Bio Engineer Archive

Thread: How to make brandy for BEs

BristaAB
Thu Mar 04, 2004 10:03 pm
#1

ArthurDentonBria wrote this in a recent thread on tissue schematics:


I think I'll just do what they do, when I need food I'll find some noob MC who doesn't have a clue what he's doing and just buy schematics from him. Then I'll toss him a nickel, kick him in the butt,and tell him he should be glad to get that. If you go the large glass/light additive route, anyone with dom arts 4 (that's me) can make that. All that leaves is the alcohol/soypro or whatever and the food/drink schematic itself. And according to chefs schematics are worthless anyway right? since it only takes a couple of minutes to make.


This is actually really interesting so I thought I'd follow it up a little


You will require


Skills:

- enough BE to make good BSNs (0304, Master is better)

- Artisan 0400, Novice Chef(35 skill points total)


Step 1: Do a factory run of up to 500 BSNs

Step 2: Do a factory run of Medium additives using your BSNs + water (resource quality doesn't matter)

Step 3: Do a factory run of Large Glasses (100 gemstone each, resource quality doesn't matter)

Step 4: Do a factory run of Alcohol (10 cereal each, resource quality doesn't matter)

Step 5: Put a crate of additives, a crate of glasses, a crate of alcohol, good quality fruits and berries in a pack and hand them to a friendly master chef and ask him to do you a schematic.

Step 6: Put what's left of 500 additives, 500 glasses, 1000 alcohol, 10k fruits and 10k berries in a food factory and Activate

Step 7: Stock vendor, smoke cigar


Now I'm not advocating this or promoting this - the result I would like to see is better relations between the chef community and the BE one.


But it is food for thought, it's not actually all that hard to do



[Black] Style is everything - so is winning [Black]
Black Guildhalll: Dantooine Agro Outpost 2052 -6412, Infinity
Merchant Tent: Corellia 308 -6012, Infinity
Gracchus
Thu Mar 04, 2004 10:22 pm
#2

' step 7 stock vendor, smoke cigar' ....omg i love it
NancyJ
Fri Mar 05, 2004 12:57 am
#3

how come gracchus has a one star bandit?




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



NancyJ
Fri Mar 05, 2004 5:50 am
#4

I think the 1-stars were for his dictatorship attitude to BE chef additives




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



meroc
Fri Mar 05, 2004 6:34 am
#5

Actually, it was probably because he got so frustrated and "snapped" )


He started out really well here http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=60058&page=1


But then he sort of lost itafter here http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=60517&highlight=thank+you+all+for+your+input#M60517


Shame really, as he seems to be one of the fair Chefs that charge 150k for VB.


I'm gonna give him a "5 star" for effort, BE's are a pretty frustrating bunch sometimes)





NancyJ wrote:
I think the 1-stars were for his dictatorship attitude to BE chef additives








Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
ArthurDentOnBria
Fri Mar 05, 2004 9:51 am
#6




Thanks Brista. I was only half serious about this of course, I too would certainly rather go the cooperation/parnership/can't-we-all-just-get-along route, but all the chefs coming in here and whining about prices (without first taking a hard look at their own) and telling us how cheaply our schematics should be sold/given away has sent my frustration level through the roof.


Duh, we don't know about mass production as one chef put it. How freakin hard is it to transer things from your heavy flora harvester to your factory anyway? They act like this is rocket science.


HOW TO MAKE7 MILLION CREDITS IN ONE WEEK WITH ALMOST NO EFFORT OR COSTS


Do you do this by making additives and tissues? hell no. Those are worthless by comparison. At the "chef-suggested" price of 40k/crate you'd have to make close close to 200 crates to make that kind of money. The way to do it is to make food and use your own tissues and factories.


If youdon't have all the skillsBrista mentions, you can just do it in steps.For one shift just put heavies on water, wheat, berries, fruit, and gemstone. That'll cost you what? maybe 100k in maintenence and fuel? Have a friendly tailor or anyone with master artisan (droid engineers or whatnot) make schematics for light additives and large glasses. Then have a novice chef make you a alcohol schematic. Then have a master chef who has no regard for his profession make you the brandy schematic.


You now have a lifetime supply of brandy, or, if you choose to sell it, you could probably get 200k/crate easy (particularly if you use hyper yeast)and still undercut the chefs in a big way (even though your brandy won't be quite as good), and yournet profit would be 200k x 40 - 100k - tip money (or as some chefs would say... what tip money?)= well over 7 million credits. Oh, and you should still have enough materials left from that one shift of harvesting to make at least 7 more runs of the stuff if you choose to (assuming 100k of harvesting).

Message Edited by ArthurDentOnBria on 03-05-2004 09:31 AM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Fellstaff
Fri Mar 05, 2004 10:26 am
#7






ArthurDentOnBria wrote:



Thanks Brista. I was only half serious about this of course, I too would certainly rather go the cooperation/parnership/can't-we-all-just-get-along route, but all the chefs coming in here and whining about prices (without first taking a hard look at their own) and telling us how cheaply our schematics should be sold/given away has sent my frustration level through the roof.


Duh, we don't know about mass production as one chef put it. How freakin hard is it to transer things from your heavy flora harvester to your factory anyway? They act like this is rocket science.


