Bio Engineer Archive
Thread: Crafting macros
I can't loop it....can i get sum help. ![]()
ceclok noleh,
intrepid
www.swgmedic.com check there. You should find what you need.
Yaeso
Master Doctor / Novice Pistoleer
Yaejo
Master Doctor / Novice Brawler
Here are two threads which I posted my macro......
http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9426&highlight=#M9426
http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9439&highlight=#M9439
This thread wasthe major contributor to my macro....
http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=13143&page=1
Good Luck!
H.
Houdani wrote:
Here are two threads which I posted my macro......
<a href="http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9426&highlight=#M9426">Macro Thread 1</a>
<a href="http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9439&highlight=#M9439">Macro Thread 2</a>
This thread wasthe major contributor to my macro....
<a href="http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=13143&page=1">Macro Source Thread</a>
Good Luck!
H.
I'm a glutton for punishment, so I'm going to try one last time. Sorry.
Houdani wrote:
Here are two threads which I posted my macro......
<a href=\"http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9426&highlight=#M9426">Macro Thread 1</a>
<a href=\"http://forums.station.sony.com/swg/board/message?board.id=medic&message.id=9439&highlight=#M9439">Macro Thread 2</a>
This thread wasthe major contributor to my macro....
<a href=\"http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=13143&page=1">Macro Source Thread</a>
Good Luck!
H.
Houdani wrote:
Here are two threads which I posted my macro......
Macro Thread 1 Macro Thread 2
This thread wasthe major contributor to my macro....
Macro Source Thread
Good Luck!
H.
JaatoWaals wrote:
C. The Armor Macro
The armor macro is critical for proper usage of armor. Learn it, love it, live it. If you are NOT being hit, and you can anticipate if you will start to get hit, then you should NOT have your armor on.
Keep the armor off since it provides no benefits if you are not being hit, then put it on via an armor macro the second you are being threatened. Once the threat has passed (for instance an animal changing course and going after a group mate) then immediately use the macro again to take the armor off. Unless you are soloing, dueling, or engaged in a major PVP event where being targeted is too hard to predict, you should definitely NOT have your armor on all the time.
Before going over how to setup an armor macro, please realize that all the user interface buttons are numbered starting with zero, not with one. So the first button on the left for toolbar number 1 is actually Slot00,Pane00. That last button (the 24th) on the first tool bar would be Slot23.
That being said, you can choose any pane and any slots you want, so the ones I am picking are just for example. To now setup your armor macro please follow the steps outlined below.
Step 1: Pick a tool bar - I have selected the toolbar marked in game as 3 (so for programming Pane02)
Step 2: Hotkey your armor - Drag all your armor pieces (for me eight of them) into the buttons starting at the left (so for programming, Slot00 through Slot08).
Step 3: Create a macro - Create a new macro, name it, pick the icon and enter the following lines.
/ui action toolbarPane02; /ui action toolbarSlot00; /ui action toolbarSlot01; /ui action toolbarSlot02; /ui action toolbarSlot03; /ui action toolbarSlot04; /ui action toolbarSlot05; /ui action toolbarSlot06; /ui action toolbarSlot07; /ui action toolbarSlot08; /ui action toolbarPane00;
Step 4: Place macro on toolbar - Place the macro you created on your primary toolbar, which for my example I use the 1st one (notice I used Pane00 at the end). So now that the macro is setup, whenever you hit the button on the primary toolbar, the macro immediately switches to the toolbar that has all the armor on it, it selects every armor piece, then goes back to the toolbar you used the macro on. The end result is an immediate equipment/unequipment without ever leaving your primary toolbar.
Personally I have two macros setup. One for armor, one for clothing. So if I want to armor up I select the armor one, if I want to take armor off I use the clothing one. If you used just one macro you would be going back and forth between naked and armored which I would prefer not to do.
Message Edited by JaatoWaals on 12-23-2003 10:41 AM
/selectDraftSchematic XX;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
Message Edited by Gitana on 07-04-2004 04:59 AM