Bio Engineer Archive
Thread: BEs how to make your vendors more viewer friendly
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StandUpWookie
Fri Jul 02, 2004 10:49 am
#1
Ok here are a few tips from a CH that has been visiting every BE vendor that I can find.
!) Advertise yourself. Try to put your vendor on the crtl-m map. Also put what exactly is there. I am more likely to stop by a specificly detailed vendor rather than Skippys Pet Shop. A vendor that says High Level BE'd Pets will attract my attention.
2) Know how to organize your pets in the vendor. Some of you have a LOT of pets...thats good and bad. Most of us CH dont really care about the pricing aspect (which can be negotiated sometimes) but I hate having to sift through non descriptive vendor listings hoping to find what I am looking for. I want tanks for PvE, thats pretty much it. I will do the real damage, so I look for pets with AR. If it doesnt have any AR I probably wont buy it. Good resists are very nice to have, but AR is king. Also, BAD resists are something to avoid in the PVE dept (for me anyway). High HAMs are nice, but EVEN hams are better. Having high health and action and a low mind does me no good (well, I can always heal the mind with /trick, but you get the point).
3) Put in a Travel Pack priced at 9999999999 with additional information on how to contact you (also list the item as Please Read in the vendor list). Is this character an alt, main, are you out grinding your Jedi, what about your guild or PA vendors...etc. Sometimes just sending an email to the person marked as "item creator" will not get a response in time.
4) Stims will always have a market. I have medic skills too, but I am always on the lookout for good pet stims. Crate them or sell them individually and if I find a seller that sells good quality stims at fair prices chances are that person has a customer for life.
5) If you can put different vendors in your house. Make one the standard "non-CH pets under level10" vendor and have a CH PVP vendor (the kind with strong poison/disease) and maybe a PVE vendor.
6) Most of us non-BEs have NO clue what or how your class operates so be prepared to be asked lots of questions.
7) The lack of pet perma-death and the ability to have lots of pets (stored in my data pads or on other vendors/guildies) means there IS a good market for pets....but it will take time as each CH is different with his/her requirements. I would gladly spend a large amount of credits on just one BE who could fulfill my pet requirements...I just have not found one yet.
8) Most MCH have only a couple of "real" pets they use (they are all BEd) and the rest are "for show" (the rares or extinct or "jus the cats ma'am) but those real pets are worth their weight in gold.
9) Try to get pets close to lev70. A level 46 AR pet is good but not great. That whole MCH thing about having three pets out at one time is a joke (unless of course they are three heavily sliced pets or whatever it is you do to them) One awesome pet is better than three good pets in PVE.
10) Be creative. Lots of CH are role-players or creative types. I am amused by some of the things vendors say when you walk in the house etc...makes your place more memorable and as we CH travel EXTENSIVELY we are bound to hit every shop in the galaxy.
madeline
naritus CH
Kevm
Fri Jul 02, 2004 1:15 pm
#2
I actually do a few of the things you suggest. My vendor is on the map and located in our city mall (good place to look). I only have one vendor in the Mall but it has everything on it (pets, stims, vatality kits, tissues, additives). I don't have the vendor talk when you walk in, but that's a rule of our Mall (we don't want every vendor spamming a customer when they walk in).
I too hate it when BE's keep the default label for their clones when then create them. Its a total waste of time to look through 50 pets without any kind of discription in their name. When I create my pets I have a standard format I use that looks like this:
(CL #) (Skin) (Health/Action/Mind in K unless under 1K) (L Armor?) (Kinetic %) (Energy %) (damage) (Special 1/Special 2) (Ranged?)
So an example would be:
35 Gurreck-10/9.5/8.7-L Armor-58% Kin/49%Energ-Dizzy/Cripple
Makes it REALLY easy to sort by CL and you can tell the major points of the pet fromthe main vendor screen.
Seiryuu
Fri Jul 02, 2004 1:38 pm
#3
These are good suggestions and I use some of them.
To touch on point (6), education of how BEs operate:
High HAMs are nice, but EVEN hams are better. Having high health and action and a low mind does me no good (well, I can always heal the mind with /trick, but you get the point)
Even HAMs mean the pet has a higher CL. We can shave several important levels off by staggering the HAM.
