Bio Engineer Archive

Thread: Priciing Scheme for tissues and Additves?

ArthurDentOnBria
Wed Feb 18, 2004 2:31 pm
#1

There's not really much of a consensus on tailor clothing tissues. Most people have some sort of formula that calculates a tissue by the stat point increase.I think prices range like between 150/pt - 250/pt or so.


+4 +19? wow, that's an insanely good tissue, a true rarity. I might hold onto though, give it to a tailor friend or something. That's pretty special.


One thing though is that to a tailor, crated tissues are much much much more desirable then non-crated ones. This is because it allows them to be used in the top-of-the-line clothing.


As far as pricing chef tissues, lol, good luck. That is such a hot topic now I'm not going to touch it. All I can suggest is find a nice chef that you trust to work with and come to an equitable arragement.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


KinesthePowers
Wed Feb 18, 2004 5:14 pm
#2

Wow thanks for that I never thought of charging by price by points. And yes ALL my stuff is crated I saved my +4 +19 into a schematic so when I find more of the resources I can make more i only had enough of the bone for 15 tissues.


Do you recomend I post on the chef forums? about pricing, probably not I 'll get low end pricing but maybe I can auction my crates off, again thanks


And if any one can recomend a good Creature resource dealer







Kinesthe
~Kine Style Armors~ / RIS Certified
Shop -3108 -4764 Mos Nox, Tatooine
"No one is taller than the last man standing."

ArthurDentOnBria
Wed Feb 18, 2004 5:16 pm
#3






KinesthePowers wrote:

Do you recomend I post on the chef forums?



Only if you want your head bitten off, lol *CHOMP* BE's are not real popular over there right now.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Befishburger
Wed Feb 18, 2004 5:56 pm
#4






ArthurDentOnBria wrote:

BE's are not real popular over there right now.







That's only true of chefs who don't know which side their bread is buttered.

BEs are my favorite people in the galaxy right now.

Any BE selling additives, the by the crate,on Chilastra, canpretty much have his way with me over price.

No reasonable offer refused.

(please send in game e-mail to Herodotus)


Some chefs are upset that our profession has become so deeply dependent on another profession.

Some chefs have become upset at BEs who've dropped into the Chef forums to make blanket accusations.

Nothing like dropping a paper bag full of doggie-doo on someone's doorstep to make yourself unpopular in the hood-

'specially if you dropped it not just on the evil people, but on every doorstep.


If you're not able to be come to a mutally agreed on price for addtives, just move along.

You will be able to sell your additives.

If you're on Chilastra, I'll give you a more than fair price for any crate of any additive, that's a promise.

(please send in game e-mail to Herodotus)




Herodotus


~



Everybody quiet, here comes the Sheriff!!
I mean ...Chef. Here comes the Chef.
KinesthePowers
Thu Feb 19, 2004 1:44 am
#5


What are people charging for Tissues, I am not entirely sure what to charge, for my Broad Spectrum nutrient enhancers its been 40k a crate, does anyone else feel this is to low? And about other tissues I've made a couple Tensile Strength tissues with +4 +19, what should I charge for those since it take very hard to get resources now, or my +4 +16 ones for that matter.


And for tissues that can be used to make clothing with capped mods should I just try for a few +15, and then shoot for the rest to be +13 so they can be put on Capped clothes, what should I charge fo these. My broad Spectrums Are power 87 I've been doing 1000 unit runs, I am making a small profit but for the amount of work involved (meat is very much harder to come by as if you al didn't know ) its doesnt seem worth it.A little guidance on this matter would be cool, only been master for about 2 weeks.


Also if anyone on Ahazi can recommend a Dealer in animal organics, I want 20k stack of high quality meat.


Again thanks for listening, input needed.


Also is there another post I should read?



Kinesthe
~Kine Style Armors~ / RIS Certified
Shop -3108 -4764 Mos Nox, Tatooine
"No one is taller than the last man standing."

Arez_Olympus
Thu Feb 19, 2004 3:05 am
#6

I was thinking about using a 1k for light, 2k for medium and 3k for high additives.


