Bio Engineer Archive

Thread: Fish meat

FlyMoe
Thu Apr 29, 2004 9:55 am
#40


Fishing is ridiculous. Yesterday, I went fishing for over an hour and all I got was about 70 units of fish. It would be cool if they gave us a net or something to use, butone fishing pole? Come on now!! With all the advance in technology that are available to us, the best thing we have to fish with is a fishing pole? At least give us some explosives to blow the fish out of the water with. Seriously though, I like the idea of setting traps in water for fish. You drop the traps come back in a day or two and you have like 10 fish waiting for you in the traps. That would make more sense than just fishing with some gay ass pole. Bah, the way fishing is right now, it's not worth the time and effort to fish. Even paying someone isn't worth it, because I would have to pay like 150cpu for the fish because it's such a pain in the ass to fish. Oh well. I'm done fishing until there's an easier way to do it.



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Alkrin Vegan
Kauri
Master Bio-Engineer
Vendor (-5275 3422) Near Theed on Naboo

Alchohol, the cause of and the solution to all the world's problems. - Homer Simpson

Beauty is in the eye of the beer holder! - Alkrin (afer a night of hard drinking)

Iraumm
Thu Apr 29, 2004 12:03 pm
#41






Lyekka wrote:

I think that an idea we might consider supporting would be to allow Rangers to set traps for fish. These would work something like a harvester; the Ranger would place it in the water and come back to check on it and empty the fish. It could have a limited life span, or need maintainence, something so that they weren't just sitting around abandoned. This would help us out and also give the Rangers something useful, which they desperately need.


As it stands now, it is really not worth a Ranger's time to fish, even if there were any decent fish, which it seems there never are. I've offered to do some fishing for a BE on Lowca, just because I know how much of a pain it is to get resources. But I'm still waiting for some decent fish. And by the way, that Ranger guide to fishing is awesome! I tried it, and it made a huge difference! Still slow, but not as frustrating!






Rangers don't sell us meats as it is let alone fish. I get most of my meat form novice scouts needing money while they grind their way up the scouting profession. One thingI will NOT do is pay a Ranger the 30 cpu that they want for trashy meats. I get all kinds of ridiculous offers on my vendors for meats like 50 units for 15k credits. Currently to sell our products at a decent rate we need to invest into merchant skills which leaves us extremely little to no combat skills. We are then forced to rely on a profession to supply us with resources which they aren't doing. With the rate of fish collection we have now, I would easily charge about 8k for a single pet stimpack D, which is far from reasonable. If the rangers would supply us at a decent price, then I would have no problem with your idea. I have asked some rangers to gather fish for me and I offered them 20 cpu for fish and they agree until I tell them how much I need then they go tell me to fo F--- myself.

Iraumm
Fri Apr 30, 2004 12:04 am
#42

Llandros wrote:

dont blame the rangers, im not one but im wroking on scout/ch/tkm (or in others words ive got 2 near broken proffs and one everyone wants to nerf) im not saying anyone is blaming the rangers yet 9altohugh some are getting close) but the rangers charging high cpu for fish are not charging you per unit, they are charging you for the tiem and effort they have to put in to get those fish,


I'm not saying nerf them, I'm saying that they aren't supplying me ANY meat at a reasonable price. They don't even bother with the fish. There are some people trying to charge me 15k for 50 units of wild meat. Do you not think that is unreasonable and I should just pay him 15k for enough meat to make 2 chef additives which will sell for 2-3k? That sounds like a losing deal to me.



someone grining a proff doenst care how they get the xp, and they dont care aoubt what they get for anything they make, they'll grind scout and sell everything at 1cpu, grind ranger and do the same (though wont fish if grinding as they wont get xp fast enough).


Thank you for saying that, you just went to aid my point in getting a better method of fish gathering. Reason being,because no one bothers. If no one bother's then why not make a vehicle that we can sit on in the seas to gather fish at an extremely greater rate than fishing. Theoretically, it shouldnt bother anyone, right? However, the day we get some kind of fish harvesting tool (no, the shellfish harvester doesn't count, we only have 2 schematics that require mollusks), is the day that the rangers and scouts come out of the woodwork and complain about it.


as a scout im a potential source of the meat and fish you need, i wont fish as its incredibly boring and gives very little reward, meat wise check your local bazars, i tend to sell resources at 1-25cpu


Thank you again, but what would you say if i asked you to get me 24k units of all of the same fish? A single Pet stimpack D requires 24 fish which is the killing factor on why you see non of these around. Yet the Droid stimpack D, and regular stimpack Ds are fairly common. I am willing to pay 20-25 cpu for that but NOT for herbivore meat that doesn't have any trait over 400.


