Bio Engineer Archive
Thread: Question for you guys
Jaoss wrote:
I hope they fix that for you guys then ch and BE can get along nice hehe i want a angler with some armor and resist.
Trust me, we cannot wait for the changes to cloning. Not only will we be able to alter CL, HAM, Damage, and the Special Moves, but we may be getting some new clones as well.
And yes, I also hope CH's and BE's can learn to get along as well. In fact, I have never had one problem witha CH in game. I think much it lies outside the game and on the boards.
I don't think there is a rift between creature handlers and bio engineers in the true sense of the word. My best in-game friend is a creature handler and we get along great. I will say however I do have to compete directly with him in the creature market. I have to use an insane amount of resources and it takes a lot of time for me to make one animal that may actually turn out worse than its wild counterpart. He has to shuttle to some remote planets but in that one trip he can come back with a pack load of animals. We won't go into the die and clone aspect since both of us have that problem. The better my DNA sample skill the more I piss off the critter (explain that one)and the higher level animal he tries to tame the more apt the parents are going to mob him.He definitely has more creature customers than I do. No one wants to wait for me to make them.
Of course I can be a vet and crank out pet stims and vita packs and not even bother with the creatures at all but then why give us clone if that's going to be the case? They could very easily have made "vet" a branch in the doctor tree and eliminated BE all together.
The rift between creature handlers and bio engineers is in the market its not between individuals. I actually enjoy playing the game. The enjoyment doesn't come from BE however.