In PvE, these are hit 50%, 33% and 17% of the time respectively. If the HAMs match this ratio and are sufficiently large enough to get an even distribution, your pet has equal chances of dying to any given pool.
If you normalize these, then on a pet with even HAM you are wasting 50% of its stats in places that will never be used. That easily translates to 5-10 levels before other adjustments, which leads to...
Try to get pets close to lev70. A level 46 AR pet is good but not great. That whole MCH thing about having three pets out at one time is a joke (unless of course they are three heavily sliced pets or whatever it is you do to them) One awesome pet is better than three good pets in PVE.
One thing Creature Handlers need to educate themselves on is that in the BE world, CL is much less meaningful other than what combinations you are allowed.
I can make a CL 35 and a CL 60 with very little difference between them. The damage will be lower, and the HAMs will lose a few thousand points, but nothing significant enough to say the 35 is junk compared to the 60. What you will get is the flexibility to pair it with another pet of equal standing that together outperform the one pet.
I do agree three pets causes too much dilution of power for most uses, but two BE pets can very easily surpass a single BE one.
To touch on point (6), education of how BEs operate:
High HAMs are nice, but EVEN hams are better. Having high health and action and a low mind does me no good (well, I can always heal the mind with /trick, but you get the point)
Even HAMs mean the pet has a higher CL. We can shave several important levels off by staggering the HAM.
In PvE, these are hit 50%, 33% and 17% of the time respectively. If the HAMs match this ratio and are sufficiently large enough to get an even distribution, your pet has equal chances of dying to any given pool.
If you normalize these, then on a pet with even HAM you are wasting 50% of its stats in places that will never be used. That easily translates to 5-10 levels before other adjustments, which leads to...
Try to get pets close to lev70. A level 46 AR pet is good but not great. That whole MCH thing about having three pets out at one time is a joke (unless of course they are three heavily sliced pets or whatever it is you do to them) One awesome pet is better than three good pets in PVE.
One thing Creature Handlers need to educate themselves on is that in the BE world, CL is much less meaningful other than what combinations you are allowed.
I can make a CL 35 and a CL 60 with very little difference between them. The damage will be lower, and the HAMs will lose a few thousand points, but nothing significant enough to say the 35 is junk compared to the 60. What you will get is the flexibility to pair it with another pet of equal standing that together outperform the one pet.
I do agree three pets causes too much dilution of power for most uses, but two BE pets can very easily surpass a single BE one.
Cephalo
Fri Jul 02, 2004 2:07 pm
#4
Yeah, I get alot of questions like "What's the CL?" or "I want a higher CL". For BE pets, CL is only a certification of what can be used by the CH. Sometimes people have a really hard time with that concept. I can make a lousy CL50 with no armor if you really, really want one.
Also, regarding advertising, BE's are extremely pressed for skill points. I'm working up to advertising III and some of my more basic functions are greatly hampered by the loss of those supporting skills. I think alot of BE's aren't ready to make that sacrifice.
Also, regarding advertising, BE's are extremely pressed for skill points. I'm working up to advertising III and some of my more basic functions are greatly hampered by the loss of those supporting skills. I think alot of BE's aren't ready to make that sacrifice.
Kevm
Fri Jul 02, 2004 2:12 pm
#5
I agree with everything you said, but I wanted to add one more thing. Staggered HAMs are not as much of a big deal especially if you use Petstims, which also heal the pets Mind injuries.
Seiryuu wrote:
High HAMs are nice, but EVEN hams are better. Having high health and action and a low mind does me no good (well, I can always heal the mind with /trick, but you get the point)
Even HAMs mean the pet has a higher CL. We can shave several important levels off by staggering the HAM.
In PvE, these are hit 50%, 33% and 17% of the time respectively. If the HAMs match this ratio and are sufficiently large enough to get an even distribution, your pet has equal chances of dying to any given pool.
If you normalize these, then on a pet with even HAM you are wasting 50% of its stats in places that will never be used. That easily translates to 5-10 levels before other adjustments, which leads to...