Maybe adding 500 cr when it needs milk?





*
Arez Olympus
*
Brandy: 400 MFW, 40m, 49%, 21 uses only 150K
Vendors in Mall in Dunes of Fury, Tatooine


BiggieJ
Thu Feb 19, 2004 9:10 am
#7

I usually charge 2K per tissue/additive no matter what stats. They always sell out whenI put them up. I also made a deal with a Chef for a few schmatics for some brandy. Good Meat is hard to find and in quantity. Would be very careful what ya promise



Working out of Rock Bottom Mall South of Theed on the Map--Gorath
BigJoe MDE/MAS/MA/Tailor 0,4,0,0 , Merchant 4,0,0,1
Gerthlong MBE,MCH,Pistoleer 0,0,2,0
Isxi -- Can't spell his whole name, MCommando,TKM --- Flurry
Iewo -- MWS,Smuggler - Kauri
BristaAB
Thu Feb 19, 2004 9:23 am
#8

In terms of supply and demand, both BE tissue ingredients and the BEs themselves are in fairly short supply


The main seller, Vasarian Brandy, is made of all harvestable materials other than those needed for Broad Spectrum Nutrients


Although there have traditionally been few chefs those that did struggle through the lean days tend to be very well geared up towards mass production. Now lots more chefs are training up


There is no reason why a BE should not get the price they ask for, 40k a crate seems low to me





[Black] Style is everything - so is winning [Black]
Black Guildhalll: Dantooine Agro Outpost 2052 -6412, Infinity
Merchant Tent: Corellia 308 -6012, Infinity
Xiwoo
Thu Feb 19, 2004 2:48 pm
#9

Hi,


All creds to BE:s. You all do good job Im sure. All I want to say in this matter are: Be careful when u price your additives. If it's to high and chefs (that has become alot more these days) get feeling its to hard selling their food with expensive additives and make a living then you wont have a buisness. Im a master chef and I thought the price of food was to high thats why I became a chef. Now with prices on additives going up I will sure have big problems keeping low prices.


What will u do with all the money you earn?


I keep my prices down because I don't feel the need to have lots and lots of millions I wont spend.


I think a 5cpu price is a fair price on food I hope I will find a BE that think that is doable on additives too.


/SkogsMulle /Chimaera


ArthurDentOnBria
Thu Feb 19, 2004 3:26 pm
#10


Xiwoo,


It's admirable that you are trying to charge a modest fee for your product, and I hope you find a good BE that will show you the same courtesy or come to a good arrangement with you, but when your chef buddies are charging 500k for a crate of brandy, and we as BE's consume said product, there is almost no such thing as pricing additives "too expensively". You areappealing to the wrong crowd.





Xiwoo wrote:

Hi,


All creds to BE:s. You all do good job Im sure. All I want to say in this matter are: Be careful when u price your additives. If it's to high and chefs (that has become alot more these days) get feeling its to hard selling their food with expensive additives and make a living then you wont have a buisness. Im a master chef and I thought the price of food was to high thats why I became a chef. Now with prices on additives going up I will sure have big problems keeping low prices.


What will u do with all the money you earn?


I keep my prices down because I don't feel the need to have lots and lots of millions I wont spend.


I think a 5cpu price is a fair price on food I hope I will find a BE that think that is doable on additives too.


/SkogsMulle /Chimaera








Message Edited by ArthurDentOnBria on 02-19-2004 02:27 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Momobear
Fri Feb 20, 2004 1:31 am
#11

I charge 62 to 67 k per crate for medium, 48 to 54 k for light ATM. I haven't try the heavy yet since it seems to me the return of investment is not that worth while...I am not sure on it.



Gotz MCH, MBE - Chilastra, pet lover
Pet deeds, vita packs, pet stims, cloth and food enhancers.
Vendor located at Naboo about 1km from Meonia
inside City of Constellation Marketplace.

