Bio Engineer Archive

Thread: Buying meat: Are doctors killing the tissue suppliers?

aswex
Mon Aug 23, 2004 7:26 pm
#1

I'm an MBE/MMerchant that specializes in chef and tailor tissues. I've got 70 million in the bank right now, but that's because I'm selling the items on my vendor like crazy, but I'm unable to buy the resources I need to restock. I purchase all of my resources and use my lots for a house, a tent and seven factories. Since I survey for the flora location, I've worked out a deal with another player to manage harvesters and sell me all flora fromthem for 2 cpu. Meat, on the other hand, isn't doing well. I put together incredibly professional "Hunter/Gatherer Reports" and sendthem to dozens of players. I offer 30 cpu for meat of good quality (average FL/PE/OQ of 750). I'm getting nothing offered to my vendor however. Doctors (I suspect) are offering 100 cpu for meat of quality that I wouldn't even use. If I paid 100 cpu for meat, a crate of BSN's would cost me 50k for the meat alone. No chef would pay that much for nutrients. I'm slowly getting squeezed out of my profession. Is anyone else experiencing this? Are the doctor buffs so powerful that the demand is huge, the doctors can price high, and then offer high amounts for meat, squeezing out everyone else? I have a long list of clients who rely on me for multiple full runs of chef tissues. I am now completely out of meat and the last schematics are in the factories. In a couple days, when they finish, I may be holding a going-out-of-business sale. By the way, I play this game for the player-run economy. I'm not much of a Star Wars fan. My rules: no alts, no freebies from guildmates. If you have advice for me, please offer advice that fits with my playing style. Thanks.



Isscossk Osli, Master Bio-Engineer / Master Merchant (Naritus)
Caji, Master Ranger / Master Rifleman (Shadowfire)
sanmonroe
Mon Aug 23, 2004 7:34 pm
#2



aswex wrote:
Are the doctor buffs so powerful that the demand is huge, the doctors can price high, and then offer high amounts for meat, squeezing out everyone else?





In short, yes.



Ineedanewsig


shargus
Mon Aug 23, 2004 7:58 pm
#3

Agreed, I have the same situation on my server. Unless Im willing to pay 100cpu or the Dath Carn meat (comes from Rancors and drops 200 units per kill)is good at the moment I can't get hunters to harvest for me. I have the last batches in my factory and then I'm out as well, I just can't get meat fast enough to keep up with demand. This is one of the reasons I've been proposing a factory or method for generating creatures resources, but at the expense of high resource requirements (energy, water, etc.) but I'm sure that will never happen.


I'm not quite sure how this will play out but my gut feeling is guild hunters, guild BEs and guild chefs will prevail. Kind of reminds me of the little shop owner vs big corporations. What I have yet to see if a shortage of BE enhanced chef foods which I believe would be a true indicator there is a resource shortage.
Plageron
Mon Aug 23, 2004 8:01 pm
#4

Well with the server populations dwindling like they are then yes, I suppose you can control the prices very well.

But then I am sure it all depends on your location and server.



---"Back off Man!! I'm a Scientist."----
Peter Venkman from Ghostbusters
Herbsman
Mon Aug 23, 2004 8:05 pm
#5

Get the chefs to charge 2million for a crate of Bivoli, that'll teach those docs to mess with us.



MuzukashiiSyndicate
Food n' Drinks at affordable prices
Serendipity's, Dantooine / 2476, 4540 Mos Eisley
Drop off vendor -3688, -5977 Tatooine

shargus
Mon Aug 23, 2004 8:18 pm
#6

I've thought many times of significantly raising prices to match demand relative to supply however my concern is that this will make my products only affordable to veteran crafters esentially restricting newer crafters from entering the market. I just have a fundamental problem with this. Anybody else thought about this?
Kevie
Mon Aug 23, 2004 9:54 pm
#7






Herbsman wrote:

Get the chefs to charge 2million for a crate of Bivoli, that'll teach those docs to mess with us.