P__Day
Fri Jul 02, 2004 8:27 pm
#6
I have a combat char on one server, a BE char on the other and from the combat char i have learned that 4 specials are better than 2. ON my BE vendor i have some merek twins, they are CL 32 and 38 both have armor and about 50% kinetic resists and 10k 7.5k 5k hams. What makes these pets good together is the specials One of them has Intimidate/Stun the other Blind/Strong Poisonso basically after 4 specials you have an oppenent thats poisoned, blinded, intimidated and Stunned this making him :Hams dropping fast(poison)Lower damage and DEf(Intimidate) even lower DEF (stun) and Having big problems hitting you (blind) now all these stack exceptpoison which im not sure aboutso your oppenent will beIntimidate/stunned/Blinded hte entire fight. In fear of offending CH's in general il put These two in the hands of a good CH against any level 70 you have and you will lose, i can guarantee that since intimidate, blind,stun and poison works nicely on you to.
droid327
Sat Jul 03, 2004 1:25 am
#7
Kevm wrote:
I agree with everything you said, but I wanted to add one more thing. Staggered HAMs are not as much of a big deal especially if you use Petstims, which also heal the pets Mind injuries.
Also (might be an exploit but its been in for a while) you can /tellpet follow;/tellpet trick2;/tellpet trick2;/tellpet attack) in the middle of combat for an instant mind boost without your pet shaking the aggro or even slowing down, so I only really worry about my pets having enough mind to avoid getting one-hit =)
NancyJ
Sat Jul 03, 2004 2:59 am
#8
FWIW apart from the lowered CL having a staggered HAM has another reason too - in the current combat situation most hits are on health about 50%, approx 30% on action and 20% on mind (cant remember the exact figures) so having a mind balanced with health is a waste of points really.
Ojin
Sun Jul 04, 2004 6:48 pm
#10
yeah, nancy's point is a great one, and holds true every time I use my pet. not only that, but have you ever heard of pet buff foods? you can get some that buff the mind, action, all 3, whatever. I'm a chef, so I know they work well, I use em sometimes on harder mobs. just a thought...
good suggestions, though. I hate having to sift through things, too, so a well-planned vendor is nice.
Dzed
Sun Jul 04, 2004 9:08 pm
#11
This is an interesting post in accordance with my current vendor thoughts. I'm currently part of a fairly successful mall (to this point). This feels like the only way to go about it, as I can't afford skill points for anything beyond novice merchant. I've recently grown very frustrated with our mall. 50% of vendors haven't changed in the past week, a handful are empty. Almost everyone vocalizes, and there are multiple vendors marketing the same product, in the same mall. I share the BE market with another vendor, but I'm specifically additives and he's specifically pet related. But as I get more capital and have the desire to dabble with pets, the written rules state I can't bring my product to this mall... even though those rules have obviously been broken, knowingly to the manager, I might add.
I'd like to slam down a medium house somewhere, marketing Additives, Pets and Pet Stims and Vitality pets, all on separate vendors, in an environment I can control. Problems revolve around not having the skill points to go around, or the cash to make an alt. Thus, I can't get on the galactic map, and can't have more than 2 vendors. This is depressing, I've emailed my mall's manager in hopes he'll help turn our mall around, and take out the trash.
I'd like to slam down a medium house somewhere, marketing Additives, Pets and Pet Stims and Vitality pets, all on separate vendors, in an environment I can control. Problems revolve around not having the skill points to go around, or the cash to make an alt. Thus, I can't get on the galactic map, and can't have more than 2 vendors. This is depressing, I've emailed my mall's manager in hopes he'll help turn our mall around, and take out the trash.
AtPlay
Tue Jul 06, 2004 12:05 am
#12
StandUpWookie wrote:9) Try to get pets close to lev70. A level 46 AR pet is good but not great. That whole MCH thing about having three pets out at one time is a joke (unless of course they are three heavily sliced pets or whatever it is you do to them) One awesome pet is better than three good pets in PVE.
I would like to respectively disagree with this. My PvE setup has triplets (cl21/24/25), they all have light armor, 60%kinetic resistance, and have a combined HAM of 27845/20898/17383. Each pet has a different set of specials, one has strong poison/intimidate, one has strong poison/stun, and the last has strong poison/blind. So, I can stick blind/intimidate/stun while having 3 strong poisons (about 330/tick). They also have basically the same PvE resistance of a cl70pet (ie. light armor/60%kinetic). And when one pet gets either knockdown or postured down, the mob doesnt run after me, but switches to one of the two other pets there.
SpazRaven
Tue Jul 06, 2004 4:53 am
#13
Need a suggestion wether to have a vendor in my home or put up a tent?
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