Bio Engineer Archive
Thread: 499 Damage Experimentations
People, don't you know Dor by now? You gotta put it into equations, formulas, fractions, complex numbers or else it's utterly usless! Geez, your working with a woman who's brain rivals Einsteins!!
/target Dorelli
/worship
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Aerontako_Shretalon wrote:
This image here shows the statistics that gave 493 damage. The first was at CL63 and the second gave CL69.
This image here shows the statistics that gave 507 damage. The resulting creature was CL65.
Both have health around 4.4K health, so I'm not sure weather or not it'll bemuch, if any, better than a 488 damage with 5K health. I am assuming the Power required for 499 damage lies within the upper 720's. Once the exact number is discovered, it is only a matter of adjusting the predicted health.
Message Edited by Aerontako_Shretalon on 08-29-2005 12:30 PM
what kind of recipe/DNA are you using to create these?
The original recipy was made useing the...
1: Merek Death's Head
2: Merek Death's Head
3: Merek Death's Head
4: Merek Death's Head
5: Jagged Fang
Experimenting 2 in Agression and 1 in Prowess always seemed to produce a CL72. I took the DNA of those experiments and tinkered with their stats by doing...
1: DNA (2nd strand from produced critter)
2: DNA (2nd strand from produced critter)
3: DNA (2nd strand from produced critter)
4: Jagged Fang
5: DNA (2nd strand from produced critter)
And adjusted from there.
Namessiah wrote:
/target Nueanda
/agree
/target Nam;
/secondThat
fyi: i've made about 15-20 pets with 499 max damage. They all have about 5k health and there are other stats too. (i'm at work, don't remember off hand). CHs on Bria seem to have NO problem paying 1 mill for these. I actually have trouble keeping them in stock on the vendor, and honestly that is one of my price guides. (stuff sells, raise the price. stuff stops selling, lower the price) I haven't posted the recipe for 2 reasons:
1) The DNA I use is old & has been nerfed
2) Its my secret
Aerontako_Shretalon wrote:The original recipy was made useing the...
1: Merek Death's Head
2: Merek Death's Head
3: Merek Death's Head
4: Merek Death's Head
5: Jagged Fang
Experimenting 2 in Agression and 1 in Prowess always seemed to produce a CL72. I took the DNA of those experiments and tinkered with their stats by doing...
1: DNA (2nd strand from produced critter)
2: DNA (2nd strand from produced critter)
3: DNA (2nd strand from produced critter)
4: Jagged Fang
5: DNA (2nd strand from produced critter)
And adjusted from there.
This is why your health is so low. Use something with higher hardiness and less fortitude.
You want the fortitude to be as small as possible since it resets itself to a pre-set number after taming anyway.
Gimpynoob wrote:
Aerontako_Shretalon wrote:
The original recipy was made useing the...
1: Merek Death's Head
2: Merek Death's Head
3: Merek Death's Head
4: Merek Death's Head
5: Jagged Fang
Experimenting 2 in Agression and 1 in Prowess always seemed to produce a CL72. I took the DNA of those experiments and tinkered with their stats by doing...
1: DNA (2nd strand from produced critter)
2: DNA (2nd strand from produced critter)
3: DNA (2nd strand from produced critter)
4: Jagged Fang
5: DNA (2nd strand from produced critter)
And adjusted from there.
This is why your health is so low. Use something with higher hardiness and less fortitude.
You want the fortitude to be as small as possible since it resets itself to a pre-set number after taming anyway.
I had a high quality DNA template
381 Hardiness
178 Fortitude
249 Dex
304 Endurance
391 Intellect
693 Cleverness
309 Dependability
121 Courage
275 Fierceness
727 Power
Produce:
CL:63 Slice Hound
2904 Health
26 Regen
1068 Armor
142 2hit
60 Defense
38% State
2.2% Crit Hit
2.47 % Crit Save
3.02 % Aggro Bonus
Damage 134-501
I was able to initally tame him, but not call due to invalid stats (Does anyone know if a dam 500 would be useable, or is 499 the max)
Message Edited by Aerontako_Shretalon on 08-29-2005 12:30 PM
Theoretically working backwards I got 729required formax damage = 499 ? Not my combat level equation - using the damage equation ...
Dor