lmao



honestly though, when buffs get a huge nerf, docs won't be able to charge 10k per set of buffs (and now 5k for a poison/disease resist buff?? **edit**)


i even had a doc charge me 5k to heal some wounds along with my buffs...... all 20 of them
i had to pay 55cr/u for meat a while back and it was nuts because some people were offering 70cr/u
herbivore meat will always be a doc resource, since they will pay 100cr/u when most be's would only be able to spare about 30cr/u


it'll all even out though eventually, though





Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Joilhath
Mon Aug 23, 2004 9:57 pm
#8






Kevie wrote:





Herbsman wrote:

Get the chefs to charge 2million for a crate of Bivoli, that'll teach those docs to mess with us.







lmao



honestly though, when buffs get a huge nerf, docs won't be able to charge 10k per set of buffs (and now 5k for a poison/disease resist buff?? **edit**)


i even had a doc charge me 5k to heal some wounds along with my buffs...... all 20 of them
i had to pay 55cr/u for meat a while back and it was nuts because some people were offering 70cr/u
herbivore meat will always be a doc resource, since they will pay 100cr/u when most be's would only be able to spare about 30cr/u


it'll all even out though eventually, though







Hmm the Sun is going to expand and engulf the earth eventually too.



Joilhath Master Creature Handler/Master Bio Engineer
Joilhoth Master Artisan/Master Tailor/Master Chef
Oskiss Master Tera Kasi Artist/Master Doctor
Owner and Operator of Pets Needs (-6141, -915) Corellia in Pax Gallatica Mall
Riah1
Tue Aug 24, 2004 2:49 am
#9

Ok, I disagree.... I have many toons (including a jedi).


Lets think about this.... i just spent one buff set getting 1900 units of cor. insect meat. Now this meat for be is uber so i really wanted it. I could of paid like 100-120 cpu but no..... i can harv my own (here is were i think i am a dumba$$) so 3.5 hours 1.9k meat..... the next day, got on my jedi did janta missions and pulled 1.9 million in 3.2 hours.... now if i used that 1.9 mil to buy meat at 120cpu i could of bought almost 16k. now to the other extreme, bykilling rancoryou can harv about 100k of rancor meat per buffset which works out 10mil. now depending on the quailty may ormay not be worth it....


why should anyone want to harvest meat for doc or be if they can get more money running missions.I have found that most be's screw themselves by attempting to charge a "fair" price to chef's who turn arround add some fruit and water, and resell the product for 200k per crate.


doc's can pay 100cpu for meat because inorder to hunt or pvp everyone needs buffs. Well the same goes for food. There are just as many uses in a stack of brandy as is in a stack of HAM buffs. Chef's realize this and they charge accordingly. on our server a good crate of brandy will cost you 180-200k.


Dont blame the doc's (especially since i have one of those too :> ). Now that the bottom has fallen out of the creature and pet stim market (thanks devs) the only way that a be can make money is through food additives, so charge a realistic price not what you think is fair, and the prices for meat will not seem so bad...


Riah


Lowca
Riah1
Tue Aug 24, 2004 2:51 am
#10



Ok, I disagree.... I have many toons (including a Jedi).


Let’s think about this.... I just spent one buff set getting 1900 units of cor. insect meat. Now this meat for be is uber so I really wanted it. I could have paid like 100-120 cpu but no..... I can harv my own (here were I think I am a dumba$$) so 3.5 hours 1.9k meat..... The next day, got on my Jedi did janta missions and pulled 1.9 million in 3.2 hours.... now if I used that 1.9 mil to buy meat at 120cpu I could have bought almost 16k. Now to the other extreme, bykilling rancoryou can harv about 100k of rancor meat per buff set which works out 10mil. Now depending on the quality may ormay not be worth it....


Why should anyone want to harvest meat for doc or be if they can get more money running missions?I have found that most be's screw themselves by attempting to charge a "fair" price to chef's who turn around add some fruit and water, and resell the product for 200k per crate.


