Bio Engineer Archive

Thread: Invalid Pet Stats

KasekZon
Wed Feb 11, 2004 10:10 am
#1

Reporting in from the LIVE Radiant server, post-publish 6...


My CL10 Gurrcat is no longer valid.

H: 2939

A: 2204

M: 1809

Kin: 25%

Ener: 7

Blast: 4
Heat: 18

Vuln to all others

Attack Speed 2.32

To-hit: 0.2

Damage: 30-40 (35-40)

Strong Poison

Intimidate

No Ranged


This pet has been working fine for me since the new cloning system went live, and wasn't made invalid with the patch in January. When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level. Adjusting the CL turned this into a CL12 pet. I don't see anything outrageous at all in my pet's stats, so it looks like "valid" CL10 pets now will be very weak. I'm NOT whining, complaining, etc. Just pointing out what is and isn't being allowed for non-CH.

-Caser Manring

Doctor, Master Medic, Master Scout, Master Bio-Engineer
loomis001
Wed Feb 11, 2004 10:13 am
#2






KasekZon wrote:

Reporting in from the LIVE Radiant server, post-publish 6...


My CL10 Gurrcat is no longer valid.

H: 2939

A: 2204

M: 1809

Kin: 25%

Ener: 7

Blast: 4
Heat: 18

Vuln to all others

Attack Speed 2.32

To-hit: 0.2

Damage: 30-40 (35-40)

Strong Poison

Intimidate

No Ranged


This pet has been working fine for me since the new cloning system went live, and wasn't made invalid with the patch in January. When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level. Adjusting the CL turned this into a CL12 pet. I don't see anything outrageous at all in my pet's stats, so it looks like "valid" CL10 pets now will be very weak. I'm NOT whining, complaining, etc. Just pointing out what is and isn't being allowed for non-CH.

-Caser Manring

Doctor, Master Medic, Master Scout, Master Bio-Engineer






my guess is that acl 10 dont have 2900 ham nor it has low resists ( excluding probot)



Member of the inqusitor of the Imperial Navy, imperial dark jedi
NancyJ
Wed Feb 11, 2004 10:18 am
#3

Mine is 3,2k/3.2k/1.6k with 9 kinetic and its still valdi *hurrah*




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loomis001
Wed Feb 11, 2004 10:27 am
#4






KasekZon wrote:

Reporting in from the LIVE Radiant server, post-publish 6...


My CL10 Gurrcat is no longer valid.

H: 2939

A: 2204

M: 1809

Kin: 25%

Ener: 7

Blast: 4
Heat: 18

Vuln to all others

Attack Speed 2.32

To-hit: 0.2

Damage: 30-40 (35-40)

Strong Poison

Intimidate

No Ranged


This pet has been working fine for me since the new cloning system went live, and wasn't made invalid with the patch in January. When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level. Adjusting the CL turned this into a CL12 pet. I don't see anything outrageous at all in my pet's stats, so it looks like "valid" CL10 pets now will be very weak. I'm NOT whining, complaining, etc. Just pointing out what is and isn't being allowed for non-CH.

-Caser Manring

Doctor, Master Medic, Master Scout, Master Bio-Engineer






am guess if his stats was lower it would be alright at cl 10



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Sooty
Wed Feb 11, 2004 10:34 am
#5






KasekZon wrote:

Reporting in from the LIVE Radiant server, post-publish 6...


My CL10 Gurrcat is no longer valid.

H: 2939

A: 2204

M: 1809

Kin: 25% <--- My guess is that this is the issue here

Ener: 7

Blast: 4
Heat: 18

Vuln to all others

Attack Speed 2.32

To-hit: 0.2

Damage: 30-40 (35-40)

Strong Poison

Intimidate

No Ranged


This pet has been working fine for me since the new cloning system went live, and wasn't made invalid with the patch in January. When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level. Adjusting the CL turned this into a CL12 pet. I don't see anything outrageous at all in my pet's stats, so it looks like "valid" CL10 pets now will be very weak. I'm NOT whining, complaining, etc. Just pointing out what is and isn't being allowed for non-CH.

-Caser Manring

Doctor, Master Medic, Master Scout, Master Bio-Engineer





Thanks for the info, it will be interesting to see what comes up in the next few days


moonreft
Wed Feb 11, 2004 10:48 am
#6

my 4k ham 20 % kenetic resist pet works fine but im now worryed that alot of the 2k ham 40% pets I sold wont be. lets hope I dont get too many angry E-mail's
I'll just blame the devs and give them another pet
Vampiri
Wed Feb 11, 2004 11:36 am
#7

hmm i have 2 Pets

Gurreck
4106 Health
13% Kinetic & Blast

Dewback
6539 Health
14% Kinetic & Blast

Both are CL10 and both are valid (but only CL2 yet)
KasekZon
Wed Feb 11, 2004 12:09 pm
#8

Sounds like the key thing here is the Kinetic resist. Others seem to have CL10 pets with MUCH higher HAM, but 20% or lower Kinetic resist. Interesting. I'm just glad that I've been telling people that non-CH pets are too much hassle to make. I won't have a whole mess of angry customers to deal with. LOL
PluG
Wed Feb 11, 2004 12:25 pm
#9

My CL10 pet with 2.7k HAM and 11kinetic is still valid



--------------------------------------------------------------------
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Frostbite43
Wed Feb 11, 2004 12:28 pm
#10

I think the real kicker is having BOTH kinetic and energy resist. I wonder if 25%+ kinetic would be valid with an energy vulnerability.



Mitsuko Darko

Master BE\TKM - Bria
lorana
Wed Feb 11, 2004 2:18 pm
#11

I have a cl31 gurrek with ar1, 60 kin, 54 electric, 40 acid, heat and mid 30 to energy.. only vulns are cold and stun.. 11k health and still callable. WOOT
Geevo
Wed Feb 11, 2004 2:58 pm
#12

Anyone have those 48% Resist 10k HAM / CL10 cats? (Assuming when I get home, I will find it nerfed)



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Founding Mayor: Veteran's Retreat on Lok
Galacium
Wed Feb 11, 2004 3:24 pm
#13

Has anyone had the "adjust stats" thing actualy work?


I'm curious to see what happens when I get home tonight. I think I'm one of the few that has bugged CH level pets instead of non-CH ones. I'd prefer adjusting stats to reseting their CL but I'll take what I can get.



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