Bio Engineer Archive

Thread: Galixie Bazaar function all crafters should be aware

Golrok
Sun Feb 20, 2005 12:39 pm
#53






Ani_cul wrote:

Please read links from and then post in merchant feedback thread here.

And think of how great it will be that everyone no longer travels to your shop,

that only the lowest sellers get sales

that the impulse buys from browseing a vendor are gone

that player cities that are clinging to exist via their vendors are no longer visited...

This is not sitting well with me so I am making sure we all know so we can all voice either way.







I've known this since october 28th... its all about the vendor closest to the spaceport (public). Trying to make a %5000 profit off a mark III component just doesn't fly with the gen pop now that the hypes dead.


True, low sellers get sells, but without factory support, they can't floodeveryone else out, which is a good thing IMO. So just look at the bazaar, noticewhatcomps are lacking,and sell that,.


BTW, The "lowballers" dont always use sub par resources, you can't sell crap qualityon public bazaar despite that misconception. Not everyone wants tosurrender their combatskillsthat help them to survivewhile harvesting just to become a full blown merchant who makes 20 million daily. Some of us don't have an army under usto go outand harvest resources from hostile planets while we sit on our throwns besideour Starship Crafting Stations. Some of us do want to get by not as full blown merchants,and if its consdiered lowballing- underselling people trying to make %5000 profits of Mark III components, then you got to do what you got to do. Anyway,ppl are still going to go to your shop when nothing good is on the bazaar. You will just end up making 15 million a day instead of 20.

Message Edited by Golrok on 02-20-2005 11:55 AM

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