Bio Engineer Archive
Thread: What do YOU think?
diz001
Wed Jan 14, 2004 2:28 pm
#27
Yeah yeah yeah! I have read alot of posts on people asking this but what do you think i should master to unlock my FSS? Please dont flame or call me a flamer ![]()
Holocron #1: Artisan
Holocron #2: Medic
Holocron #3: Doctor
Holocron #4: Silent
Mastered Professions (not including holocron professions)
Marksman
Scout
Entertainer
Creature Handler
Tipa
Wed Jan 14, 2004 2:32 pm
#28
Yoda spoke to me and told me Bio Engineer.. Then Obi Wan counted and said Chef...Now the 2 of them are dueling each other to the death..(well since they are dead its going to be a long fight) Just start mastering yea it sucks and hopefully you will get lucky or you can have the luck of one of my guild mates.. Master number 18 and still no unlock.......
ThomasSchwarz
Sat Jan 24, 2004 1:41 pm
#30
http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=21210
sulfen
Wed Jan 28, 2004 1:09 am
#31
i'm going to hit master bounty hunter int he nextday or so and was wondering what i should do with my left over skill points?
i already have some on pistoleer and got stoppin shot (my average hit with that is about 1000+ dmg)
and i was thinking about going and getting carbineer for charge shot only since BH knockdowns suck.
what do you think about the carbineer decision?
thanks!
Gebetob
Tue Mar 09, 2004 4:47 pm
#32
What do you think the best krayt template is?
I have not seen one in a while and am making my main a krayt hunter.
Does anyone know the resis on them? If I remeber right they are weakest to heat? Not real sure
And if anyone has any links to any krayt template threads could please share them.
Bah and one more thing is this the publish they are dropping the defense stacking. If so I guess I would want a non defense stacking template.
Thx in advance for your help
Sandicaa
Mon Apr 26, 2004 2:04 pm
#33
I'm a master Rifleman and I'm looking to go Master Swordman, and I was hoping you all might be able to help me.
As master Rifleman I can do head shots for like 3k dmg pretty fast, but when the target comes too close, my rifle is
a lot less useful. If I go tkm then I have to work down their halth bar. Since I already took out half their mind bar I figured
I could finish them off with the swordsmans head hit?
What do you all think, and what kind of dmg and speed can a master swordsman do to an melee creature
do I need to consider how fast my mind pool will go down using the headhit specials of the swordman
Thanks for your help
NHGLethos
Mon Apr 26, 2004 3:59 pm
#34
Swords are a great combo with rifles as you might expect. The speed cap (or very near it) is reached with a nice scythe blade or maybe a speed slice powerhammer (at master), you do need about 15 or so in speed tapes to cap it with a dmg sliced powerhammer. Also whats nice is specials are lower, and use health with a powerhammer, or action with a scythe blade (main weapons i use)
Sandicaa
Mon Apr 26, 2004 4:10 pm
#35
thanks for your input, just what I was hoping to here
the mind kick back hurts me most with special, heath and action I can live with
cany, idea on what kind of dmg I can do with the head hit 3 with a nice power hammer?
![]()
NHGLethos
Mon Apr 26, 2004 9:19 pm
#36
its pretty on par with a good t21 rifle actually, though its harder to do that kinda damage at speed cap as you can do with a rifle.
LeBob
Tue May 11, 2004 3:10 pm
#37
I am tired of seeing people say that musicians and dancers should not be able to buff themselves because they would not listen or watch themselves in real life. So I would like to know if you agree with that, and if you do why? I am going to ask some other things too though.
Do musicians in real life get pleasure out of listening to themselves play (assuming they are good)?
Do dancers in real life get pleasure out of watching themselves dance(assuming they are good)?
or otherwise enjoy themselves while dancing alone?
Should Musicians in SWG be able to buff their own focus and willpower?
Should Dancers in SWG be able to buff their own mind pool?
LeBob
Tue May 11, 2004 3:12 pm
#38
I am tired of seeing people say that musicians and dancers should not be able to buff themselves because they would not listen or watch themselves in real life. So I would like to know if you agree with that, and if you do why? I am going to ask some other things too though.
Please see the questionaire here:
Echinacea
Tue May 11, 2004 3:27 pm
#39
I am not a Real Musician™. Nor am I a dancer (I'm Caucasian, so I'm handicapped there.
) However, I love to sing. (Ok, so I'm not that good at it.) I do so to relax, and it makes me more at ease if I'm tense or unhappy to do so. I have friends who are Real Musicians™ and they play just for the joy of hearing the instrument they love, when there's no one there but themselves. Once upon a time, I knew Tai Chi, which is classifiable as a dance, and that was one of the most relaxing things I've ever engaged in.
Anyone who asserts that a musician would not listen to themselves or a dancer not watch themselves or otherwise get something out of performing solo is a talentless hack who knows nothing about performing arts.
Yes, Musicians and Dancers in the Star Wars Galaxies continuum should be able to reap the benefits of their work for themselves. (I'll spare you the rants this time about consistency between doctors and performers.)
I don't think the problem is that anyone in the development team is that moronic. I devoutly hope that only players are that moronic. (And that I get the ones that are on my Ignore List as quickly as possible.) I think it's merely a matter of members of the development team being phenomenally short-sighted and not planning for this from the outset, and therefore having coded themselves into a corner in such a way that correcting the issue is more than they give a rat's ass about fixing, since Musicians and Dancers are all just girlfriends and don't matter.
Ooops! :gets that darn soapbox out from under her feet and kicks it into the Hotel fountain