Bio Engineer Archive
Thread: Creature recipies
perhaps not the BEST place to post, but I figure Id have the best chance... Im a commando with CH 3/2/0/0
is there any pets available with 9k+ham dizzy/KD ? I am in desperate need now that I cant use my graul mauler or my bile drenched quenkers =(
post here or PST to Avitas in game
So, the specials are all luck? Maybe it is a combination of DNA, the Type of critter being engineered and the resources used in conjunction? Has anyone been able to reproduce the "area bleed"?
KnightHawk420 wrote:
AgeOldMyth wrote:
The CH rebalancing is making pets weaker. Remember that when you post your recipes. If they see a recipethey feel its too powerful, kiss it good bye.
Poster Emptor guys
You missed the point of the CH rebalancing. It didn't really have anything to do with neccessarily making CH's and they're pets weaker.
I agree, it was a 2 step thing, one allowing CH's to get decent pets in the wild that are not over powering with the chance of finding rally rare and good pets. And step 2 to allow the crafted creatures to be better then what you can get in the wild generating a demand for bio-enged pets from CH's that would use them.
[quote]
So, the specials are all luck? Maybe it is a combination of DNA, the Type of critter being engineered and the resources used in conjunction? Has anyone been able to reproduce the "area bleed"?
[/quote]
I always get the specials I put into the agression slot and that makes sense to me. It seems though (I am pretty sure about that) that there is no way to get any AoE (poison spray, bleed, etc ...) going!
I think this intended! Imagine a 2 pet combo, one with poison spray, the other with AoE bleed in PvP! Would be very unbalanced imo.
Lycaon Pictus
Starsider
Master BE, Master CH, some ranger
12.8k/12.4/12.4
45%kin, 95% or so to cold/elec/heat, 22% to acid and stun,
580-620 damage
good pvp pet i think, against BH and TK!
My wife went ballistic last night making creatures. Here's our two favorites so far, and we've put them up for auction:
a red Shear Mite
CL46
Health: 10855
Action: 10784
Mind: 9007
Armor: Light
Kinetic: 60%
Energy: 33%
Blast: Vulnerable
Heat: 78%
Cold: Vulnerable
Electricity: 71%
Acid: 79%
Stun: Vulnerable
Attack Speed: 2.16
To Hit: 0.41
Damage: 400-410
Special Attack 1: ---
Special Attack 2: Strong Disease
Ranged Attack: Yes
a yellow Angler
CL34
Health: 11125
Action: 10263
Mind: 8019
Armor: None
Kinetic: 57%
Energy: 38%
Blast: Vulnerable
Heat: 75%
Cold: Vulnerable
Electricity: 69%
Acid: 75%
Stun: Vulnerable
Attack Speed: 2.16
To Hit: 0.33
Damage: 370-380
Special Attack 1: Stunning Strike
Special Attack 2: Medium Disease
Ranged Attack: Yes
Last night I grabbed a ton of K. Defiler DNA...level 50. This is all I used to make creatures last night. Heres what I got.
2 Kimos level 40
9k-11k HAM
light armor
400-500 hit(don't remember exactly)
Stunning Strike
Strong Disease
1 kimo level 40
10k HAM
45% resist to all
400-500 hit (don't remember exactly)
It seemed here with this DNA I could get the resists to 45% to all max and then 1 more experiment point put me into light armor. Which is better?
The Last Pet and I liked this one was.
Razor Cat Level 35
10k HAM
400's hit ( cant't remember exactly)
light armor
Stunning Strike
Strong Disease
Apparently the skin does affect level. I can figure it out. This was all level 50 DNA so how did I get 3 40's and 1 35?
~Rathnak
Though I am very new to this forum I believe I have seen Kimos have a min level of 40 more than once... therefore in any other skin they are level 35 but anything in a Kimo skin is atleast level 40.
Just an observation,
Lod-Reh SaJon ~ StarSider