HOW TO MAKE7 MILLION CREDITS IN ONE WEEK WITH ALMOST NO EFFORT OR COSTS


Do you do this by making additives and tissues? hell no. Those are worthless by comparison. At the "chef-suggested" price of 40k/crate you'd have to make close close to 300 crates to make that kind of money. The way to do it is to make food and use your own tissues and factories.


If youdon't have all the skillsBrista mentions, you can just do it in steps.For one shift just put heavies on water, wheat, berries, fruit, and gemstone. That'll cost you what? maybe 100k in maintenence and fuel? Have a friendly tailor or anyone with master artisan (droid engineers or whatnot) make schematics for light additives and large glasses. Then have a novice chef make you a alcohol schematic. Then have a master chef who has no regard for his profession make you the brandy schematic.


You now have a lifetime supply of brandy, or, if you choose to sell it, you could probably get 200k/crate easy (particularly if you use hyper yeast)and still undercut the chefs in a big way (even though your brandy won't be quite as good), and yournet profit would be 200k x 40 - 100k - tip money (or as some chefs would say... what tip money?)= well over 7 million credits. Oh, and you should still have enough materials left from that one shift of harvesting to make at least 7 more runs of the stuff if you choose to (assuming 100k of harvesting).


Message Edited by ArthurDentOnBria on 03-05-2004 08:53 AM




The profit issue really depends on your 'dedication'. In a weekend I can get enough meat for 6 factory runs (2 factories, 2 days (About) per run. I sell a crate forr 20k.. 800k per 1000. My costs are under 50k/crate because I harvest my own. 750k/1000 x 6 runs= 4.5mil. But I'm gonna hit a wall unless I can get 3-4 chefs buying from me consistently, a single chef can't use 3000+ additives a week unless they make additives only to stockpile (instead of inline while alcohol and casks are being made.



---
Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
EetaBeeta
Fri Mar 05, 2004 1:57 pm
#8

because some people have different views and opinions than him and naturaly he then deservea 1 start dont he ?


/shrug


I really hope BE and Chefs will come to some understanding on the pricing on additives.... Some BE's clearly have to realize that there is more job to Chef than they think (Making the tissues IS alot easier....) And some Chef's clearly dont realize the cost of making the tissues with the meat prices that exist.....


If we could come to an agreement between 20k and 75k a crate i would be a happy BE.... I would love to supply Chef's with this, but atm i can't make a business of it on Farstar.... Im doing a auction there on 40 crates of str 87 BSN and only got 1 bid on the minimum bid of 1 mill....and a reply that 1mill was to high as minimum bid for BSN.....well a few hours left on auction so we will se.





Eeta Beeta
Master Doctor & Master Bio Engineer
Aartan Ridge - Farstar server
Ordlander
Fri Mar 05, 2004 3:17 pm
#9

this is so funny. this talk on pricing and how to. this would hold true to anybody wanting something. Get the stuff, give it to that profession master and geee. you could have a life time suppply of T21's brandy, anything. Only thing to stop it is the greed and guess what, there is alot of that. I laugh so hard when I seen the price of a crate of BSA. For the forces sake.... the meat is priced at 100/part to make it at the prices they asking and 3c for stuff that is from harvs. I flat out think ther is to much money in game then for people to be paying that price then people buying the stuff and so on down the line. But I can't put stuff on my vendor at the price I think is right and that is 10c/meat with 3c/ mined stuff. You know why??? There has been 5 people so far that buy it and place right on ther vendor at the market up price. Result.. private sales to guild cheefs and tailors. They in turn put on private vendor fare prices for us. Why? cause we so sick of the jacked up priceses and we all have a mill credets with nothing to do with other then pay for jacket up prices for the jedi stones. On public vendors we sell the high priced stuff and the profits support them in guild that wants them stones.


I think this game has moved from pet wars to greed wars.


<gets of soap box still laughing about prices>


Spazzers
Fri Mar 05, 2004 3:25 pm
#10

LOL! Ordlander that's a crack up.


Actually I have seen people buy items off the bazaar and place them on their vendors for more money. The funniest part is that people buy those items


Who's the fool, the fool or the person following them?





Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Astronaut_jones
Fri Mar 05, 2004 3:52 pm
#11

If people want to buy my stuff and then turn around and re-sell it, what business is it of mine? I sold it for the price I wanted and they got their stuff. It's their's to do with as they please after that.
SirVimes
Fri Mar 05, 2004 4:08 pm
#12






EetaBeeta wrote:

because some people have different views and opinions than him and naturaly he then deservea 1 start dont he ?


/shrug


I really hope BE and Chefs will come to some understanding on the pricing on additives.... Some BE's clearly have to realize that there is more job to Chef than they think (Making the tissues IS alot easier....) And some Chef's clearly dont realize the cost of making the tissues with the meat prices that exist.....







Yup, and we will get there eventually. Things are too new right now, so there is a lot of tugging and pulling. From what I hear it was the same thing with armorsmith and tailors in the beginning.


Now...why am I having a one star bandit in this forum?


Spazzers
Fri Mar 05, 2004 4:13 pm
#13

LOL there has always been a one star bandit on this forum. Everyone has been hit by the bandit at one time or another.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
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