Bio Engineer Archive

Thread: Resource question

Playdead
Sun Dec 28, 2003 3:36 am
#53

Thanks!



Zia Obi - The Dark Path
-TDP Mall - Mal'icious's Food & Drink, Resources & Pharmacy SE Cornet 588 -5148
Got resource stats? www.swgcraft.com
Fodder650
Sun Dec 28, 2003 8:05 am
#54

You might want to let the combat medics know about it to. THat would work very well in poisons.



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Dirtyspoon
Sun Dec 28, 2003 9:26 am
#55

As someone that plays only 1 server, I am wondering if a resource on 1 server would spawn in the same place on another server? Wishful thinking probably





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Playdead
Sun Dec 28, 2003 1:40 pm
#56

Anew fungus spawned recently and noticed it was pretty high in 3 common chef stats.


DR-937 FL-915 PE-886 OQ-983


As a fungus is this worth anything to chefs? Sorry, just not sure if being a chef requires alot of specific organics or just a general anything will do.





Zia Obi - The Dark Path
-TDP Mall - Mal'icious's Food & Drink, Resources & Pharmacy SE Cornet 588 -5148
Got resource stats? www.swgcraft.com
Shadow-Light
Mon Dec 29, 2003 7:19 am
#57



TsunamiCalm wrote:
Q1 - When I land on a given planet, and open up my survey tool, is what I see available the ONLY resources available on that planet, or will other resource options open up if I change location on the planet?

Q2 - When I see a particular resource, say Polysteel Copper(Auf) on two different planets, is the stats for that resource galaxy wide or just for that planet? (In this particular case, I've gone from planet to planet and sampled the same resoruce name, and came up with exactly the same stats for that resource. If this is the case, then the only real benifit of going to different planets with the same resource would be the specific concentrations of that resource).

Thank you so much.




A1 - That is everything on that planet. Location on that planet does not matter for what the survey tools will list.

A2 - If it's the same name it's the same stats, so it's a galaxy wide thing. Yes, the concentration is the only real difference.




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S1ave1
Thu Jan 01, 2004 10:49 am
#58

Does anyone know if there is a web site that tracks resources by server? This may sound lazy, but I was wondering if there was some way to find out the stats of insect meat on my server without hitting all ten planets every day and hunting for insect meat....


This would potentially apply for other resources as well. It would be nice if there were a library in SWG that you could log stats and other people could browse the current stats of items. I'd even pay to access such a listing


Thanks,



Tizz






---- Tizz Regnar ---- Master Combat Medic h Shop West of Moenia (4113, -4646)


Pahdbacca
Thu Jan 01, 2004 11:18 am
#59

SWGCraft.come used to track some resources. The site has been up and down and I am not sure of it's current status. Insect meat is gonna be tough as there is not much need for it outside of CMs. Bio-Engineers use Dath insect meat for pet stim Cs so they may know how insect meat is on Dath. Finding stats on animal organincs is a much bigger pain for me now that Pip has dropped scout skills



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
S1ave1
Thu Jan 01, 2004 11:43 am
#60

thanks, I'll check out that site. I guess I will just have to travel the galaxy every day looking for supplies. We have so many to keep track of, it is nearly a full time job !!!


Tizz






---- Tizz Regnar ---- Master Combat Medic h Shop West of Moenia (4113, -4646)


Zenstain
Sun Jan 04, 2004 1:38 am
#61

Hi, I'm new to the CM profession (and to SWG in general) , haven't seen this posted and was wondering - has anyone done any research on which specific resources make the best different kinds of packs or know of some good informational sites? It's been a lot of hit and mostly miss for me in terms of quality during crafting and any help would be greatly appreciated from this newb...



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vortexala
Sun Jan 04, 2004 1:45 am
#62

There really aren't specific named resources that will always provide the best meds. It all, really, depends on the stats of the resources used such as Overall Quality.


If you check the schematic of whatever you're making, it will list which stats effect the final result and at what rate.




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The-Fluid-One
Sun Jan 04, 2004 10:38 am
#63

I'll add to that a good resource for any crafter is www.swgcraft.com





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RdrLuv99
Thu Jan 15, 2004 6:58 pm
#64

Hello Doc's -


I am going to be collectiong resources (specifically meats) on hunts over the next week or so. I would like know what stats or more specifically, what meats are in high demand for Docs. I want to be able to get high quality stuff that makes excellent stims and enhance packs. Please let me know what I should look for. Thanks!





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HarryT07
Thu Jan 15, 2004 7:48 pm
#65

I'm looking for high quality OQ/PE/Decay avian meat.



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