Bio Engineer Archive

Thread: 200k... is that too much for a pet.. no matter how good?

Titanicas
Fri May 07, 2004 11:41 am
#1

As a master Ch.. looking for some good tanks... finding it hard to differentiate the best pets.


One vendor was selling pets for 200k is this normal?
Anubi
Fri May 07, 2004 11:44 am
#2

considering what a PITA it is to gather the components of a good pet and the amount of money I could make in that time if I were a combat profession running missions?



No, I do not think that is out of line. As in anything else, however, an item can only be sold for what the buyer is willing to pay.





Ramon Sevigne, VP Resource Development, Pariah Inc.
Etienne Sevigne, Pariah Bio-Tech
Myonax
Fri May 07, 2004 11:45 am
#3

That is only 10 Mokk missions on dantoine... Which take 5 minutes each. Heck I bet you payed more for your gun and the pet will outlast your next dozen guns.
Devero
Fri May 07, 2004 11:47 am
#4

If you take a look at how long it might take to find 2 or 3 creatuers of a specific type and then run the risk of a few visits to the cloning facilities gathering samples.. and then risking failure on any aspect of the experimentation, then 200k for an advanced pet with a nice combo of special attacks and/or light armor is very inexpensive indeed.


Unless, of course, you are talking about run of the mill lab rats?

MasterofJedis
Fri May 07, 2004 11:57 am
#5

I just made a lvl 58 creature with 55% kin resist and around 11k on the HAM. It also does 500-510 in damage.


I was going to charge the guy 150k and it sounded very reasonable to me.





I do what I must.
Galacium
Fri May 07, 2004 1:03 pm
#6

I'd gladly pay 200K for a realy well made pet. If its sub-par (about all I ever see on vendors) I wouldn't pay anything more than 50K.


I see lots of cl28 pets wtih 6 kinetic resistance and the like on every BE vendor I see. Folks, no CH is going to buy those. For me pets come it fourclasses. Good CH fighting pets (cl 50+ / cl 35 / cl 23). Utility pets like mounts or pets with unusual specials. And finaly decorations. Decorations should be fairly cheap since no one cares what their stats are. Good fighting pets should be expensive because they are hard to get exactly right. Finaly there are the NON CH combat pets, but we all know about those.


There is also the non master CH market but realy its just like good CH pets wtih differing levels.


I'm actaly doing BE at the moment myself, because its hard to find one that makes good pets and because its interesting in and of itself.



Starship Enterprises - Insurgo Emporium - Waypoint -6677 -3785 - Insurgo, Naboo, Kettemoor
Devero
Fri May 07, 2004 1:07 pm
#7






Galacium wrote:



I'm actaly doing BE at the moment myself, because its hard to find one that makes good pets and because its interesting in and of itself.






Bingo. Ditto here. I am really enjoying the complexity and the uncertainty. Working on database generation at the moment and later will develop a designing tool for cutom pets by design.

MasterofJedis
Fri May 07, 2004 1:42 pm
#8

Sorry, yes it has armor and only one special which was Dizzy.






I do what I must.
JayceMilam
Fri May 07, 2004 1:50 pm
#9

While I do not condone price gouging, paying 200k or even more for a pet does not sound unreasonable to me. I play on Bria and from what i see on the forums I have come to believe it is one of the most expensive servers. I am talking about armor selling for 600k-800k and weapons in the millions.

I myself do not put a huge premium on pets over 60 neccessarily. I have to this date taken 6 orders for Lvl 70 kimos. While this is a challenge and can be enjoyable, making a Lvl 70's is not what i want to spend my time doing. I hate to turn away orders though, so borrowing from that whole idea of supply and demand I thought i might charge a huge price to make it worth my time or more likely I would get a response of "What the heck?!?!? That is waaay to much!" It back-fired though, I told them it would be 500k and they didn't bat an eye. OK ... No problem ... Sounds good. Oh well maybe I will spend the whole weekend on Dath.



Play with HONOR
Titanicas
Fri May 07, 2004 2:08 pm
#10

Thank you all for the very good replies. To follow up;



Can somebody please post,... what a good pet IS.



Right now,... what should i be looking for?


Kevie
Fri May 07, 2004 2:37 pm
#11






Titanicas wrote:

Thank you all for the very good replies. To follow up;



Can somebody please post,... what a good pet IS.



Right now,... what should i be looking for?









it depends on what you're using your pet for....


if you mainly pve and need it just to tank, look for high health, armor, 60% kinetic... stun, intimidate, blind specials


if you mainly pve and your creatures are your only combat skills, look for the same as above and high damage, fast attack speed (faster than 2.0), high to-hit (.35+), high damage or strong poison


if you pvp, look for good overall resists and overall HAM.... cold, electricity aren't as important, restraint isn't even an available damage type, so ignore that one as well
look for the same attack types and basically any special will help





Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

SomeUser
Fri May 07, 2004 2:57 pm
#12

JayceMilam,



I had tried the same thing when people ask me for a CL70. I used 1million instead of your 500k though...


