL/Rifles (or something like that, don't know much about ranged templates) that don't have a simple answer as to what causes them to have vis. it just doesn't make sense to me




______________pgp
\=======[c]gggg====(ggW *pssht*This weapon is currently DISABLED.

________/ Am i really a Commando?
JMShunter
Mon Oct 24, 2005 3:18 pm
#12


All combat professions should not be huntable... characters should have to do something to get hunted.






_______________________________
vFIRE BURNS ETERNALv

::::::ROGUESTAR::::::
:::::::::::::::REBEL SOLDIER:::::::::::::::
²CREATURE HANDLER FOREVER²
_______________________________
DoctorFett
Mon Oct 24, 2005 3:23 pm
#13

Okay here two answers


first the smugglers get viz from smuggling how about, we institue some kind of viz system with smugglers that when they do space quests, they get viz from that


and two thats why it should only be BH, smuggler and Jedi


Now work with those two options and come back to me





mcmcmcmcmcmcmcmcmcmCoraii Mareencmcmcmcmcmcmcmc
mcmmccmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcm
cmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcm
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cmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcm
cmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcmcm




- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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