Doc’s can pay 100cpu for meat because in order to hunt or pvp everyone needs buffs. Well the same goes for food. There are just as many uses in a stack of brandy as is in a stack of HAM buffs. Chefs realize this and they charge accordingly. On our server a good crate of brandy will cost you 180-200k.


Don’t blame the doc's (especially since I have one of those too :> ). Now that the bottom has fallen out of the creature and pet-stim market (thanks devs) the only way that a be can make money is through food additives, so charge a realistic price not what you think is fair, and the prices for meat will not seem so bad...



Riah


Lowca

















NancyJ
Tue Aug 24, 2004 3:04 am
#11



Riah1 wrote:

Ok, I disagree.... I have many toons (including a Jedi).

Let’s think about this.... I just spent one buff set getting 1900 units of cor. insect meat. Now this meat for be is uber so I really wanted it. I could have paid like 100-120 cpu but no..... I can harv my own (here were I think I am a dumba$$) so 3.5 hours 1.9k meat..... The next day, got on my Jedi did janta missions and pulled 1.9 million in 3.2 hours.... now if I used that 1.9 mil to buy meat at 120cpu I could have bought almost 16k. Now to the other extreme, bykilling rancoryou can harv about 100k of rancor meat per buff set which works out 10mil. Now depending on the quality may ormay not be worth it....

Why should anyone want to harvest meat for doc or be if they can get more money running missions?I have found that most be's screw themselves by attempting to charge a "fair" price to chef's who turn around add some fruit and water, and resell the product for 200k per crate.

Doc’s can pay 100cpu for meat because in order to hunt or pvp everyone needs buffs. Well the same goes for food. There are just as many uses in a stack of brandy as is in a stack of HAM buffs. Chefs realize this and they charge accordingly. On our server a good crate of brandy will cost you 180-200k.

Don’t blame the doc's (especially since I have one of those too :> ). Now that the bottom has fallen out of the creature and pet-stim market (thanks devs) the only way that a be can make money is through food additives, so charge a realistic price not what you think is fair, and the prices for meat will not seem so bad...

Riah

Lowca








...you obviously missed the chef/BE pricing discussions, the prices we charge arent because we want to set a 'fair' price, a fair price would be around 80k a crate for BSNs, the prices are like they are because thats what chefs are willing to pay.




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



Centurion
Tue Aug 24, 2004 8:12 am
#12

I think part of the problem is that chefs want a full factory run of tissues from us. That take 20k of meat. I've made a good living off this pricing my runs at 15k/25k/35k per crate (lights/mediums/heavies) on Naritus. This produces around 25-35 cpu for the meat.

However smaller quantities of meat will produce buff packs for the docs which yield a much greater income per use than our tissues, which means that they can afford to pay much more for the meat and still make a two to four hundred percent profit.

And hunting solo for meat usually means you can't get 20k before it shifts. I see our chef tissue business slowly declining until things stabilize and chefs charge more for their product, allowing them to pay us more for ours and us to pay hunters more.



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

Seiryuu
Tue Aug 24, 2004 8:49 am
#13

And hunting solo for meat usually means you can't get 20k before it shifts. I see our chef tissue business slowly declining until things stabilize and chefs charge more for their product, allowing them to pay us more for ours and us to pay hunters more.

As Nancy said, Chefs aren't hurting for money. They easily make 2-300% the cost of ingredients in profit. Whereas if tissues are priced to make 100% profit BEs notice a huge slow down in sales.

What I did was have list of meats that I updated every few days in my shop. I listed the resource name, type and the amount I would pay for it [Dathomir Carnivore (Geesxe) 25 cpu]. I would let my hunters know about what the current good meats were and they would bring it to me.

By sticking with a couple of good meats, ones that were easy to obtain, and gave good mission payouts, my hunters would view the selling as an added bonus. Make it easier to hunt for your needs than the doctors', and a lot of people will not care about the extra cash or realize that quantity matters. 50k units at 25 cpu (good rancor meat) is more than 5k units at 100 cpu (good Lok avian).



-----
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