Bio Engineer Archive

Thread: Invalid Pet Stats

Shaylin
Wed Feb 11, 2004 3:36 pm
#14






KasekZon wrote:

Reporting in from the LIVE Radiant server, post-publish 6...


When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level.




Hey, just curious as to what you mean by the adjust stats option didn't work. Did it give you a message? or was it just one of those, click it and nothing happens sort of thing?


Cressida
LadyMorana
Wed Feb 11, 2004 6:34 pm
#15


Only one of my personal pets wasn't valid:


CL20 Razor Cat

Health 8360

Mind 6368

Action 7732

Kinetic 40

Energy 20

Blast 20

Heat 20

Rest Vul

Attack Speed 2.16

To hit .29

280-290

Dizzy


Opted to have the level increased, and now it's a CL25. There goes my trio.





~~~~~~~~~~~~~~~~~~
Morgaine - Eclipse * Morana - Sunrunner
The dancing shoes have been put away
The pets have all been set free
Apr 03 - Nov 04
Windsplitter
Wed Feb 11, 2004 7:17 pm
#16

Post patch


I have 2CL10s that have 6300ish health, 3k+ action and 1.5ish k mind with 10% to kinetic, the rest vulnerable can still be called.


Sorry for not putting down the specifics exactly, these are pets i gave to my friends as presents and im at work atm. I check with them before leaving if they could still call them. both said yes.






Tenrai Master Ranger | Master Rifleman Chibi's Med Supplies and Chef Suzi's Cafe
BurningFist
MCH | TKM | Master Brawler located on Tattooine in Mos Luna
LittlePaw
Master Bio Engineer | Ranger at -2300 -4700


loomis001
Wed Feb 11, 2004 7:55 pm
#17






LadyMorana wrote:


Only one of my personal pets wasn't valid:


CL20 Razor Cat

Health 8360

Mind 6368

Action 7732

Kinetic 40

Energy 20

Blast 20

Heat 20

Rest Vul

Attack Speed 2.16

To hit .29

280-290

Dizzy


Opted to have the level increased, and now it's a CL25. There goes my trio.








the damage on that pet what made itinvalid



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Smock-Flurry-
Wed Feb 11, 2004 8:25 pm
#18

I made a 1.9k/2k/2k HAM Kaadu back when i was a Novice. 38% Kinetic resist, vuln to all else. Still Valid. Damage is negligable, has stunning strike for a special. Still no documentation as to whats valid and not valid, still no documentation on the cloning system at all? But, there's milk!! YAY!!!
ffoure
Thu Feb 12, 2004 1:12 am
#19

I guess this means my 10k HAM 25K% CL8 Pets are going to get nerfed



*edited by admin*
HouseCadinsor
Thu Feb 12, 2004 6:03 am
#20






Geevo wrote:
Anyone have those 48% Resist 10k HAM / CL10 cats? (Assuming when I get home, I will find it nerfed)





One of my CL 10 razor cats with 47% resists went to CL 27. Another with 49% resists went to CL 29. Both have no armor, 2 specials, ranged attacks. I'm thankful I started grinding CH and can use up to CL 30 as of day before yesterday.


On the other hand, a CL 10 dewback mount with 5k/5k/5k and mostly 20% resists (some vuln) went to CL 20. Feh, ain't no way that's worth it for me to use as a CL 20 pet/mount.



Rabenwolf
Master Swordsman - Syndicate Corporation
Armory, Mined and Harvested Resources
Foods and Meds
Moenia, Naboo 4948, -4092
Lowca
ChillWolf
Thu Feb 12, 2004 6:44 am
#21

I have noticed some really wacked out stats still working. For instance I had a


cl19, 9k Health /7k Action /3.5k Mind


Light Armor and 41% kinetic (lots of vunl though)


It adjusted the cl to 22. That is still a very good cl22 in my opinion.


I have some other pets on ice some as low as 17 with armor that i made a few weeks ago I am interested in finding out what they will be adjusted to.


Linoric
Thu Feb 12, 2004 7:17 am
#22

I lost one of my two pets...

Lv10 Bol
Health 6k
Action 700 (Note really low)
Mind 3k
Kin42%
Vuln to all others
Damage 80-90
Knockdown

Is still valid

Lv10 Blurgg
Health 7k
Action 6k
Mind 5k
Resists all 20%
Damage 150-160

I knew he was made with invalid DNA
Is now chanded to a level 19 piece of crap



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Azureoid
Thu Feb 12, 2004 7:49 am
#23


All of these pets are still call-able. I think a very big key to keeping CL low is Vulnerables.


Lv10 Kaduu

Health 4400

Action 2900

Mind 1100

Kin 36%

Ener, Blst, Heat and Cold 0%

Rest Vuln

Damage 90-110

Dizzy Strike


Lv6 (8) Gurrcat

Health 5200 (8600)

Action 2400 (4000)

Mind 2500 (4200)

Kin 58%

Rest Vuln

Damage 18-14 (30-40)

Stunning Strike

Dizzy Strike

Ranged


Lv6 (9) Gurreck

Health 5300 (8900)

Action 2400 (4000)

Mind 2600 (4400)

Kin 58%

Rest Vuln

Damage 48-54 (80-90)

Dizzy Strike

Ranged


Lv14 Gurreck

Health 9100

Action 5800

Mind 6000

Kin 58%

Rest Vuln

Damage 180-190

Knockdown

Dizzy Strike

Ranged




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Town of Firenze, 1300m NE of Theed Starport
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Luu - 12pt Master Armorsmith/Master Merchent/FS Crafting Master
Azuro - Master BH/Master Ranger
Baalu - Master Pistol/Master Ranger


Timbiotic
Thu Feb 12, 2004 8:30 am
#24

Anyone care to share their recipes on these excellent lvl 10 pets?


BEst i have been able to do (not close to yours)


H: 4400


A: 3300


M: 1200


10% Kin / Blast


50-75dmg


Dizzy Attack





Master Bio Engineer
CH 4-3-2-4
Pistoleer 0-0-1-0
KasekZon
Thu Feb 12, 2004 9:06 am
#25






Shaylin wrote:





KasekZon wrote:

Reporting in from the LIVE Radiant server, post-publish 6...


When I tried to call it, I got an option to either Adjust Stats (which did not work), or adjust creature level.




Hey, just curious as to what you mean by the adjust stats option didn't work. Did it give you a message? or was it just one of those, click it and nothing happens sort of thing?


Cressida




The first thing I tired was the Adjust Stats option, because I thought "Great! If it brings the stats down, we can see what is actually 'valid' for CL-10 pets!" When I clicked the button, it said something to the effect of "There was an error adjusting the stats of this pet. This pet's stats cannot be adjusted."

BM-Lion
Thu Feb 12, 2004 6:01 pm
#26

Can Invalid pets still be crafted, or can we still create something that will grow to be invalid?

I just resampled through about 20 of my "mistakes" and after 3 hours had a bunch of samples to reuse in other pets.. and a few very good Non-CH pets.


CL6 Gurreck
H:8163
A:6512
M:2922

51% Kinetic, vulnerable to all else
45-50 damage
Strong Poison, Stunning Strike, Ranged


Have a few others close to this at CL8, 9 and 10.



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