Bio Engineer Archive
Thread: Some questions
Shikkari
Wed Mar 23, 2005 5:23 pm
#79
Llewzaher wrote:Hi there .. I just got "Glowie " .While I wait for the old man , i am wondering if I am even capable of doing some of these quests yet ..Here is what I am so farMaster MarksmenPistoleer 0 1 1 0i am qualified for Novice Bounty Hunter ( haven't trained it yet )Brawler 2 0 0 0scout 4 4 2 4i do have some healing as well ...Just wondering what I should be working on so I can complete some of these questsAlso I was wondering ...when you complete a quest and get unlocked . Do you then trade in some of your exp for some Force S . exp to then buy the skill ?Also if I exchange my skills for example ..i exchange my marksmen skill .won't I then lose all my weapons and skills that go with it ?Sorry for this , as I am still new to the game ,and don't really know many people yet ..but it seems kind of confusing .Message Edited by Llewzaher on 03-23-2005 02:07 PM
If your going to be doing the quests alone I would suggest getting at least pistoleer 0/1/3/0 as well as getting Novice Medic so you can heal yourself with Stim-B's.
As far as getting FS XP once you do unlock a quest, all you will need to do is grind regular XP and convert it to FS XP...then you fill up your FS boxes with FS XP as you would any other skill only your using the FS XP you have converted.
There is no need to give up any of your normal profession skills unless you have no Skill Points to use for the FS boxes...each FS box takes 1 Skill point, so to fill the 6 branches required to unluck you will need to use 24 Skill Points(looks like you at least 24 points available now)...after that you dont need to free any skill points until you can are grinding as padawan and can train Padawan/jedi skills. Thats when you'll have to decide what normal skills to drop to free up Skill points. The Jedi profession will require the same amount of Skill points as any other elite profession. If you can make the decisions, now would be the best time to plan what your pre and post FS grind template is going to be.
oh ya 1 more thing.... READ THE STICKIES
Llewzaher
Wed Mar 23, 2005 6:03 pm
#80
so I can just bank exp up ...and just don't train etc.....
yes I will continue reading the stickies ...
I just never understood how the conversion worked ...
Thankyou very much for the responses ..I will continue to get my pistoleer up to what you suggested ..as well as the medic .
I got alot of pistol exp from doing the warren quest ..i could redo that again :}
* goes around to senior citizen homes to search for the old man ...*
Message Edited by Llewzaher on 03-23-2005 05:07 PM
Mrkalador
Wed Mar 23, 2005 6:13 pm
#81
yep, Bank all the exp you need, train them when your done unlocking all the quests if you wish to!
Shikkari
Wed Mar 23, 2005 6:31 pm
#82
Llewzaher wrote:so I can just bank exp up ...and just don't train etc.....yes I will continue reading the stickies ...I just never understood how the conversion worked ...Thankyou very much for the responses ..I will continue to get my pistoleer up to what you suggested ..as well as the medic .I got alot of pistol exp from doing the warren quest ..i could redo that again :}* goes around to senior citizen homes to search for the old man ...*Message Edited by Llewzaher on 03-23-2005 05:07 PM
You can bank normal XP to be converted but remember there are caps(when you reach a cap you will not get anymore XP until you convert it to FS XP) depending on your skill levels...the maximum cap possible for the different types of weapon XP is 900K(your personal cap depends on the weapon you are using and how high a skill level you currently have for that weapon) and for you to get the 900K Weapon XP cap you will need to get at least 0/1/4/0 in Pistoleer....same with combat XP...which maxes at 300K...so if you can get Pistoleer 0/1/4/4 for example...then you will have the highest Pistol XP and Combat XP caps possible...this is highly recomended if you are going to do the FS grind as you need the highest caps to grind and convert efficiently.
Right now your pistol weapon XP cap will be 2 x 175K = 350K cap(175K being the amount required for each box you already have at pistoleer 0/1/1/0) So say you get pistoleer 0/1/2/0, now your highest skill box for pistol xp cost you 250K pistol XP to train that box...after you train the new box, your new Pistol XP cap will 2 x 250K = 500K
Llewzaher
Wed Mar 23, 2005 8:12 pm
#83
so as long as i get up 4 boxes ..i will get max ?
I also was reading that if I went Commando 4 0 0 0 then I could use Grenade for Combat exp as well .
Is that something I would use along with my Pistols ? Or should I just use the pistols ?
Also I was reading in the guides that ranged ( either accuracy or damage can't remember which )force sens skill was useless for the Jedi . But if I was using that to help along my pistols for grinding , would that not be beneficial to me ? I read that once you complete the village and go to Padawan trials , you then have to kind of start saying goodbye to your other skills , to make way for the new ones . So would I not then garbage the range accuracy ? Or maybe there is a cap on mine due to being pistoleer .
