Bio Engineer Archive

Thread: On Mounts.

Lochar
Sat Nov 22, 2003 12:40 am
#53

you mean when they fix CL adjustment for BE's, about the time they release vehicles and mounts will be novelties.



Even if they give us colorization to clones, the market for mounts has come and past and wether intended or not we were bypassed.


We could of at least provided for 2 of the 6 mounts, which would have gave us an income as we sold them to players to sell to CH to train. But with making low lvl babies, a BE is easily bypassed especially us who didnt master or follow the CH path.


gweth
Sun Nov 23, 2003 5:39 am
#54

I'm a master CH that got this horrid profession from a holocron.


You guys got the shaft on the whole mount thing. You guys got the shaft when they got rid of Farms in Beta. You guys got the shaft when they release anything, because it says they have the resources to spend building stuff, just not your stuff.


Hopefully I'll be done grinding this profession in another week or so, but if I were staying I would post to this board every day, every single one of you asking when will you get your fixes.


Good luck to you all.

Maverick315
Sun Nov 23, 2003 10:57 pm
#55

Wouldn't it be cool if BEs could engeneer pets with special traits. Like make a special mountKaadu that has less ham and hits for less than a regular Kaadu, but is much faster orcan /gallop for longer than a regular Kaadu. The reverse could also be true, make a pet Brakaset that is slower than normal, but with better ham.



Bria-Varien: TKA, Pistoleer, Smuggler, and wanderer.

It's nice to be wanted, even if it is 'Dead or Alive'

"Teras Kasi are leathal, nearly impossible to knock down or unbalance"
"Facing an opponent armed with ranged weapons, high-level abilities enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

-Page 267, SWG Strategy Guide
Maverick315
Sun Nov 23, 2003 11:02 pm
#56

Also, mounts should have some advantage over vehicles. Vehicles should be MUCH faster, but require consumable fuel+maintenance (not like house maintenance, more like regular cars-you have to put some work into keeping it going). Mounts are slower, but don't have to be maintained.



Bria-Varien: TKA, Pistoleer, Smuggler, and wanderer.

It's nice to be wanted, even if it is 'Dead or Alive'

"Teras Kasi are leathal, nearly impossible to knock down or unbalance"
"Facing an opponent armed with ranged weapons, high-level abilities enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

-Page 267, SWG Strategy Guide
Spazzers
Mon Dec 01, 2003 10:09 am
#57

Funny part -I can train mount (yes the mount patch made me become a CH dabbler). I can grow 6 kaadu or spats or both in my datapad, train them as mounts, take them to Anchorhead, and within 10 minutes they're all sold. Cha-ching!


Sad part - I can make the kaadu and spats our of worrt DNA and no one seems to care in the least. I can spend time getting good DNA, experimenting and come up with a nice spat. I can spend no time and use junk DNA and come up with a crappy spat. They both sell and they both sell for the same price. I can even tell people the difference and they don't care. /shrug


I am glad there is real changes in store for our profession. I've been on the verge of master BE for quite a while but never saw any real value in it. That might change with the fix. I just hope its not too little too late.


You might notice the rant level has decreased on this forum. Amazing how powerful information from the developers can be.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Page 5 of 5