Bio Engineer Archive
Thread: Creature recipies
Interesting little woolamander I threw together using left over bits
Challenge Level: 14
Health 6996
Action 1719
Mind 1827
Kinetic 25
Blast, Heat, Acid 39
Rest vulnerable
2.16 attack at 0.23 to hit for 340-350 damage
Special 1: Crippling strike
Special 2: Dizzy strike
Ranged: YES
Was vexed voritor, noxious vrelt, noxious vrelt, noxious vrelt, slinking voritor in order Phy to Agg. Don't recall the ratings on the DNA, was just left overs from fiddling with numbers.
Correction to my earlier post: Savage Quenkers resists were nerfed or something. They use to be 45 to almost all, not they have 2 35s and the rest are 15s :/
Does anyone have pics of these high CL n00b type critters? Its been a day and Id like to know how big they are getting. Like are the Jax's getting to a Grand Wrix size? I guess maybes its too early to tell, maybe some that was on the TC might know.
Im so upset, im a MCH/MBE and I couldnt play at all yesterday and Im stuck at work for another 3 hours!!!!!-Pathis
lwwrestler wrote:
Any non-master BE's posting here? I'm a bit worried my services aren't going to be needed/wanted. I make pretty decent stuff, lower levels then this stuff, but still nice for tanks I'd think.
I'm not quite master (4/3/4/4) and was able to make a CL34 (if I remember correctly) with 57% Kinetic Resist and other decent stats using Grassland Voritor Trackers and plain Bols. Was trying to get Knockdown in as a special, had it in all 5 samples,but it didn't carry over (just Crippling Strike did inSpecial 2). Oh well, at least the KR was decent.
I'm anxious to hit master and see what I can REALLY do. ![]()
Damage: 260
Ham: 6k
Range attack
Stun
35% Energy resists
I used 5 DNA from Giant SandBeetles.
~Kiwi
Ok...here's my best creation so far:
Carrion Spat (Blackberry Color)
12.2k health
10.7k Action
12.4k Mind
Light Armor
60 kinetic
12 blast
20 heat
20 cold
vulnerable to energy & stun
2.16 speed
.55 to hit
410-420 damage
Strong Poison
CL 53
LokSG wrote:
Didnt get much time to fool around with this, but I took 4 vhq samples from a dwarf nuna and one high sample from a CL21 clone I had, and used the bol model, and got at CL10 bol with some resistances and blinding strike. Am still dinging around alot with this system, suspect
CL = sum(dna levels)/5, so a CL10 creature could be made with 4xCL7dna + CL22dna
not so sure on that because I made a Vir Vun with Mountain Wort, Bocatt, dieseased bocatt and mountain squill DNA and it came out CL 10. Not sure the levels on all those but I know they are all over CL 20 except maybe the DB. The Vir Vun had like 3k HAM (give or take a couple hundred in A/M)
Now I just need to figure out how to cram armor and resists into that sucker and Ill make a mint selling em to non CHs lol
AgeOldMyth wrote:
The CH rebalancing is making pets weaker. Remember that when you post your recipes. If they see a recipethey feel its too powerful, kiss it good bye.
Poster Emptor guys
You missed the point of the CH rebalancing. It didn't really have anything to do with neccessarily making CH's and they're pets weaker.
KnightHawk420 wrote:
AgeOldMyth wrote:The CH rebalancing is making pets weaker. Remember that when you post your recipes. If they see a recipe they feel its too powerful, kiss it good bye.
Poster Emptor guys
You missed the point of the CH rebalancing. It didn't really have anything to do with neccessarily making CH's and they're pets weaker.
Exactly, there is this assumption that this was a nerf, it was not, it was a rebalance. Read the dev posts in their entirety as well as the intended BE changes, this is working as designed. CL is tied to the stats, it is just that you have a lot of wiggle room there as a BE to make pets good for specific purposes.
here is my best pet so far
http://members.cox.net/milkmaid/screenShot0005.jpg
also made a kimo with 57 kenetic but had knockdown and dizzy attacks.
I still have no idea how i got those stats. I finally got sick of thinking I knew what i was doing and did it all random to get that nice pet. I used VHQ dna from bull rancors, something defilers, and seething bol crushers.
none of the ae attacks are transferring into clones. even if you use 5 samples with the same specials.
Probably intentional, but we don't know yet.