Also , one thing I would like to know ....Do I have to use combat xp to exchange to use for combat force sensitive skills ...for example : If I wanted to purchaseHeightened senses fsxp , can I still cash in my combat exp , or do I Have to start becoming a dancer etc..
Thankyour for all your responses ...
Message Edited by Llewzaher on 03-23-2005 07:20 PM
Message Edited by Llewzaher on 03-23-2005 07:26 PM
Mrkalador
Wed Mar 23, 2005 8:27 pm
#84
this will answer all your questions.
As far as ranged, yes, it is pointless for a Jedi, the only "ranged" skill that is usefull, is ranged defense.
you can use c12 grenades without being comando 4/x/x/x, but it is slow, real slow, but faster than any other non comando method (the combat kind anyway)
I am TKM & almost master swordsman, for a variety, I cap unarmed xp, then i plan on capping swords & finishing the combat cap with C12's, so each village visit i convert 3 types of exp, it is slower, but more fun lol
That link above is your new bible, study it well, It has aided me & proberbly everyone else here, by answering all the questions we have.
As far as ranged, yes, it is pointless for a Jedi, the only "ranged" skill that is usefull, is ranged defense.
you can use c12 grenades without being comando 4/x/x/x, but it is slow, real slow, but faster than any other non comando method (the combat kind anyway)
I am TKM & almost master swordsman, for a variety, I cap unarmed xp, then i plan on capping swords & finishing the combat cap with C12's, so each village visit i convert 3 types of exp, it is slower, but more fun lol
That link above is your new bible, study it well, It has aided me & proberbly everyone else here, by answering all the questions we have.
waldou812
Thu Mar 24, 2005 12:52 pm
#85
Hey Llew...
I wouldn't worry about it. I'm "new" to the game as well and had many of the same questions you have up until last night. Sometime last year, I gave my accounts away; last week I came back and God bless her, the friend who got my master swordsman gave him back, with the added bonus of master medic and master doctor. VERY nice - never was a huge stim user, but boy do I abuse the heck out of 'em now.
Anyway... she was kind enough to answer many of those same questions until I got to see the answers myself, first hand.
1.) You have skill points and XP points, right? 250 skill points total, and a virtuallyunlimited number of XP you can go out and get. However, recall that you have to purchase the "novice" level of a particular skill before you can get any XP for it, right? Kinda like if I don't have Novice Brawler, I can't pick up a sword and do anything with it. I have to pay a trainer to give me Novice Marksman. The quests are how you get the "Novice" skills, as it were. People just refer to it as "unlocking a branch." Same difference, though. You can't train Enhanced Reflexes: Survival until you do the quest to unlock it. Once you do, you can start earning XP for it and/or start putting XP into it to get the skills. You still have to have skill points available to do so, though, just like you need3 skill points to get Advanced Pistol Skill, for example, under the Marksman profession (or "tree").
2.) When it comes to XP,you should know by now that you get XP for your skills before you actually gain the skills. Beforeyou got Advanced Pistol Skill, you got Intermediate Pistol Skill, and you had to get at least 5,000 points of Pistol experience in order to get the skill. However, if you didn't get trained immediately, you could "bank" that XP before you cashed it in. In this case, you could get double that, or 10,000 points of Pistol XP before you maxed out and everything else was worthless. Same thing with the FS skills; you can get up to 900,000 points of XP (more explanation below on types) which you can "bank" before getting the skills. Since you can only unlock the skill branches by doing quests, and since the NPCs only offer the quests once every three weeks, this is why people bank XP ahead of time.
3.) You don't actually earn FS XP (afaik) directly. Instead, you earn a different type of "normal" XP, and then convert it. The Jedi Path Revamp Guide (http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=33406) shows exactly how, but basically you earn combat XP (such as with your pistol) and convert it to FS XP. You then use the FS XP to train the skills, just like you train any other skill in the game. The differences are only that you don't earn the XP directly, but instead convert it, and that the FS boxes only cost one skill point each (as opposed to costing anywhere from 1-6).
Also, as someone else pointed out above, you only convert the XP you haven't already used to train a skill. If you're 1/3/1/1 with Pistoleer, for example, and have 140,000 Pistol XP (double the costneeded to take you to 1/4/1/1, or Pistol Specialist), you could either buy Pistol skills and go to 3/4/3/1, with 30,000 Pistol XP left over[see (http://swgcb.yogn.net/swg-cb.php?prof_id=4) for how I arrived at that], or you could convert that 140,000 Pistol XP to 4,666 Jedi XP (weapon XP converts at 30:1) and buyEnhanced Reflexes: Survival(for example), if you had theSurvival branch unlocked (which, again, is accomplished by doing the "Rescue Missing Villagers" quest for Whip during phase 1).
