Bounty Hunter Archive

Thread: The Bomb Droid. Is it even worth it?

Rinia
Sun Jul 03, 2005 2:32 pm
#1

Last night as i lay in my bed trying to fall asleep i was thinking about different strategies/templates to kill jedi. i thought of one tactic that involved a bomb droid. today i woke up and got online to see if i could test it out.

on bloodfin bombdroids, power 57, cost 80k. my question is, for 80k and one timeuse, are these effective enough to justify buying? I'm about to do some testing but i was wondering what everyone elses experiences are with these recently. damage numbers, detonation macros, etc.



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tuffness55
Sun Jul 03, 2005 3:55 pm
#2

sounds expensive for something your going to blow up

TheVeryBadDay
Sun Jul 03, 2005 4:04 pm
#3

Sure, 80k are a lot of cash, but the sight of a 226k Jedi being KDed and blown up while standing at a terminal or watching an entertainer is just priceless. Add another BH and some lag and your mark's dead before he even realizes what's going on.

And keep in mind that you can generate the droid even during a fight if you still have the deed (meaning it's no in your datapad). If you want to be cunning, those droids are for you.
TheGreatFreyr
Sun Jul 03, 2005 4:14 pm
#4

what'ca should do is get a few people with bomb droids to send the droids after the bh jus 1 big boom



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Freyr, Wookie God
0000000000000000000000000000Dark Wookie Jedi


Rinia
Sun Jul 03, 2005 6:22 pm
#5

Anyone use these on a regular basis? what are your tactics?



.R I N I A.
________________________
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All falls under the shadow of the dark side.


Cpl_Fisher
Sun Jul 03, 2005 6:39 pm
#6

kd him, paralize hime, the set the droid to go boom.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Rinia
Sun Jul 03, 2005 6:46 pm
#7

and if you dont have MCM for the improved paralyze or CM at all?



.R I N I A.
________________________
D A R K__J E D I__
M I S T R E S S
████████████████████████
s i t h__i n c a r n a t e
All falls under the shadow of the dark side.


Cpl_Fisher
Sun Jul 03, 2005 7:00 pm
#8

use startle or disarming shot


If you also have enough commando to use a rocket launcher, use startle or disarming shot with it, ensuring a unrecoverable kd for 3-4 seconds.





Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Mythrindir
Sun Jul 03, 2005 7:01 pm
#9

might be useful to send one in and boom it just as you snipershot if you're a rifleman....also, i don't know if Master Defender defenses apply to this so it might be useful



Andlo Homan
Andlo <3 Ania
First Interceptive Strike Team
Looks Like You Just Got Fisted
Cpl_Fisher
Sun Jul 03, 2005 7:11 pm
#10

why i love cm poisens and fire aren't affected by there defense, if they heal it with food, they can't eat anything else.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Tucheck
Sun Jul 03, 2005 10:03 pm
#11

Used one tonight. Det level 57....did 500 damage. I was NOT impressed.



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The_Shruberer
Sun Jul 03, 2005 11:51 pm
#12






Tucheck wrote:
Used one tonight. Det level 57....did 500 damage. I was NOT impressed.





LOL


lame....





The_Shruberer has nothing to do now that there is no more floating shrub...

Bounty Hunter since '03
Mark of a devoted Bounty Hunter:

"..so ill use the tactics i can against whoever i find, i mean my own brother when he played was a fairly strong jedi ( made it to like, iono, 180kish...?) and i hunted him and i could hear him yell from upstairs"

-Assassin-sk

TheLastV8
Sun Jul 03, 2005 11:51 pm
#13

Used on today on a knight. Hit him for 1.5k in the combat log.



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