Bio Engineer Archive
Thread: Need advice
do i have to be master weaponsmith if i want to make the 125 dmg 2.7 vibro knuckles? or can i be master unarmed weapon smith to make them?
There was couple reasons I became disillusioned with BH. My first hunt at novice, I track down the mark, I send in my 7k ham pet and open up on him.... before you can say ouuuch my dollbaby is incaped and Im at clone center. After all the work to get BH for that..... Now after I took my baby to med center and payed to have her healed up,we went back. This time I called in my adv probot and we did take the mark down with some minor changes to tactics. Still we came out in serious bad shape.
Now I know theres chance the marks are gonna be nerfed a lil, and I could wait on that. Also if I wanted to be like all the rest of the BHs I could whip out a carbine and spam that golden move to down the mark. But why did I go thru the pain to become a BH, supposedly the most unique class (not, they everywhere) just to be identical to all the rest. I could also use the bleed/run/peace tactic; whats the fun in that and imo it borderlines a exploit (I dont blame the BHs that do it, its mandatory because of bad game design.)
Biggest reason Im leaving BH is while was healing up the second time I sat down and asked myself why BH. Its not what I expected at all. Theres no tailing the mark, no investigation, no silent clad figure standing in back the room surronded by a cloud of respect and fear.. its get job/fly new city/kill/repeat... just way to boring in my eyes. After spending time reading the BH board I realized being a BH wasnt anything to do with the profession. Its a class designed for those that want to be uber in PvP. To each his own play style
but I spent 5 years on PvP server in EQ, and PvP is not what Im looking for here, I need a break from it. That coupled with fact 90% the BHs are the "uber doods that just pwned joo" type attitudes. Its not for me.
I see much more fun in being a ranger, exploring the galaxy with her faithful cats by her side.
Atleast when end day comes then I could say spent a day playing with some style. I came to SWG to live in the star wars fantasy, not sit around snickering cause I whooped up on some in PvP. I have nothing against those that enjoy BH; just not what Im looking for in SWG.
After working so hard to get bounty hunter, I decided I realy did not like it at all and have decided to untrain it. My new template will contain CH and either 3 boxes in the elite style of pistol, rifle, or polearm. Im leaning towards polearm so was wondering if some the more exp handlers out there have much experience in playing melee with thier pets? All the handlers Ive met are ranged weaps. Specifically, does being in melee combat remove the pets normal tanking roll and you now soak the agro?
Sorry if I missed thread with answer, so many them to try and search thru ![]()
Generally pets are used to replace tanks. Training in Polearm is probably a bad idea as you run the risk of training a high level enemy onto you instead of onto your Gurreck...
Personally, I prefer Pistol the most - not only is it probably the easiest to level up, it allows you to stay close enough to heal your creature when needed (This is essential while your creature is a baby!).
Rifles are iffy... Creatures are infamous for their bad pathing - you may end up being very frustrated trying to use a creature and a Rifle at the same time.
Just curious - why'd you decide to quit BH?
1900 HAM and AR 1, or 3000 HAM and AR 0
What's better in your opinion ?
I have flamethrower 4 and im waiting for the new changes.
I need to know if the Flamethrower is going to be a weapon I can use all the time not just a suport weapon that is nice to have in certain situations...
Does anyone know if the current design changes taken to the flamethrowers made it into a viable weapon to use all the time?
Being a Chef and a Comando i don't have enough points to become any other elite combat profesion.. The reason I became a comando I really only like Flamethrowers in this game..
Can anyone help me out
thanks for the response.
the biggest problem I have with the flamethrower right now is that 15 sec delay betweem shots.
The flamethrower special attacks are supposed to be additions to the default attack. Unlike other ranged weapon types the flamethrower and HAR are not ment to be spammed with specials all the time. I can kill decent things now with my flamethrower with just the default attack (decent being swooper leaders, humbabas and such.)
It's a lot more strategy with the flamethrower and HAR than with the LP.