MutantSquirrel
Fri Feb 20, 2004 3:24 am
#12

"There is no reason why a BE should not get the price they ask for, 40k a crate seems low to me"


Oh really? I'll try to be as nice as possible since I'm a guest on your board


First of all, the BE supplements are not a final product. Only specific people in the game can find a benefit out of them. Those people would be us chefs. Thus your ONLY market for the supplements is us chefs. On the other hand, food IS a final product ... with or without an additive. Additives are not a requirement, but an option. The BE's need the chefs to make their supplements worth something, however, the chefs do not necessarily need the BE's to make their food worth something. Show me a chef who can't sell crates of non-BE food, and I'll show you someone who is not even trying to collect quality resources.


Second, (and I have stated this in the Chef boards) those BE's who think BE enhanced food is just as easy to craft as non-BE food, you are fooling yourself. How many of you BE's are going to make a full 1000 factory run of supplements and sell all 40 crates to 1 chef? Not many ... why? ... because the supplements require organic resources which are hard to come by, and I understand this. But understand what it does to us chefs ... If we cannot get a full factory run of BE supplements from someone, we will be forced to create a schematic and thus make a factory run for EVERY crate of supplements that did not come off the same factory run. (Did you follow that? ) Oh, then there's the fact that chefs are the ones who actually make the additives. Did you think it was BE's? Well, you're wrong. Chefs make the additives, BE's make the supplements for the additives. We take your supplements, add some water and make our additives. This is another step in the process of creating BE enhanced food ... one more factory run to add to the process, another 48 hours for a full factory run (assuming we came across a full run of supplements).


So let's take the #1 food currently: Vassarian Brandy. It requires 2 identical alcohol from a factory crate. That's one factory run, right there. But wait, because they have to be identical, this drops our final Vassarian output to 500 instead of 1000.This is actually nice for BE's because a 500 factory run of supplements would be ok for us in this instance. Then we have the actual brandy run. Throw in the additive run, and you have 3 factory runs for 20 crates of BE enhanced food at the time cost of 96 hours of factory run-time plus the extra time and money spent to collect the water for the additives. Non-BE enhanced, would be 2 factory runs for 20 crates at a time cost of 72 hours of factory run-time. So you can see it is more difficult and more time consuming to craft BE food.


Finally, I would just like to say that (and this is pure speculation) the reason that the BE enhanced foods sell for so much is more than likely due to the BE supplements costing so much. If you charge 40k per crate of supplements, that's an automatic 40k added to whatever food is made using them. And of course, chefs are going to add to this price because, if it is not worth our while to go through the extra trouble of creating BE food, why make it. If the price of production is lowered, the manufacturer's suggested retail price will be lowered as well if profits remain the same (basic economics).


I fear for your profits as BE's ... if you (and this only pertains to the stubborn ones) insist on charging insanely high prices on supplements or insist that you deserve 50% of the difference in price, then one of two things will happen:


1) Chefs will give up on trying to contract with BE's and will make their food without additives, which we will still make a killing on.

2) Chefs will give up on trying to contract with BE's and pick up BE in order to make the supplements themselves. (For a master Chef to makeall yoursupplements, it is far fewer skill points than a master BE has to use to make all our foods).


So tell me, which out of these two scenarios do you see current BE's winning? Which do you see chefs losing? Neither, and again, neither. So if you're smart you'll play nice and not act like we are dependent on you. I for one see the BE profession as very interesting. I'm willing to bet that if I become a BE in addition to chef, I would very much enjoy it, but none of the current BE's would enjoy any of my credits.


If we all open our minds a little and try to understand where the other side is coming from, I'm sure we can reach a happy and fair agreement.





Col. Mutant Squirrel
Don't mess with me or I'll BITE YOUR NUTS OFF!!!


babeltoad
Fri Feb 20, 2004 5:26 am
#13

What would the BE supplements be like at 0404(if thats what we need ?) im interested as ive seen threads talking about 200-250k sechematics from aBE !! But I really would not like to pay that and then go on to harvest meat / flora etc, so I was thinking of taking BE 0404?


Would this bework ?


Ta


Eerain - Farstar

Tope - Infinity

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