Bio Engineer Archive
Thread: Request from a Ranger
Generally BE's are after:
Meat OQ 33%/PE 33%/FL 33% (Tissues and supplements)
Dathomir Insect Meat (Pet stim C's)
Fish (Pet Stim D's)
Domestic Meat - because there ain't much around for some reason (tissues and supplements)
Bone OQ 100% (some of)
Avian Bone OQ 100% (again, some of)
Scaley Hide OQ 100% (yet again, some of - used in Myoflex only)
Message Edited by GFoyle on 03-21-2004 10:05 PM
just in addition to the above poster:
eggs 33% OQ/ 33% PE / 33% FL - so the eggs you got are very good.
If you have any more questions (or looking for a buyer
)send me a gmail or talk to me in game
I would add on the Fish (for the stim Ds) and the Dath insect meat (stim Cs) OQ [66%) and PE [33%] are the stats you want to look for.
For more info you can check out:
http://www.swgbe.mmospy.com
wild and domestic meat is used for a supplement, also reptillian meat (though not for much)
and mullosk, for mimetic circuitry (the enhanced cover tissue)
avian bone for the advanced masked scent/camo tissue
fl/oq/pe 33%.... so the only stat for bone is oq- hope this helps
nothing else is coming to mind or it's already been said
Message Edited by Kevie on 03-22-2004 01:54 PM
A very good question! As a Master BE in one galaxy, and a Ranger in another, I think that I can shed some light on the subject!
As several others have mentioned, most of our products require 33% OQ, 33%PE, and 33% FL. It's hard to get all 3 of those stats high. I like to have a combined number (OQ+PE+FL) of at least 2100. 2400 is better, and 2700 is outstanding!
One of our biggest resource requirements is "Creature Food". We can use any kind of meat for this; milk and other things will work, too. If you are a hunter, Carnivore or Herbivore meat are the easiest to get in large quantities. If you are not a hunter, Milk is probably the easiest.
Quantity is very important! A few things use 10 of an item, but most require20 to25. We really need to make items in factory runs. One crate is about the smallest quantity that I would even consider, so a stack of at least 1K is essential. You may be able to sell smaller amounts of a current resource, if the BE already has a stack they are working on. To make a factory run of the additive for Vasarian Brandy, which I think is high on everyone's list at the moment, you need a stack of 20K of Creature Food, plus some for experimentation. If you want to make your customers very happy, always throw in about 1% more than they need to allow for experimenting a schematic.
Excellent info...
Just a follow up question, what size stacks are you generally looking for? and what about fish/mollusk? are these helpful at all?
-WB