Bio Engineer Archive

Thread: Creature recipies

KnoleLightfoot
Thu Dec 18, 2003 3:06 pm
#92






Dulhaj wrote:





KnoleLightfoot wrote:





Quality of flora/meat no longer matters...according to the Dev's anyway.





What?! Where did they say this? (URL plz... I missed this tid bit!)







Talthazar wrote:


Btw, I've gotten the following information from Keldarin:


"Creature clone stats are completely dependent on DNA sample quality now. The final combine will not have any additional affect on stats, what is in the Template is all that matters, so quality of meat and flora no longer matter."

HyeStringer
Thu Dec 18, 2003 5:00 pm
#93

Jothyn wrote:


After more experiementing i'll post what method if any I am using to constantly get the AR1/60 Kenetic


___________________________________________________________________________________


Please do. Thanks!




ONEN


CANCELLED NOVEMBER 2, 2005 - SOE BURN IN HELL



leothric
Thu Dec 18, 2003 8:33 pm
#94

Here is everything i discovered today:


Agression is the specials


Kinetic is mostlyeffected by agression.


Energy is mostlyeffected by the Phsy slot


Electric is mostly based on agression


Stun is mostly effected by prowl



I used one death head CNA in the agression slot, I used spider DNA in the mental and phyco slots.


I put rancor DNA in the Phys and harvester DNA in the prowl.


I made it into a dewback and got


CL 47


11,9**


10,8**


and 8,6**


Light armor



kin 28 The spider DNA only had 30 kin but the harvset is 75 and the rancor is 45 and the deaths head 10. possably averages out?


En 35 rancors was 60 harvesters vunerable, spiders are 30, deaths head 10


blast vuln Only the spider was vuln to blast so this means that means mental or phyco slots do alot for blast heat and cold.


heat 60


cold 60 Both heat and cold are spider stats, the rancor is 100 the mereks are 10 means mental or phyco slots for those 2.


electric 8 Now this looks like murrek thats low, they have 10 so do harvesters, the rancor was 100, webmaster vuln that means prow or aggression effects this.


acid 20 This looks like merek thats high. rancor was 25 the spider was 60


stun vuln


attack speed 207


damage 510 - 520


ranged no


This combo ONLY the deaths head had and that was in the agression slot.


SP1 Strong poison


SP2 Strong desease.



My latest creation using what i have said above.



http://www.novacentric.us/fx/upload/file/6945-Brack.JPG









X-Master Bio-Eng (yea i know crazy huh?)
X-Master Doctor
Death by NGE RIP 6/03 -12/05
Wire3k
Thu Dec 18, 2003 9:56 pm
#95






KnoleLightfoot wrote:





Dulhaj wrote:





KnoleLightfoot wrote:





Quality of flora/meat no longer matters...according to the Dev's anyway.





What?! Where did they say this? (URL plz... I missed this tid bit!)







Talthazar wrote:


Btw, I've gotten the following information from Keldarin:


"Creature clone stats are completely dependent on DNA sample quality now. The final combine will not have any additional affect on stats, what is in the Template is all that matters, so quality of meat and flora no longer matter."





The whole - you CAN'T experiment at the final stage anymore is also a pretty good clue.



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Kietharr_Hekar
Thu Dec 18, 2003 10:03 pm
#96

i'm not a BE but here is 2 BE pets i got, both exactly CL30:


bantha (Holocron)


AR0, Kinetic resist: 42.5 or somthing, blast 55% restraint 22% Heat/Cold/Acid are all about 30 i think and its vulnerable to everything else, Special 1 is cripple and im not sure on 2, 9700 HAM average, made with fresh Graul/voritoe dasher DNA (was hoping for a posion spittin bantha, oh well)


Thune (pooky)


AR0, 40% kinetic, 35%-10% on most resists vulnerable to energy and stun, Special 1 is dizzy, 2 is stun, 11000 HAM average


these arent full grown yet tho, they will be tied with my merek assassin and klicknick hunter for my best animals.




--------------------------------------------------------------------------------------
Kietharr Hekar, MCH and carbineer
Wookiees'n'Cream, LORD OF THE DANCE
I'M LORD OF THE DANCE NOOBIES! -Wookies'n'Cream
. o_______________
|| |
|| Chilastra |
|| owns |
|| Bria |
||_______________|
||
||
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~~~~~~~~~~||~~~~~~~~~~~~~~~~~~~
MTDewback
Thu Dec 18, 2003 10:25 pm
#97

Pure Evil, sold to Ikog for a nice sum of money:


http://www.draco.vorlonspace.org/extras/pureEvil.jpg


A red Narglatch. Took me hours.




--------------
"Kassius the Kandyman" Master Vetrinarian, Rogue, Grand Master Pimp. Radiant Server.
Bio Engineer Goods for sale on my vendor at +5345, -4498 near mos eisly.

