Bio Engineer Archive

Thread: I want to cry now *sniffles*

Ocura
Thu Feb 12, 2004 4:38 pm
#1

I spent all night on Endor sampling BMBQ and other nice things. I had a few nice adrenaline kicks but I went home with my bags full of high and very highquality DNA to play with.

This was my first sampling night as a Master Bio Engineer and i was pretty excited about the results.


My chin dropped on the floor when i managed to combine this template ( rough stats, as I didnt take a screenie )

Hardiness 500ish

Fortitude 581

Endurance 500ish

Dex 520ish

Dependability 900ish

Fierceness 600ish

Power 552

Cant recall the rest but everything was 480+


60 Kinetic

50+ Energy

25 to 35 on the rest NO vulnerables

Strong Poison

Strong Disease

Ranged Attack


and guess what:


Critical Failure on Creature Combine


So much about my first Master BE pet *sighs deeply* Back to Endor tomorrow to make this again - and I swear I WILL make it



---^--- Naburi Nas'Naburi - Kettemoor ---^---
one of those bad things that happen to good people
----^----------------------------^----------------------------^----

DrakoZenro
Thu Feb 12, 2004 5:21 pm
#2

I hope you healed your BF when you got back from endor =\ , i feel bad for ya



Zen'ro Drako (Crew)
ihatethismembership
Thu Feb 12, 2004 5:51 pm
#3

it is the grim reality of crafting creatures.


i always have 0 BF, no wounds, a 14.1 tool, 41.1 station, in a city with research bonus and had4 combines on high level templates (MR,BMBq,BMB) result in failure (yes, consecutive).


being a MBE i expect this. it keeps the nasty beasties rare and valuable making this a lucrative profession.


btw, i went on to craft three CL70's in a row.



Xechran
Thu Feb 12, 2004 10:45 pm
#4

/comfort ocura


I feel for ya, Ive been having about 1 in 4 SUCCESSES with high level creatures of late... yes in research center, no no wounds... just bad luck


Theres a new food im dying to try out, increases your next combine roll or some such, also one for experimentation, if anyone's played with this stuff leme know how it turns out.



"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety."

- Benjamin Franklin

"Those who want freedom, yet are willing to sacrifice their civil liberties, deserve neither. "

- My dad
Zaket
Thu Feb 12, 2004 11:21 pm
#5

Personally, I'm seeing a big increase in crit fails since the patch yesterday. I've crit failed on either DNA combine or final creature combine 4 times in the last ten or so attempts, plus a big increase in failures during experimentation. It's reaching the point where I don't want to press the Next button.



----------------------------------
Clerista Iewie
Master Shipwright
Smock-Flurry-
Fri Feb 13, 2004 3:32 am
#6

I too feel your pain, but its what comes with the territory. Been working for the past three days on some triplets and cant get past the first. AR1, 60 Kinetic, energy, elec resists (not 60, just not vuln), the rest don't really matter, with good dam(300s range), ranged attack, kd/dizzy. Manage to get the stats low enough on some 3rd gen creatures that if combined correctly woulda produced it. So.... Sample the first one for specials: fail, fail, AA sample, fail, AA sample.... *poof*. So I think, ok, I still got one more to try for, sample: VHQ, VHQ, VHQ, HQ, *poof*. So go to the combine crafting of the template, all works out, crit fail on the creature combine tho... few hours and a good amount of creds on travel down the drain... Don't be disheartened, these things happen, just empty out your pack, be confident in the fact that you can reproduce your results, head out and begin anew.


-Smock-

Akelan
Fri Feb 13, 2004 8:29 am
#7

I posted a thread yesterday on this idea - most of the high level crafting professions do not loose their manufactured components on a critical failure; they lose resources on an initial combine, or the resources other than completed components on a final combine.

Our templates are the analogue to their manfactured sub-assembly components, and there is ample precident for use to get them back on a critical failure.

After critting on a 3rd generation this morning while breeding in resists to fill out a resist profile on an otherwise very good creature, I am nearly ready to drop the profession myself, and I started the new character on Chilastra specificly to become a BE.

The amount of time that we take in collecting the samples and the risk we undergo in experimenting for the stats in the templates should not be lost to a "cr@psh00t" roll of the dice when doing the final pet combine. Resources, perhaps, but the template and all the work that goes into making it should not be subject to a simple random process we have absolutely no input into or control over.

LLan Farseeker
Morinstal
Fri Feb 13, 2004 9:36 am
#8

I had nearly the same thing happen to me last night. I'm not master BE though. I came home after sampling on Endor. Got all healed up. First template. Crit failure. Grr. Second template. Very nice. Would have made around a 10k ham pet from what I could tell. About 60% resists. Specials didn't carry but meh. Most people want better ham anyway. Got to make the creature. Crit failure. Noo. I had no bf, I was completely healed. Using a +14.94 crafting tool with a +43 crafting station right next to me. Grr.



Morinstal on Scylla
Council Member of WOOK (Warrior Outcasts of Kashyyyk)
Nyx on Wanderhome
Pretty in Pink gal of Groov (the Groov Armada)
Pahbi
Fri Feb 13, 2004 10:32 am
#9

If you have scout skills,a goodstrategy is to bring a chemical/crafting station droid along with you. When your inventory gets full, make a camp, call the droid and make some creatures. This doesn't cut down on the chance to critical fail, but at least if a fail does happen, you'll be right next to the nest and can take some more dna.


- Pahbi


Pahbi
Fri Feb 13, 2004 10:34 am
#10

Oh yeah I forgot, scout is a pre-requisite to BE. oops!


- Pahbi


Chaice
Fri Feb 13, 2004 1:22 pm
#11


I dropped BE because of something like that... I went around collecting dna for 2 or 3 days and making 1st and second gen critters to sample from to make the best non ch I could... I made extra 1st and gen because I expected crit fails... no BF perfect condition with buffs and food no less, best possible tools and stations... out of 7 possible non ch pets I got 1 and failed the experimentation on it.... in two diffrent fields... at that point I said time for a break from BE and I dropped all sampling and tech that I earned so far to let a friend get some APxp off of me...


I will come back to BE when the crafting is a little more stable... right now there are just too many places to fail... Initial DNA combine, experimentation (more then 1 way to fail with each experimentation), final pet combine... add in second and third generation failure rates and woohoo! fun, fun, fun till daddy takes the t-bird away!


trojan55
Fri Feb 13, 2004 3:57 pm
#12

Hang in there! If it was easy, we'd have uber pets all over the place and no demand -which equates to no way to make a living as a BE.



Glub Glub - A small fish in a big pond
"Glub Glub only pawn in game of life"
Zaket
Fri Feb 13, 2004 3:59 pm
#13






Akelan wrote:

The amount of time that we take in collecting the samples and the risk we undergo in experimenting for the stats in the templates should not be lost to a "cr@psh00t" roll of the dice when doing the final pet combine. Resources, perhaps, but the template and all the work that goes into making it should not be subject to a simple random process we have absolutely no input into or control over.






I agree, we really need to be treated like an architect and not lose our DNA samples on combine. In fact, since our having a two-stage crafting process is nothing more than an artifact of when the resources used actually meant something, creature creation should simply be the last stage of a single-step craft. Just like there is no chance of failure when you hit "create item" when making a crafting tool, there should be no chance of failure when we use a finished genetic template to make a creature.



----------------------------------
Clerista Iewie
Master Shipwright
Page 1 of 2
Previous Next