Bio Engineer Archive
Thread: Getting to know you and your profession!
Tralmek wrote:
Dreamland wrote:
*snip* women are*snip* evil. *snip*
/agree_wholeheartedly
Message Edited by Tralmek on 10-18-2004 10:30 PM
A distant ship’s smoke on the horizon.
You are only coming through in waves.
Your lips move but I can’t hear what you’re sayin’.
When I was a child I had a fever.
My hands felt just like two balloons.
Now I got that feeling once again.
I can’t explain, you would not understand.
This is not how I am.
I have become comfortably numb.
- I understand the concern with stomachs emptying on cloning, but the solution you've come up with seems lazy to me. I see no reason why food/drink buffs should be handled any differently than doctor buffs. That is, with doc buffs, the timer AND THE BUFF go away when you die. It should be the same way with food. Take my buff away and empty my stomach. That way I'm really starting over from scratch and can jump back into the game. Now it's almost like griefing the user, so I'm dead which sucks, and I also can't go hunting again for 45 minutes until my stomach empties and I can drink more Brandy.
- The barrel is really annoying. I believe it was intentionally broken and will never be fixed, which is fine with me. The stack bonus for casks is plenty for my customers, and I'm used to the current system. However, now I've lost one of the rewards of being a master and that's not fair. I think it should be replaced with a new schematic or some other equivalent reward.
- The quantities of resources required to make BE additives is pretty annoying. It makes BE additives so expensive that I can't afford to use them in most foods and turn a profit. I've never been able to make a profit on high quality Accaragm for example. It doesn't make good business sense to take a resource (BE additive) and craft Accaragm with it when I can put the same item in Brandy and end up with a much higher return and quicker sales. Therefore even though I consider myself one of my servers best chefs, I only stock a narrow line of product that I can get a great return on and after a while it becomes boring. If BE's could make more addtives with the resources they harvest costs for chefs would come down, prices for food would lower, and I could make more money on more foods and stock a larger selection.
- I also hate having to worry about non-edible resource harvesting. It sucks to need Lube Oil for Vercupti.
Cindal wrote:
Since Tiggs is posting this same thread on every profession I wonder what the actual value of it will be to said professions.
Is it a ruse to get people to think that someone is listening and may actually do something?
Ah, to be old and cynical.
You mean like the months of saying the combat balance is next publish to keep people playing? Or anouncing the removal of recursive macros what was it 2, 3 months ago? and never saying another word about it again. I guess maybe i'm cynical too.
Power-ups for our non-consumable weapons.
We have powerups for grenades, made by Artisans, and as a Master Artisan I'd like to also be able to sell powerups for Commando weapons. I know at first glance this may seem outrageous, but EVERY other combat profession can power-up their non-consumable weapons. Why can't we power-up our non-consumable heavy weapons?
Some may say, "Whoa! A 30% powerup on a Flamethrower?!?" but I say "Whoa! A 30% powerup on a T-21?!?" Why not a powerup for my Flamethrower?!?
I NEVER post to these boards although I've played for a while, but recently I've been struggling for a reason to keep playing this game--so I come here for hope,and thought just maybe things were about to turn around--but....
Pluto9Moon wrote:
Tiggs,
Hope to see you follow up to this post soon.
....question:
Does Tiggs respond to these posts? I've noticed this SAME exact post on just about every profession's forum. Maybe he reads them, but I doubt it--afterall we have hundreds if not thousands of lists posted all over our professions' boards--he could easily just read those. I'm starting to think this is more of the same, and that ScoutMastr had it right from the start--sorry for one starring you dude.
...LOL--btw ScoutMastr, I see you changed your original post!
mastrBH wrote:I NEVER post to these boards although I've played for a while, but recently I've been struggling for a reason to keep playing this game--so I come here for hope,and thought just maybe things were about to turn around--but....
Pluto9Moon wrote:
Tiggs,
Hope to see you follow up to this post soon.....question:
Does Tiggs respond to these posts? I've noticed this SAME exact post on just about every profession's forum. Maybe he reads them, but I doubt it--afterall we have hundreds if not thousands of lists posted all over our professions' boards--he could easily just read those. I'm starting to think this is more of the same, and that ScoutMastr had it right from the start--sorry for one starring you dude.
...LOL--btw ScoutMastr, I see you changed your original post!
Thanks for the quote. Since you asked and I like knowing things. I love being right. I thought I would check.
Tiggs posted to the Core Systems on Oct, 11th and replied the same day.
Tiggs posted to the Dancers on Oct, 11th and replied Oct, 12th saying shes reading each persons input and learning the people.
Tiggs posted to the Commandos on Oct, 11th and no reply.
Tiggs posted to the Combat Medics on Sept, 9th and replied on Oct, 11th thanking for input.
Tiggs posted to the Chefs on Sept, 9th and replied Oct, 11th she documented everything.
Tiggs posted to the Carbiners on Sept, 9th and replied Oct, 11th thanking for responses.
Tiggs posted to the Brawlers on Sept, 7th and replied Sept, 21st thanking for responses.
Tiggs posted to the Bounty Hunters on Sept, 14th and replied Sept, 21st thanking for responses.
Tiggs posted to the Architects on Sept, 10th and replied on Sept, 21st thanking for responses.
s
Tiggs posted to the Armorsmiths on Sept, 10th and replied on the 14th and 21st thanking for reponses.
Tiggs posted to the Artisans on Sept, 10th and replied on the 14th and 21ist thanking for responses.
Tiggs posted to the Creature Handlers on Oct, 11th and no reply.
Other than the Commando forum CH is the only forum not replied to at all. The shortest turn around time seems to be 4 days. The longest 32. The average is 13.
Nothing in her final posts have alluded to anything. Nor do they deny anything. The volume of her posting is less during the faster turn around times. She has a pretty high volume now. My guess is look back in 22 more days and she will thank us.
Note to Tiggs. I read in some of those posts you played? How long? What profession? Want to become a CH on Valcyn and come hunt with me? I can show you what being CH is all about.