My holocron said "SELL ME FOR $$$" so i did.
AyaOnane
Thu Dec 18, 2003 11:37 pm
#98

For the lower level BE's .. I'm a 1-1-3-2 and here's some of my recipies. They're not WOW . .but they are decent (and better than an equal CL in the wild)







Ingredients:



Physique: Fambaa AA
Prowess: Fambaa AA
Mental: Fambaa A
Psychological: Spineflap Soldier A
Aggression: Fambaa AA


Result:



CL 11
5147/4591/3370 HAM
16% Kinetic/Energy/Blast/Heat - 57% Cold/Eelctric
Dizzy/Crippling Strike
Ranged
Atk Speed/To Hit: 2.25/0.24
Damage: 120 - 130







Ingredients:



Physique: Perlek Scavenger
Prowess: Lowland Salt Mynock
Mental: Giant Flip
Psychological: Salt Mynock
Aggression: Mature Female Snorball


Result:



CL 15
2922/2868/2652 HAM
15% Kinetic - 19% Energy - other minor resists
Crippling Strike/Knockdown
Atk Speed/To Hit: 2.17/0.24
Damage: 170-180







Ingredients:



Physique: MatureSnorball Female A
Prowess: Giant Flit A
Mental: Spineflap Guard A
Psychological: Spineflap Queen AA
Aggression: Spineflap Queen AA


Result:



CL 15
3927/2742/3191 HAM
26% Energy - 11% Blast - Vulnerable to Kinetic - misc other resists
Knockdown/Medium Poison
Ranged Attack
Atk Speed/To Hit: 2.17/0.30
Damage: 120 - 130







Ingredients:



Physique: Verne Bull A
Prowess: Verne Bull A
Mental: Verne Calf A
Psychological: Verne Calf A
Aggression: Verne Calf A


Result:



CL 8
2096/1450/1432 HAM
16% Electric + various other resists
Stun
Atk Speed/To Hit: 2.17/.27
Damage: 55 - 65







Ingredients:



Physique: Surefoot Brackaset AA
Prowess: Surefoot Brackaset AA
Mental: Surefoot Brackaset A
Psychological: Surefoot Brackaset A
Aggression: Brackaset Male AA (Experimented all 3 points here)


Result:



CL 28
8700/8800/8600 HAM
52% Kinetic (I forget what other resists)
Crippling Strike
Atk Speed/To Hit: 2.17/0.32
Damage: 200-210









* * * Aya Onane, Kettemoor Galaxy * * *
Pistoleer, Creature Handler, Bio-Engineer
The Phantom Legion
Dulhaj
Fri Dec 19, 2003 8:28 am
#99






KnoleLightfoot wrote:





Dulhaj wrote:





KnoleLightfoot wrote:





Quality of flora/meat no longer matters...according to the Dev's anyway.





What?! Where did they say this? (URL plz... I missed this tid bit!)







Talthazar wrote:


Btw, I've gotten the following information from Keldarin:


"Creature clone stats are completely dependent on DNA sample quality now. The final combine will not have any additional affect on stats, what is in the Template is all that matters, so quality of meat and flora no longer matter."







Thanks! This makes life so much easier!





_____________________________________________________
Jarooka - Master Doctor | Pikeman
MEGACORP Board Member
MEGACORP is now located west of Dearic, Talus (-550 -2764), less than 1km from the Starport.
The MEGACORP MEGAMall on Talus is now open.
StarGod
Fri Dec 19, 2003 8:41 am
#100

Hmm, It wasn't a Kamurith Defiler it was a Kamurith Snapper!
Ikti
Fri Dec 19, 2003 9:04 am
#101

2 of my favs...


Kimo:


CL56


11573 H / 11191 A / 11214 M


resists vary from 27-59


2.16 speed


0.5 to hit


490-500 damage


Strong Poison


Dizzy



Killer Squall (rabbit thing)


CL35


7K HAM


2.15 speed


0.33 to hit


Strong Poison


Dizzy


Ranged Yes



....now if I could just find my notes on what I used to make them!!




I hate this game...
--------------------------------------------------------------
| Ikti Iazzi |
| Former Ambassador of PIT |
| Praetorian Imperial Taskforce |
| "One who sees clearly through the fog of war." |
Ikti
Fri Dec 19, 2003 9:06 am
#102

oops.... I also have a CL 63 Kimo with a little higer stats.... Master CH tame level is still CL 70...isn't it???



I hate this game...
--------------------------------------------------------------
| Ikti Iazzi |
| Former Ambassador of PIT |
| Praetorian Imperial Taskforce |
| "One who sees clearly through the fog of war." |
CaptainKenner
Fri Dec 19, 2003 9:25 am
#103

Brikker don't forget that the DNA template assembly phase introduces a random element into the quality of the final product. You know, when it says "The assembly was a great success!" or "The assembly was only moderately successful" - stuff like that. This probably accounts for the variation.




Ruraag
Tribes of Kashyyyk - Radiant
BullBalz
Fri Dec 19, 2003 9:32 am
#104






MTDewback wrote:

Pure Evil, sold to Ikog for a nice sum of money:


http://www.draco.vorlonspace.org/extras/pureEvil.jpg


A red Narglatch. Took me hours.







MTDewback, YOU DA MAN!


If anyone on Intrepid has something like this, let me know.


Bull

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