Bio Engineer Archive
Thread: help plz
DrDaedalus
Wed Mar 24, 2004 8:47 am
#40
the ram is not the issue i already have 2 gigs when i try to start up the 2nd acct i get a message the basicly say swg is already running. I guess what i'm asking is what do i need to change in the server.cfg file to allow me to open swg twice
Shaylin
Wed Mar 24, 2004 9:36 am
#41
Check this thread:
http://forums.station.sony.com/swg/board/message?board.id=Bloodfin&message.id=140962&highlight=allow+two+instances++two+instances#M140962
Just copy and paste, sorry I don't know how to make real links work here.
Cressida
Message Edited by Shaylin on 03-24-2004 08:37 AM
jaybee2003
Sun Apr 11, 2004 5:44 pm
#42
Behind Mos Eisley cantina -> check the Scythe FAQ that's stickied.
RumbleSteelskin
Thu Jun 24, 2004 8:57 pm
#43
Okay, just got Master Dancer. Before you flame me, I AM NOT looking for an "AFK" buff macro.
I'm simply looking for the macro that some of you use for buffs. I know the basic macro is something like:
/startdance dancename;
/join;
/flo 1;
/pause 10;
/flo 2;
/pause 10;
/flo 3;
/pause 10;
/flo 4;
/pause 10;
/flo 5;
/pause 10;
/flo 6;
/pause 10;
/flo 7;
/pause 10;
/flo 8;
/pause 10;
/macro ent
But, how do you account for time? I know some of you have "timers" built-in, but I can't figure out how to do it. Any help please?
ArgentWulf
Fri Jun 25, 2004 4:51 am
#44
I see Deliah has beaten my to the post yet again. 
Like she said lose the /join command it serves NO function except to allow unattended grouping and info abounds in the stickies.
Xyrdre
Fri Jun 25, 2004 12:37 pm
#45
Well, if you're not attempting a buffbot, you can start by losing that /join command... that /join has AFK/buffbot written all over it.
Other than that, there are guides to buffing and macros stickied above. Take a look there first.
PitDroidAdam
Sun Jul 18, 2004 7:20 pm
#46
Hello, this isnt a Bounty Hunter related question but i didnt really know ware to post it so i just picked a random profession board. I have seem alot of peoples SiG's and i was wondering what website or program you use to get the neat coloured letters and texts, with the neat back shadowing and such. If you could drop me a link that would be great.
Arbaal22
Sun Aug 01, 2004 1:09 pm
#48
i was just wondering what the best non-jedi skills are to have for a low levelpadawan. for instance, will polearm skills transalate into help with 2-handed sabre?
thx
bioshock
Sun Aug 01, 2004 1:18 pm
#49
Arbaal22 wrote:i was just wondering what the best non-jedi skills are to have for a low levelpadawan. for instance, will polearm skills transalate into help with 2-handed sabre?thx
No, they won't help. Sabre skills have their own mods. For instance, if you had a swordsman, you would get
melee2hand accuracy
but with 2h sabre your skill mod would be
sabre2hand accuracy
Those aren't the correct names, but you see my point - totally different mods. This is also why regular 2h skill tapes don't help with 2h sabres.
As to what profs to have...I went swordsman with mine since I'm doing 1h sabre and it has a head hit and so does swords. If I get in a pinch and really need to, I can switch to a scythe or power hammer and finish something off.
Definately get novice medic and 4000 scout.
The rest is up to you.
NaMmY
Tue Aug 03, 2004 3:08 pm
#50
That would be nice if you have suggestions for me on what profession to master ...
I just got my silent holocron and i don't really know what to master.
I did Master Scout first...Master Doctor...Master Droid Engineer and just finished Master Bio-Engineer...
What do you suggest???
snazle
Tue Aug 03, 2004 3:36 pm
#52
im sorry to tell you but all holo's are silent, even if it was your first one. went that way with publish 10.