Bio Engineer Archive
Thread: BE Clothing to be hotfixed between Pub 21 and pub 22
Message Edited by Talgoth_Do_Shon on 08-02-200501:17 PM
Message Edited by Talgoth_Do_Shon on 08-02-2005 01:30 PM
YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!
Message Edited by Kaomond on 08-02-2005 06:49 PM
Oreet wrote:
i was about to hop from the Tailor boards over to here to let all of you know the good news, but it looks like someone beat me here.
Us BE's have to be damned quick, them malklocs are damned heavy and we have to be away from the viciinity of their rear area when they decide to sit down at a high rate of speed or it's pancake time
Seiryuu wrote:
Could this affect BE pets and whether the Armor, To Hit, and Defense are not sticking? Maybe these are getting "zero" values along the way so the system adjusts them to level-appropriate settings?
I doubt it. those values work fine during the crafting process (well enough to bump the CL, even if the stats are rewritten to lower values). only after taming and storing a pet will these values reset... so I don't think it's a low-level crafting problem, I think it (and this holds for DE's droids, as well) is another artifact of the almighty CL in the post-CURB world of SWG.
Talgoth_Do_Shon wrote:
Here's the link to the tailor forum. Scroll down to get JFreeman's statementhttp://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=60103#M60103LOl i give up someone else can make it a clickieMessage Edited by Talgoth_Do_Shon on 08-02-200501:17 PM
Message Edited by Talgoth_Do_Shon on 08-02-2005 01:30 PM
I like to recycle relevant threads... especially ones that are stickied.
like this
lammergeier wrote:
Talgoth_Do_Shon wrote:
Here's the link to the tailor forum. Scroll down to get JFreeman's statement
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=60103#M60103
LOl i give up someone else can make it a clickie
Message Edited by Talgoth_Do_Shon on 08-02-200501:17 PM
Message Edited by Talgoth_Do_Shon on 08-02-2005 01:30 PM
I like to recycle relevant threads... especially ones that are stickied.
like this
Understandable. In Fact my first thought was to post there. But without being able to edit the title to let everyone know about this coming fix (hint, hint), I was worried many would miss it because they would assume that the thread was still about the impact of the problem, with no infomation about a fix.
Please, let the BEs know that something they make is being changed??? We don't merit the attention and only need the information second-hand.
Now maybe if we could make meds second-hand...
Cindal wrote:
Please, let the BEs know that something they make is being changed??? We don't merit the attention and only need the information second-hand.
Now maybe if we could make meds second-hand...
technically the only way the BE Tissue in clothing fix will effect BE's is increasing your sales. the actual BE tissues weren't bugged at all, the bug happened when we (tailors) put the tissues in Synth Cloth and Reinforced Fiber Panels.
but hopefully, from the sounds of it, this fix will be a large sweeping fix that could effect most if not all crafters. i'm not really aware of the BE bugs, but hopefully this will resolve some of your issues as well. ![]()