(very rarly ill go higher and usually its gonig to be for stuff thats left over fomr a good spawn) but until its viable for me to fish i wont, until supply better matches demans most scouts will sell meat to doc who can afford to pay more (and thne charge the same scoutns more for thier buffs to hunt the meat)


Fishing Vehicle that collects about 1k fish an hour, maybe? Certified for novice scout.


as a ch im a potential customer, but until we get some viable pets to tame instead of having to go to be's for anythingt that will last longer than it takes me to call them im boycotting be pets (yes i know it probably pointless),


That's fine, boycott us all you want.Does that also mean you aregoing to stop buying ourpet stimpacksto heal your pets? A pet stimpack C which can potentially heal for about 1200 depending on resources requires 24 dathomir insect meat... hmm where to get that. Pet stimpack D heals for about 1700 depending on quality requires 24 fish.


i dont want uber pets who can kill anything, i just want there to be tamables that are comparable to the bios (with different abilities so that theres still very good reason to go for both, and the key word here is both)


I refuse to make invalid pets and now refer people who want non ch pets to the local DE because the publish 8 probots are far better than my level 10s.


so please post in the scout forums with your suggestions to hlep fix scouts and to help scouts get a viable way to get you the fishyou need (and likewise rangers), and post in the ch forums (not to sell stuff but to suggest ideas) and help with yoru ideas on how ch's cna be reapired to be viable again,


I don't know what to tell you here, but i rarely post as it is. The nature of forums seems to be to flame people. Many times have I offered constructive ideas just to get them flamed becasue of someone else's personal want. A fishing trawler helps everyone, helps me get the fish i need to make the stimpacks to heal your pets at a reasonable price. Like I said above 20-25 cpu for fish keeps the price of stimpack D reasonable at about 3k each. Any more than that you are lokking up towards 5-6k each which is unreasonable.


as is now obvisou im nota be, but im posting in the be forum, why its simple really


2 of my 3 classes are inescapably linked to the be profession one as supplier and one as customer, i like the fact the proffs areinterlinked and interdependant it shoudl force us to cooperate more, and because of that link im taking an interst in the be profesison, i have no plans to become a be but what happens to be's concerns me as any change to your profession are almost cetian to impact on one of my professions, jsut as changes to those will impact on you


So, would you be against the idea of a fish gathering vehicle that is certified for novice scout? Reason being novice scout certified, so they can also sell fish to the professions that use creature meats but dont want to spendskill points into scout or combat professions.


so to those of you who check other forums well done and keep doing so, to thjose of you who dont, please look beyond the walls around you and treat your links to other professions as more than an inconvenience and try cooperating, in the long run it cna only benefit everry one of us


I have tried that but 300 cpu for herbivore meat that has no trait over 400 is a but excessive. That is what my gripe is. Because we don't want buy meats at extremely high prices,

interdependency gets cut and rangers stop supplying. I have purchaced 11k units of OQ 1000 mat from one ranger for 15 cpu, nowhere near the 25 cpu you would have asked for on the bazaar and he said that price was more than fair, which makes me question. Why are people charging 50+ cpu for trash meats?

Wreif
Sat Mar 05, 2005 12:02 am
#43

What is the highest quality Fish meat anyone has seen?


PE

FL

OQ


I'm trying to spend my free crate of resources wisely.


Thanks in advance for your help,


Ostinox

Master Bio Engineer

Valcyn
droid327
Sat Mar 05, 2005 12:25 am
#44

www.swgcraft.com has a list of just about every fish meat that ever spawned on your server



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Halthron
Sat Mar 05, 2005 12:46 am
#45

The key of course is that someone needs to have submitted it.
Gunfiter
Sat Mar 05, 2005 8:43 am
#46

Do pet stim D's really sell well enough to warrant using the reward on fish meat rather than selling it do a doctor to use for uber avian meat? I know that on Bloodfin you can sell the reward deed for 3mil. Something tells that's a LOT of pet stims.




