Bio Engineer Archive
Thread: Getting to know you and your profession!
I wouldn't want to see a policy against afk macroing put in place for one simple reason.
Surveying for resources is as dull as you like!
Buffbots and afk macroing are an antithesis to the entertainer professions, this is true. I even feel guilty about leaving my dancer for 15 minutes while I grab a bite to eat these days. I certainly won't leave him unattended for long periods of time just to rack up xp (and I would never think about setting up an unattended buff macro!)
But making AFK macroing "illegal" will hamper those who are "grinding" artisan. Say you find a nice 90% seam of steel and need not only 1500 units of it but also need 9000 more surveying xp to get your final box. Well, at 5 units and 30 xp every 30 seconds, that's nearly 3 hours worth of gameplay. In the middle of the desert, with no-one around to talk to. Not social, not interesting. The ideal circumstances to launch a macro and go and watch a film or spend quality time with your loved ones.
I know they tried to prevent afk macroing for artisans by having a random boxes appear every now and again, but this didn't really work.
I don't know if afk surveying can be called gamebreaking (it doesn't get mentioned in the artisan top 5 issues) and, unlike buffbots, it doesn't directly affect any ATK artisans who do get their kicks out of ATK surveying for hours on end.
A policy change would be a simple fix but, in my experience, simple fixes of complex problems normally cause more trouble than they solve. A programming fix (removing autojoin, requiring ATK interaction to buff etc.) would be better, imho.
Personally, I should think the buffbots would want to get behind this idea. They won't be reported in their own houses or PA halls and can continue to service their guild. They'd just have to stay out of the public cantinas. The alternative is to lose ALL ability to AFK macro. Period. That what you guys really want?
Think about it.
Too Funny....
Karquile wrote:
feather boa syndicate.....Fleshwrap Cos Nostra....
DraconianOne wrote:
/dithers about whether to say this here or in the afk/buffbot sticky.
I wouldn't want to see a policy against afk macroing put in place for one simple reason.
Surveying for resources is as dull as you like!
... snip ...
Calebo wrote:
Cpl_Fisher are you even a fencer? The lack of armor piercing and dammage makes the fencer useless against high end mobs, and with PGS and stun armor being so common we dont have much of a chance in PvP either unless we have a 7-10 million baton.
With the high end mods getting the allways hit after publish 9, the denfence to tank enemies really relies on thoughness and fencer really doesnt have much in that.
And since wenn does the riffleman not have good defences, riffleman has better ranged & melee defence than any of the other ranged proffs including BH & Commando, aswell has having the best speed and accuracy.
most importent give fencer AP1, swordaman & pikeman has AP2 and the TKA has that +250min & +250max dammage
wouldnt mind getting the mace quest fixed, no one has this fencer weapon and its not because of the lack of trying.
Welcome aboardTiggs
To your first question yes, my alt is a fencer.
I have found that for PvP, the best weapon for my is the gaffi batton, i don't know about any other severs, but most stun comp on Valcyn has only around 65% kinetic resist, because PSG's don't defend against kinetic, Most of the time a gaffi works best, If not I then switch toa stun batton.
Rifleman do have good ranged defense, but block almost never goes off, and you have to take into account that rifleman have a 2.5x to hit modifier against them. This means that a master of any melee proff or high end mobs that use melee attacks almost never miss a rifleman. I dueled a master pike in my guild with my rifleman and he hit me 17 out of 20 times. Also keep in mind that rifleman only get +10 def against states.
Yes rifleman do have VERY high speed and acc mods, but those are offensive mods.
Besides jedi, facing a Master fencer is one of my worst nightmares as a Rifleman, I can't hit him, esp if he has aircake and COB running, and it may take a while, but even with fencers low damge, they will eventually get me, (unless I run straight for nearest mountain, for the life of me, I can't figure out why most melee fighters don't get terrain neg)
Now imagine, a pure speed capped master rifleman with fencer defences and no 2.5x melee to hit modifier against them, Rifleman would be the same power offensively (debatably the highest in game with acklay power hammers a speed capped swords can beat them sometimes, esp since a set of 11 krayts tissue is A LOT harder to get than acklay bones and since krayt tissue doesn't give min damage bonuses ) then on top of that, they would be extremely hard to kill. Now this pure master rifle invest in 0/04/0 pikeman (I think that's the tree that gives block) and goes 0/04/0 pistoleer, Almost unbeatable, I honestly think that would be game breaking.
Fencer does have one ap1 weapon, and although its not great, its ap1 does make up for its damge stats. If you do get good loot to make a vibroblade, and get a good damage slice, they can be quite good.
My point is, that One single proffesion should NEVER get high deffense high (or even mid) offense. It simply would not be balanced.
BTW most PvP rifleman have some combination of fencer denses pistoleer state def and pikeman block. That is why ribleman seem so overpowered, cross proffesion defense stacking, so they last long enough to do some serious damage to an enemy force. I was on a base raid once where both imps and rebels had like 10 rifleman in a line prone 60m away from each other blasting away using flushing shot 2 flurry shot2 and strafeshot 2. It created a dead zone in the middlethat not even jedi could last long enough to cross. It creaed a stalemate until a couple of fencers flanked our line , and a jedi got behind it. the fencers rolled up our line and as the rifleman tried to retreat back into the base, the jedi ripped them apart in a matter of seconds.
Our team still managed to get the base though ![]()
One last note, 5 stars for being constructive
Message Edited by Cpl_Fisher on 10-26-2004 05:39 AM