Guess what? Didn't blink an eye. Ok, when is it going to be ready?


Thats when I just told them I really wasnt interested in making CL70 pets and that I could point them in a direction to a BE that might.







As far what Titanicas asked, "Is 200k too much?":


Not for a good pet. It is, IMHO, too little for all of the established servers.



Why would a MBE, who can make millions doing nothing but making tailor tissue and chef additives, spend 10x that amount of time making one pet and only make pennies on the dollar?!


Tailor tissue and Chef additives take ZERO skill to make. Just slap together some meat and flora and stick it in the oven.


BE pets is a completely different story. Unlike any other profession in SWG you cannot just pick up the master Bio-Engineer tag, throw in some awesome resources from the trade forums and make the best pets in the galaxy like you can with any other profession.


I know, for a fact, that on Bria 95% of the BE vendors I go to sell crap that I seriously wouldnt even want to make for house pets. However, there are those 5% of us that have premo pets on our vendors. Not all of them are hard to make, if you know what you're doing, but it isnt all about the effort. It is about the quality and the possible application of such a pet.


While one of my BMBQ/Rancor clones aren't too terribly hard to make, I can guarantee that the 60% kinetic res with light armor and intimidate (best PvE special as it reduces damage up to 66% in CL50+ pets as shown by a PA experiment she conducted) is going to be a serious tank. I know my PA leader uses it to tank Krayts all the time and she told me the only time it ever gets incapped is when the game crashes on her



Anyhow, long story short:


If you find a BE that make good pets pay him/her well. You might want to bargain shop **but** you're only shooting yourself in the foot down the road as this will drive out the more serious BE leaving only the Wal-Mart garden variety.



PS

As far as what is a good pet it all depends on what you are using it for.


For PvE, in the CL45+ range,BMB and BMBQ derived clones are the best. You can tell those by the 60% kinetic 40-50% energy res (remember that 60% in the cap on energy and kinetic) with 80%ish on acid, electricity, and heat. They have around 10k-12k hams and do up to around 400-500 damage.


For PvE, in the CL35 twin ranged, you can expect 8k-11k hams with similar stats as posted above with 200-300ish damage **OR** a 60% kinetic res vul to all else but 400+ damage range.


For PvE, in the CL25 and under range triplet range, you can expect 8-10k hams with 60% kinetic and vul to all else. This version wont be armored. Damage I've have got as high as 450....which is pretty cool considering you can have 3 out



As far as PvP, it depends on two things:



  1. Is the pet armored? If so you want as little Vuls as possible.

  2. If it is unarmored you want a petwith as many VULs as possible.

What you say!? Vuls??!!! Yes, you want vuls in PvP pets without armor because of the AR bug.


LISTEN all you BE out there who dont know this


Voke will let you in on a little secret



In an unarmored pet a AR1 or greater gun will do less damage to a pet in a vul area then an area with a res.


Basically the way it works, to my knowledge, is in an unarmored pet, any gun with an AR1 or greater rating (most have) will not only do the normal damage in the res area but also a bonus for being a AR1 or greater gun. In a vul this bonus does NOT apply.


So if you are looking in the triplet range for PvP you want to have a pet with lots of Vuls, high damage, and intimidate, posture down, dizzy specials!!! These are the best specials to have in BE pets.





Vezek


SomeUser
Fri May 07, 2004 3:02 pm
#13






Kevie wrote:





Titanicas wrote:

Thank you all for the very good replies. To follow up;



Can somebody please post,... what a good pet IS.



Right now,... what should i be looking for?









it depends on what you're using your pet for....


if you mainly pve and need it just to tank, look for high health, armor, 60% kinetic... stun, intimidate, blind specials


if you mainly pve and your creatures are your only combat skills, look for the same as above and high damage, fast attack speed (faster than 2.0), high to-hit (.35+), high damage or strong poison


if you pvp, look for good overall resists and overall HAM.... cold, electricity aren't as important, restraint isn't even an available damage type, so ignore that one as well
look for the same attack types and basically any special will help




Electricity is a must have for FC characters my friend!!!


One of the many reasons BMB/BMBQ rule all else IMHO



My PA leader Jedi friend (guardian 4-4-4-4) hit my BMB/BMBQ derived clone with dozens of force lightenings before the pet was almost incapped.



Also very good for PvE NPC FS characters. I think, ATM, FS NPC arent using their FS specials anymore (like NS) butI heard they are fixing this.







Vezek


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