Bio Engineer Archive
Thread: Ideas for giving prefix names to clones
I've been meaning to post this for a while now, people on Ahazi who buy clones from me know that I actually use prefixes for clones which help to describe what they are. It's just a bit of fun but it also helps customers to instantly know what traits the clone is before examining it. So it's functional and for me personally it's fun too ![]()
There isn't really any rules as such to naming, sure you wouldn't use something unappropiate but if a name doesn't have that right sound to it then i'll sometimes ignore a feature. First of all there is what I specialist clones, these are ones aimed for specific purposes.
- Focused on kinetics mainly - HARDENED
- Focused on kinetics and armor - STONESKIN or ROCKSKIN
- Focused on being generally hard to hurt, typically a high CL - DEMONIC
- Focused on potentDOT specials, typically ahigh CL- VIRULENT
Then there's my typical special attack prefixes:
- Stunning Strike - FIERCE
- Knockdown - BRUTAL
- Crippling strike - VICIOUS
- Any poison attack - TOXIC
- Any disease attack - DISEASED
- Blinding strike - DAZZLING
- Intimidation - HOWLING
- Dizzy strike - SKILLED or SKILLFUL
Now sometimes you get get potent combinations or prefixes that don't work together. For example naming something a Vicous Fierce Gurrcat or a Brutal Vicous Gnort simply doesn't work. So there are some combinations that lead to special titles that I use:
- stun + knockdown - FEARSOME
- stun + posture down - STOMPER (surfix)
- stun + dizzy - WARRIOR (surfix)
- knockdown + posture down - PSYCHOTIC
- knockdown + dizzy - ENRAGED
- Intimidation + blinding - WRAITH (surfix)
Now i have been using Dazzling Howling a few times but it never totally sat right with me, so the surfix wraith I just thought up this minute since a wriath is basically a ghost that is focussed around fear. Thus it's intimidation and being a ghost it's hard to hit as well. This system means you have some nice combinations, for example as Fierce Toxic Angler. Sounds good and someone knows it has stun and a poison attack. You can even tag the specialist titles so you can have a Fearsome Skilled Stoneskin Woolamander. However while that title is very destriptive and works it's lacking a certain amount of flare. So you might simply say it's a Skilled or Fearsome Stoneskin Woolamander. The special surfixes tag on nicely with the specialist titles, aDemonic Kimogila Wraith sounds like one bad ass pet for example.
I haven't though ahead to when they fix the AoE specials however I thinking along the lines of:
- Open wounds - FESTERING
- Force strike - FORCE-WIELDING
- Plague strike - MUTANT
- Combo strike - FRENZIED
- Poison Spray - DEADLY
So does anyone else so this kinda thing or have any ideas to share?
I usually do something along these lines.
CL56 Armored Disease Spitting NarglatchBio Inc <<TTG>>
i usually only put in armor, ranged ,poision and disease in the title just sounds cool to buy a disease spitting animal.
That's a pretty good idea, I never thought of that. I've been giving my pets names just because its easier if someone asks me about a showroom creature with a name rather than 'gurreck' since there are multiple. I name the ones on vendors too just for the sake of giving the pet some personality. LOL
But I think I will start doing it your way.
I just try and put as much information in the name as possible, I've had a number of mails giving me positive feedback so I stick with it.
Example, a Gurreck made from BMBQ DNA might list like this:
- [CL62] Gurreck [AR1,60K,50En,80H/El/A,RANGED,S.DISEASE,STUN]
Putting the CL at the beginning helps customers order the vendor listing by CL to easily pick out a creation that they can control.
The naming conventions above are good though in an RP sense, but I gave up on names like that based on customer feedback.
(PS. I'm not in game at the moment so I may have got the resists wrong before anyone corrects me
)
Tal-N wrote:
I haven't though ahead to when they fix the AoE specials however I thinking along the lines of:
Whoah, wait, what?
Is AoE specials not sticking to our pets a bug that they're going to fix? Do we have a confirmation on this?