Bio Engineer Archive
Thread: Followup: Request from a Ranger
800-999 = Above Average
700-800 = Average Market Price
600-700 = BelowAverage
<600 = Useful but within relatively small applications
Message Edited by WildBil2Me on 04-14-2004 10:44 AM
Message Edited by WildBil2Me on 04-14-2004 10:45 AM
1. Creature Food (any kind of meat, eggs or milk) Anything that can be harvested in large amounts
2. Bone
3. Hide
4. Insect Meat
5. Wild Meat
6. Carnivore Meat
7. Herbivore Meat
8. Milk
9. Reptillian Meat
10. Scaley Hide
11. Eggs
As for chef tissues they mostly take generic resource so I dont know where the idea comes from that we need a lot of domesticated meat - perhaps I've missed something....
I just logged out of game so I dont have my complete recipie list with me - I'll try to post when I get back in game.
Domestic meat is useless for the most part. Don't bother harvesting it specifically. As far as the index goes, for bone and hide when we're talking about a single attribute (OQ) I think your scale is reasonable, but for meat where you have to average 3 attributes, it's very unrealistic. I'd say the scale should be more like:
800-999 = insanely good
700-800 = very good
600-700 = average
500-600 = marginal
<500 = only useful for things like active bio sensors
Oh, and as far as a ranger's selling guide is concerned, it's pretty simple actually:
#1 - avian meat - a bazillion cpu
#2 - wooly hide -half a bazillion cpu
#3 - everything else - complete waste of time
WildBil2Me wrote:
999-900 = above market average
899-800 = market average
>799 = slightly below market average
>500 = probably a waste of harvesting time...
Message Edited by ArthurDentOnBria on 04-14-2004 10:31 AM
ArthurDentOnBria wrote:
Domestic meat is useless for the most part. Don't bother harvesting it specifically. As far as the index goes, that's just very unrealistic. When you are talking about the average value from 3 attributes, I'd say the scale should be more like:
800-999 = insanely good
700-800 = very good
600-700 = average
500-600 = marginal
<500 = only useful for things like active bio sensors
WildBil2Me wrote:
999-900 = above market average
899-800 = market average
>799 = slightly below market average
>500 = probably a waste of harvesting time...
NancyJ wrote:
The only recipies that calls for domesticated meat (unless I missed some that I never use) are the Mass reducing food additives - which I have not found to be particularly popular - mostly people want flavour enhancement in my experience.
I just logged out of game so I dont have my complete recipie list with me - I'll try to post when I get back in game.
Depends on the BE. Domestic meat is used for Advanced petstim components.I use a lot of domestic meat myself, but I am a Doc/BE. Most BEs get their componts from doctors, though, because of the huge difference all those medical experimentation points make on the end product.
**edit** doh. feel like a idgit. was thinkin about herbivore meat ![]()
Message Edited by Anubi on 04-14-2004 12:38 PM
Anubi wrote:
Depends on the BE. Domestic meat is used for Advanced petstim components.
ArthurDentOnBria wrote:
Domestic meat is useless for the most part. Don't bother harvesting it specifically. As far as the index goes, for bone and hide when we're talking about a single attribute (OQ) I think your scale is reasonable, but for meat where you have to average 3 attributes, it's very unrealistic. I'd say the scale should be more like:
800-999 = insanely good
700-800 = very good
600-700 = average
500-600 = marginal
<500 = only useful for things like active bio sensors
Oh, and as far as a ranger's selling guide is concerned, it's pretty simple actually:
#1 - avian meat - a bazillion cpu
#2 - wooly hide -half a bazillion cpu
#3 - everything else - complete waste of time
WildBil2Me wrote:
999-900 = above market average
899-800 = market average
>799 = slightly below market average
>500 = probably a waste of harvesting time...
Message Edited by ArthurDentOnBria on 04-14-2004 10:31 AM
WildBil2Me wrote:
As a follow up... if you were to list the top 10 resources you need (most important being at 1)... how would you list them?
Seems right now that Nancy's list above is the closest to what I should be expecting for demand.
-WB
You'd need to qualify what "most important" means. There are two ways to look at it, what resources do we use the most of, and what resources are we willing to pay the most for. I'm assuming, since you are a ranger, all you care about is the latter, lol.
Here's what I would say about that:
1. fish
2. Dath insect meat
3. reptile meat
4. avian bone
5. other insect meat
6. wild meat
7. herbivore meat
8. other bone
9. scaly hide
10. egg
Arthur you know its all about the Bling.
But seriously, most rangers (and I know we're not alone) struggle for a market purely because of the sheer amount of scouts in business and the need for a more benneficiary harvest bonus... rant aside.
I'm really looking for what's most useful to least, credits are the main goal, but honestly I doubt most rangers are selling high quality Scaley to BEs just because Armorsmiths will kill for it under the right circumstances.
P.S. I realize I'm not a BE so if I'm cluttering your boards let me know and I'll go away. ![]()
-WB