Finally, I'd suggest reading the Jedi Path Revamp Guide. Of all the various guides (and I've read a dozen by now), it is far and away the clearest and easiest guide to understand. Very long, of course. I'd suggest copying and pasting the text into MS Word or whatever other word processing program you use (Notepad, Wordpad, Open Office, Word Perfect, Star Office, whatever), and editing the fonts to be readable as it doesn't copy and paste well. Go over that sucker line by line, and don't be afraid to edit out the stuff you've already done or which doesn't appeal to you. I've deleted all the quests that I know I'm not going to do, just because it makes it easier to find things.
Anyway, good luck to you!
Llewzaher
Thu Mar 24, 2005 4:46 pm
#86
Hey thx alot Bro ..
very informative easy to understand . kind of like " Force Sensitive for Dummies " heh . ( exactly what I need heh )
Very nice of your friend to hand you back your account .Saved you alot of time I bet .
I have been reading all the guides that were here .Just alot of info to take in ...I appreciate you taking the time to explain that to me . Star Wars is alot more diverse and complicated that your typical UO,DAOC,EQetc...which is a good thing , every class actually has a use ( from what I have seen so far . )
I also like the forum that sombody wrote on the chages they would like to make to the jedi system , it actually seems more "Star Wars" like then the actual system from what I have read...
ah well ....long time for me to worry about that heh .
*goes back to waiting for the Old Man *
waldou812
Thu Mar 24, 2005 7:18 pm
#87
No problems - hey, I know exactly where you're coming from, since I was there two nights ago. Luckily, my friend was extremely patient and answered all of my questions over the course of at least a couple hours. I read a lot of guides (every single one of the stickied posts) and thought I knew what I was doing, but it was definitely a lot to take in.
Hope it all goes well for you.
JordonUK
Tue Jun 07, 2005 1:15 pm
#88
I recently got glow and it took around 2 days for the old man to come I read this is normal, well he come and then around 2 hours later so did the siths. I had just died and had wounds and battle fatigue then ended up dying.
I thought no problem I read the old man would come for me again and he did about half hour later, he gives me the new crystal and I'm now waiting for the sith again. But I am not sure if its ment to be like this :
When I open my datapad it says :
Force-sensitive Quests : Sith Shadow ambush.
This has a tick next to it and is completed, does this mean that I am bugged and the siths won't come a second time? I had a look through the forums but didn't see any mention of this but I may have missed it.
My other question :
From the posts I've read I'm going to go for :
Phase 1, Ranged Accuracy
Phase 2, Melee Speed
Phase 3, Melee Accuracy
Phase 3, Melee Defence
Phase 4, Ranged Defence
Phase 4, Ranged Speed
Its phase 1 at the moment so I should get the Ranged Accuracy before it moves onto the next phase, but once it gets to phase 3 I have two I want to get will I have to choose one and wait till phase 3 comes around again? I read the posts on the forum and it said something about doing it a certain way to save time but I didn't understand it.
Thanks in advanced
I thought no problem I read the old man would come for me again and he did about half hour later, he gives me the new crystal and I'm now waiting for the sith again. But I am not sure if its ment to be like this :
When I open my datapad it says :
Force-sensitive Quests : Sith Shadow ambush.
This has a tick next to it and is completed, does this mean that I am bugged and the siths won't come a second time? I had a look through the forums but didn't see any mention of this but I may have missed it.
My other question :
From the posts I've read I'm going to go for :
Phase 1, Ranged Accuracy
Phase 2, Melee Speed
Phase 3, Melee Accuracy
Phase 3, Melee Defence
Phase 4, Ranged Defence
Phase 4, Ranged Speed
Its phase 1 at the moment so I should get the Ranged Accuracy before it moves onto the next phase, but once it gets to phase 3 I have two I want to get will I have to choose one and wait till phase 3 comes around again? I read the posts on the forum and it said something about doing it a certain way to save time but I didn't understand it.
Thanks in advanced
JordonUK
Tue Jun 07, 2005 11:59 pm
#89
Can any one answer the first question the sith still havn't come.
Lil_T
Wed Jun 08, 2005 2:35 am
#90
They should still come, I know several people who have gone through multiple attacks.
As of right now if you want two phase 4 trees you will have to wait the longest possible time. But heck I unlocked nine trees in total and spent over seven months filling them, the six I have that is (Master Combat, 4400 reflexes) didn't fill all nine
No need to rush things.
Message Edited by Lil_T on 06-08-2005 10:37 AM
Qrest
Fri Aug 12, 2005 6:11 pm
#91
Ok, I became glowy clear back in January. At first was hyped about the idea, so I started my Village quests. Got to the one where Im supposed to walk a pirate(i think) leader back to the village. Had about 4 guildmates helped and got slaughtered. Realized that I had crappy armor and bought some new. Then a couple things happened. do to RL didn't play for a while or when I did log in, had no interest in mucking about with the whole being a Jedi thing since it seemed like there were Jedi all over my server, that was also a time of a major dryspell that lasted until C3, CU and ROTW.
ANYWAY, If I were to go back to the village quests, do I start over or am I just screwed? Still not sure if I want to bother with it, I'm just curious.