Bio Engineer Archive
Thread: I think I cracked the initial template numbers.
Hi Greenstock,
I probably didn't explain well. The idea is that when you combine 5 DNA samples together you get a template with initial values for the 10 attributes. Thanks to Sumorex we know the formulas for how much a pair of attributes will increase on any given experimentation (Assuming a great success) and what the maximum value you will be able to experiment each attribute to. The formula we seemed to be missing for the attributes, was what their initials values were going to be in the initial template pre-experimentation. Thats what I think I've found the formula for. I think this coulkd be extremely useful in CL limited creatures. If you want something like a creature with fortitude of 100 or less then you know that you need to keep the fortitude maximum to 250 or less. If you want a hardiness of 250 or less then you need a maximum of 430 or less. It also indicates that if you can get an attributes maximum to 850 or higher, then any experimentation will actually lower the attribute because your already over the maximum. (Granted I've only seen this with Dependability).
Hi Arthur,
This shouldn't require identical DNA types, it certainly didn't for me. The magic number for the maximum is 636. You want your maximum to be over 636 to get the armor to show up without experimentation. The relevant formulas are :-
initial =max * (max/1000 + 0.15) = 636* (0.636 + 0.15)= 500
To get a maximum of at leat 636 just uses the fortitude formula that Sumorex gave us.
Max-fort = Phys/fort * 0.4 + Prow/fort * 0.25 + Ment/fort * 0.05 + Psych/fort * 0.05 + Aggr/fort * 0.25
An example would be Bull Rancor/Bull Rancor/Kamurith Defiler/Kamurith Defiler/Kamurith Defiler.
Max/fort =664 * 0.4 + 660 *0.25 + 560 * 0.05 + 558 * 0.05 + 562 * 0.25= 627
initial = 627* (0.627 + 0.15) = 487, not enough but close.
Try again BR/BR/NM/NM/BR and we get
Max/fort = 664 * 0.4 + 660 * 0.25 + 560 * 0.05 + 562 * 0.05 + 658 * 0.25 = 651
initial = 651 * (0.651 + 0.15) = 521 over with room to spare.
As seen in the examples it does mean we need to play around with the DNA we have in various slots and pull out the calculator.
Mirrl wrote:
Max-fort = Phys/fort * 0.4 + Prow/fort * 0.25 + Ment/fort * 0.05 + Psych/fort * 0.05 + Aggr/fort * 0.25
Maybe its becasue the samples are all random, or maybe its becasue there is a random variable in the Craetion of templates process.
And then of course the final creation added a nother random variable as the Finalized Creature didnt match the template.
So anywise....Nice attempt at putting a mathematic equation on this Crafting Proffession...but it fails.
Sigh...
Make more templates and creatures before posting erroneous information please.
And before you post more BS...no the second and third generations dont work this way either.