Bio Engineer Archive
Thread: Top 10 Questions for the Devs.
1. What is a LEGAL pet going to be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2. Why don't we get a crit fail break like Architects do? We have to craft twice to make a pet. twice the fail rate at least.
3. What is a LEGAL pet going to be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
5. What is a LEGAL pet going to be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
and so on...
Difficultly level on the DNA template, where is it?
Why was the BE revamp done in such an unprofessional way, ie no documentation?
Since chef food requires a BE suppliment to have a 'useful' buff, will the meat requirement be lowered so those suppliments be more available?
Why would someone rub milk and meat into their clothes? Shouldn't most of the BE tailor tissues use hides and chemicals instead of meat and milk?
Documentation PLZ.
What is a Valid Pet???????????????
Can I Get Some Info On CL's Before They Go Into Final Crafting?
Oh and Some Clear Documentation PLZ......
-ASDARTHA
MASTER Bio-Engineer (Starsider)
Fishbrains said it best.... BE: Our crafting system has less documentation than Windows
2. Could we get a CL indicator on the dna templates?
Could we somehow get a break on the storage of DNA? Perhaps each sample could count as one-tenth of an item instead of as one whole item.
Could DNA samples be labeled by the creature they were derived from rather than their quality? It's more important to me to know the type than the quality when I'm looking for specific DNA.
Could we have a method of renaming DNA samples should we choose to do so? I'd like to be able to label a sample "Mutant Rancor VHQ Physique" so I know the source, the quality, and the best slot for it.
1. What is a valid pet? What will be done with the "invalid" pets that have already been made?
2. Can we see the CL while experimenting on DNA? We see all the other numbers go up or down (depending on failures), why not the CL? I like to base what skin I want to use on the CL sometimes.
3. Can DNA samples have the name of the creature listed on them? It is a nightmare and timesink to click "examine" on 30 DNA samples to find the one Mantigrue screecher DNA that you wanted.
4. Is there any way for us to get a break on the meat usage? Good meat is very hard to get, seeing as you can't use a harvester for it. Some BEs have to rely entirely on other players to get thier meat supply.Because there areso many different types of meat needed, it is hard to keep a supply of decent quality stuff. If you don't have the absolute best, you can't get the good stats on tissues.
I have too many stacks....
I have 100's of stacks of things that could just be combined, what ever the resulting stats are is ok.
I have 50 stacks of eggs... please the entertainers deserve buffs as much as medics
BE require about 100 different items for their schematics... why?
When I take something out of a crate, why can I not put it back... ok, sell me a machine. The crafting can put things back in crates.
Withing the merchant owner window, why can I not break a stack of 50 into 6's and sell all them for the same price? Without leaving to inventory window.
When inventory is full and I want to sell 6 out of 50 with a merchant, why is this not possible?
When I am wearing a bandelaro and the inventory is full, why can I not equip my backpack?
Why do some creatures detect you at over 60 and 65m when not moving?
And why do they seem to detect fine when faceing the opposite way and walking? ( I belly crawled after one like 200m the other night... got so upset, I got up and ran back to the nest, mask scent and shot the lair... ah, theres one. Why would one 200m away care?
It really bothers me to get to a planet and there is no creatures... NONE. Then I get a few missions to get things spawning, but that does little.
Why can I not loot something I BE kill?
Why can I not sample dead creatures, would be nice if I could have friends with me.
How did Mutant Rancors survive history when a Gnort walks by, one does an aoe and you have 10 mutant Rancors beating each other to death? You know, creatures with this kind of behavior did not survive the prehistoric times.
It is not rare at all that I get 2 crits in a row. In what profession, in real life, does an expert do something that was trivial long long aqo and fail twice in a row? and if there were, why is there nothing left to melt down and try again? Who's obsession is this that this exists and why?
Why does the inventory in the houses increase when I pull a crafting machine that has been there for a while... My main house went from 150 items to 400, just happened again yesterday.
When I have a pet and a friend has a pet and we are both full, why can we not trade pets?
When I put a DNA sample in a diagram, why can I not see what I put there? and when I pull it back out and I have switched from the inventory to like the backpack, I can not putt it back till I switch back.
Why does the crafting machine only have one drawer?
Why are sea's not usually available to BE's. After all, we go in solo on stuff that no hunter in his right mind would. Having said that... why are sea's available to macro looters in caves?
When I am running and something attacks me and I shoot back, why can I not target it so I can send my pet in?
When I stopmy bike and select it to get off, why do I get the get on option? And then once off, why do I get the get off option? Same thing happens on pets with call and store.
Why do my pets sit off and refuse to come sometimes? Since the game have a permanent, unsolveable problem here, why can you not put a indicator arrow showing me where the hell he is? And under these circumstances, why do I have to set up a camp to get him going again, you guys know that you have failed. You pay for this tent. And if I have to reset up a camp like this, why can i not do it anywhere.I can set up a camp in my front yard and back yard at the same time if I choose in real life.
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I feel better now
1. I, too, would like to see the CL of the pet/dna as I'm crafting and experimenting on it.
2. I would like to be able to harvest animals that are killed by sampling - we aren't sucking all the hide meat and bones in to our hypodermic are we? Besides, ifI get aggroed by something I've already sampled 5 times, and kill it in combat, I can sample it then.
3. I would also like to see better names of the DNA samples - like "VHQ Bark Mite Burrower DNA". In a full inventory of various creatures, it takes quite a while to sort if I have to open the examine window for each. Even a tooltip when the cursor is over the item,displaying the creature harvested from, would help.