Bio Engineer Archive

Thread: factory schematics

Longport
Fri Jul 25, 2003 10:03 am
#1

I am almost a Tailor and am getting enough resources to start needing a factory to make my identical parts (fasteners, panels, etc). Now I've seen the schematic option when creating something and have seen people selling "100 run factory schematics". What do I have to do to produce these more than one run schematics, etc?



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Aedem Eawara
Combat Medic 2-1-1-2 | Pistoleer 0-1-1-0
Former Master Tailor | Master Artisan | Master Merchant
Kettemoor
Alichai
Fri Jul 25, 2003 10:29 am
#2

Once you get your factory, what you do is create the item you want with exactly the resources you want to use, then at the end of the process you choose "create schematic" instead of prototype. Then you stick this schematic in your factory, along with all the exact resources it uses (the factory will read you a list from the in-use schematic) .


Then you hit start manufactruring! Thats it. Pretty simple for tailor things like synth cloth. =D

Longport
Fri Jul 25, 2003 10:42 am
#3

So inserting one schematic into the factory does the trick for however many you're going to make. Alright, then what is a "100 run factory schematic", or are they referring to the output of 100 items from a schematic?


And thank you for your help, by the way.




==========================================
Aedem Eawara
Combat Medic 2-1-1-2 | Pistoleer 0-1-1-0
Former Master Tailor | Master Artisan | Master Merchant
Kettemoor
Alichai
Fri Jul 25, 2003 11:03 am
#4

Oh okay. Now I see what you were asking =P


At the time you make the schematic you can choose how many items can be made from it before it dissapears. You can slide the slider to antyghin between 1-100, but you can type in up to 1000 (bug or feature? We dont know)


You probably dont need one that goes to 1000 because you have to always have the exact resources on hand for that schematic to work. Or if you are selling your schematic to an armorsmith (the other tailors might get mad about this) you can limit it to 100 items or less so they have to come back to you later.


Does that help?

Longport
Fri Jul 25, 2003 11:09 am
#5

That helps immensely! Thank you. I now get it.


Again, thank you for the help.




==========================================
Aedem Eawara
Combat Medic 2-1-1-2 | Pistoleer 0-1-1-0
Former Master Tailor | Master Artisan | Master Merchant
Kettemoor
Numtini
Fri Jul 25, 2003 11:45 am
#6

You can slide the slider to antyghin between 1-100, but you can type in up to 1000


Actually you can't!You can add a zero to the 100 and make it 1000, but I tried to set one up for 250 (cause that's how many I needed) and it won't do it. So instead I made one for 1000 and just left the ingredients for 250.


I think that pretty much indicates "bug" not "feature."When they fix it, that'll hurt even normal players. And thegrinders will have apoplexy. On the other hand, combined with factory xp changes, it would reopen the market for schematics.




Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
Vife
Fri Dec 19, 2003 9:04 am
#7

Does anyone know if we are able to make schematics of pets/templates wth the new system and if so what do they take? I rember the old schematics just requiring DNA of the same creature type not necessarily having the same stats. Does anyone know if this is still true? Thanks
leothric
Fri Dec 19, 2003 12:43 pm
#8

I don't think you can and i wish they would remove the option. its 99.9999% impossable to get the exact same dna sample with all the same exact stats never the less enough to do a factory run of a template.



X-Master Bio-Eng (yea i know crazy huh?)
X-Master Doctor
Death by NGE RIP 6/03 -12/05
glorydragon
Fri Apr 02, 2004 11:12 pm
#9

If you get a set of buffs made with janta blood with like 1050 power and you turn them into schematics insted of buff packs would you have to use janta blood agen in your factorys or could you just stick the same avian meat and reactive gas in and call it a day?
DarthXanthic
Sat Apr 03, 2004 6:16 am
#10

Same serialed Janta bloods. As in, its not gonna happen.


To make factory runs you need: avian meat, reactive gas, 3 abec's (from factory crate), 2 crdm's (from factory crate), and 1 sds.


Basically you are limited with how many buff packs you can make in one run, because you are limited to 1000 abec's with matching serials


Nice try on the Janta though I wish that worked, I'd kill a lot less Jantas.


Osskpy
Sun Dec 12, 2004 4:10 am
#11

OK, new Novice Shipwright. Why can't I create schematics for my factories?
How can I make lots of consumables, like missiles, chaff packs, etc?
Why does my Master Artisan skills count for nothing in this profession (back to zero on experimentation)?
Sorry if this has all been said before, but it's frustrating to climb the Artisan profession only to be disappointed when doing Shipwright.



---------------------------------------------------------------------
IGN: Ukieli - Imperial Warrant Officer,
Master Artisan, Master Merchant, Novice Rifleman, Master Weaponsmith (11pt)
Novice Imperial Pilot 1/1/1/1
UAT Mall, UAT City, nr Coronet, Corellia and shop at 652 -5476 1100m from Coronet SP
Kalano
Sun Dec 12, 2004 10:09 am
#12






Osskpy wrote:
OK, new Novice Shipwright. Why can't I create schematics for my factories?
How can I make lots of consumables, like missiles, chaff packs, etc?
Why does my Master Artisan skills count for nothing in this profession (back to zero on experimentation)?
Sorry if this has all been said before, but it's frustrating to climb the Artisan profession only to be disappointed when doing Shipwright.






um......welcome to crafting. Artisan skills helps no other crafting profession. does help merchant in having an extra vendor and such, but nothing in crafting of higher pros.


For SW only comsumables and subcomponents are aloud to be made in schematics and factories. This is by design and majority, not a big majority but enought like how it is now. So, there will be no change in the factory support.




_______________________________________________________________________

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So long, and thanks for all the fish.
Eleutherios
Thu Aug 11, 2005 9:48 am
#13

Hi! I'm not even Novice Artisan, but I love making Camps. I get loads of hide and bone from grinding, so I figured I might put it to good use.


I can only craft these using a General Crafting Tool. Is there a way for me to make a draft schem for use in a factory without having Novice Artisan? Thanks!



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