Bio Engineer Archive

Thread: are we still able to do high ham 60% kin level 10 pets

squiggle-monky
Fri Aug 13, 2004 9:15 pm
#1

or are these pets bugged tryign to figur this out as a customer is convinced we can please help
RancorPoker
Fri Aug 13, 2004 9:55 pm
#2

Ummmm, I don't think so. If it is possible, I'd refuse to clone the creature since it is destined for nerfage.



Nedrub Xat
Master Bio-Engineer (retired) - Master Droid Engineer/Artisan
Suenr
Fri Aug 13, 2004 10:04 pm
#3

I believe it is, but the best I make are about 6k health with 75 damage and 14ish kinetic. I think those are pushing what should be allowed at level 10, and I refuse to make anything better. (although I did make myself a 10k+ health cl 14 with 60 kinetic, ranged attack, and 380ish max damage)
NancyJ
Fri Aug 13, 2004 11:34 pm
#4

Yes its still possible, but just because you can, doesnt mean you should




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PurpleWarrior
Sat Aug 14, 2004 3:12 am
#5






NancyJ wrote:

Whether you believe it or not, its true. We are not supposed to be able to make creatures this powerful for non-ch use.




Don't you think it's time they just put a hard cap in on the stats they are willing to let a non-CH have?


i.e. if you make any pet that is level 10 it should just come out as:


1.3K HAM, 10% Kinetic, no specials


and be done with it?


Constantly trying to draw our own lines in the sand just isn't working - we end up with BE's arguing against other BEs doing things that the game mechanics allow and no-one is capable of giving us a definitive 'line we shall not cross'. It should be BEs united telling the devs "Fix this or we'll keep making them!".


I'd welcome them 'nerfing' CL10 pets, if someone is that bothered for having a 'great tank' then they should bally well have to spend some points in CH - no options!


I'm sorry, but this keeps coming up and it has become really boring!





Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
NancyJ
Sat Aug 14, 2004 3:14 am
#6

I'd rather dev time was spent on fixing the bugs in the system rather than adding a hard cap.
Kel is working on the problem and I'm doing everything I can to help.




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Zapper_Weisman
Sat Aug 14, 2004 4:11 am
#7

The thought of nerfing nonCH pets make me sad. I love the challenge of making a good nonCH pet. To me, its the most creative and artistic thing a BE can do.



Jadis Stardust:
Master Bio-Engineer/Master Ranger
"You're psycho, but everyone loves your work"

>--Proud Supporter of the Annual Marina Del Rey Poodle Shoot and Barbeque!--

Zadokk
Sat Aug 14, 2004 7:39 am
#8

Yes it is, I did it:




...okay 58% kinetic >.<
Lozareth
Sat Aug 14, 2004 8:12 am
#9

Get 5 voritor dasher samples and make a pet with them, max phys. Get 2 samples from that pet.Next genMerek Harvester, Merek Harvester, 2nd gen dasher, 2nd gen dasher, Merek Assassin. Make several of those, get 5 samples from them, and use those to make a non-ch pet. Maxing phys each generation will get you to 10-11k health and 60 kin. If you want to push it, you can experiment on prowess in a couple gens and aggression in a couple gens to get up to 8k action and 200 damage. I always left mind alone but it still comes out 5-6k w/o experimentation.



Lozareth is long gone.

cheifno
Sat Aug 14, 2004 12:05 pm
#10

The best I can get is 50% with 7k, 4k, 2k ham and about a 100 damage. I do not do any second generation stuff I just use 2 merek harvesters, 2 corilian butterfly defenders and 1 hurton pup. Then experiment phy only. I do not believe this is something we are not supposed to do.



Trust me you do not want to impersonate me
- GarVa
NancyJ
Sat Aug 14, 2004 12:15 pm
#11



cheifno wrote:
The best I can get is 50% with 7k, 4k, 2k ham and about a 100 damage. I do not do any second generation stuff I just use 2 merek harvesters, 2 corilian butterfly defenders and 1 hurton pup. Then experiment phy only. I do not believe this is something we are not supposed to do.





Whether you believe it or not, its true. We are not supposed to be able to make creatures this powerful for non-ch use.




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



GonerKettemoor
Tue Aug 17, 2004 10:01 am
#12

If I wanted a pet with AR1 in addition to the 60% kinetic, how low of a CL could that be?



Goner: Novice Hologrinder
[CH, TKA, Brawler, Marksman, Holo 1 Commando, Scout, Holo 2 Bounty Hunter, Holo 3 Droid Engineer (Holo 4 silent), Architect, Artisan, Armorsmith, Weaponsmith, Image Designer, Entertainer, Musician, Carbineer, Ranger, Medic, Doctor, Combat Medic, Chef, Tailor, Squad Leader, Fencer, Swordsman]

Owah: Retired Master Armorsmith, Master Doctor

Kong Technologies: -4916, 3216 Theed, Naboo
Kevm
Tue Aug 17, 2004 10:02 am
#13






GonerKettemoor wrote:

If I wanted a pet with AR1 in addition to the 60% kinetic, how low of a CL could that be?




Depends on how much work the BE wants to do. Mid 20's is fairly easy, while upper teens is possible, but more work.




Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

Kreegan's BE Pets and Tissues - Cairdeas City, Naboo (7378 -6482)
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