Gunar & Beeder Downs - Retired as of 11/24/2005 (clicky)
Clearance vendor at 764 -4124 Coronet, Corellia
Zadokk
Sat Mar 05, 2005 9:06 am
#47



Gunfiter wrote:
Do pet stim D's really sell well enough to warrant using the reward on fish meat rather than selling it do a doctor to use for uber avian meat? I know that on Bloodfin you can sell the reward deed for 3mil. Something tells that's a LOT of pet stims.



Depends on your view on economics. If you consider the 30k reward 'free' then you might as well use it on whatever you want because, technically, you are not losing any money. If you consider it to be worth whatever you can sell it for then yes, you are probably right to sell it to an armoursmith or doctor. However, I don't play BE for the money and getting large quantities of fish meat is a chore so really you might as well make some CHs happy and make them some nice stim-d's
Grozurr
Sat Mar 05, 2005 10:33 am
#48

I'd have to agree with zaddok- the idea that i can get 30k of the best fish meat to ever spawn on my server (kauri) is very tempting, and seeing as pet stims are already in short supply i'm sure d's would be a glad addition.

Moreover, if you take the 3million credits and divide it by 1000stims(more actually because you end up with around 5-6k extra fish meat after 1000un) you end up with 3k/stim. If you're using top quality ingredients and you don't pay too much for the other subcomponents/resources you can still turn a nice profit on these without worry.

The way i see it is this:
place your "base costs" at what you paid for resources/what they're worth.
knowing that base cost, add either a cr amount per stim or per crate that you'd like to make in pure profit.
calculate the price per crate of 25 or 50 (what is standard for ppl to buy) and then ask yourself "does that seem reasonable in today's economy?" if the answer is no, then go back and look at if you're willing to cut your profits. If you get it to a point where the answer is "no," to cutting any more profits and you feel the prices are still too high, then it may be time to abandon your attempts at stim d's.

another thing that you may want to do when trying to calculate what profit margins you can have, ask around to some of the ch's you know (REAL CH's, not the non-ch's that like to buy your cl10 tanks) about what they would be willing to pay for stim C's and D's. If a shortage is really bad as it is on my server, people may be willing to pay alot more. If you look at the Doc stims and what they're crafting at check the prices there as well, because if the CH you're dealing with has anywhere between novice medic and master medic you have to be able to beat quality on the stims and keep price reasonable. if the docs are charging 10k per stim at master medic then chances are you may be able to do the same or similar and you have much more flexibility. In contrast, if the docs are charging nothing for good high power stims then you have alot less flexibility in what you can charge.

Grozzer Agoutt
Kauri
MBE/Sentinel
ArthurDentOnBria
Sat Mar 05, 2005 11:45 am
#49

For a "gun bunny", I'm sure analyzing the 30k resource reward as a sellable asset is appropriate. But if you are a crafter, it offers you the opportunity to make essentially a run of "trophy products". The kind of things that you may never be able to duplicate again. That you can save, use, give to friends, and so forth. As a crafter, I certainly don't put a price tag on it.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Someguywholivesontatooine
Sun Mar 06, 2005 4:00 am
#50

If I remember correctly, when you use the deed you get the option to check the stats of the resource you are going to get, so just use it and have a look.

You can escape out at anytime without actually commiting yourself.


Burt



Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals
Zadokk
Sun Mar 06, 2005 5:01 am
#51



Someguywholivesontatooine wrote:
If I remember correctly, when you use the deed you get the option to check the stats of the resource you are going to get, so just use it and have a look.
You can escape out at anytime without actually commiting yourself.
Burt



Yes that is true, although it is dependent on whether there is one unit of it still in existence. So in my example, there wont be (or at least extremely unlikely) so to save time and ease I would suggest using the filter option on www.swgcraft.com. But hey -- that's just me
Combat_Medic_to_be
Sun Mar 06, 2005 7:00 am
#52

Well I would just look to see what the best fish that is availible is. If you don't think it is good enough to use your deed on, dont use it and just sell it.



Jendi Akasce - Nevaeh
A carebear tumbleweed

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