Bio Engineer Archive
Thread: I did it!
Odwyn wrote:
Just means you had already mastered what the holocron was supposed to give you the hints there is more to it.
I'm begining to think that you just need to master 6 professions for this part of it. doesn't matter what professions they are. either that or there are 3 professions we each have to master. ANd people have been really lucky in choosing there three.
In fact i've stopped hunting for holocrons and just gonna master some professions. ANy professions.
Now we need to figure out the next step.
I always have mine up, I get more tells for training than offers for duels. In fact I think i've only had 1 or 2 offers for duels and those were from friends.
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Thank you, fencer is by far the funnest profession I've done yet, at first it was just to dabble, but after starting novice it didn't take me long to find the profession I'll more than likely be sticking with for the remainder of the time I'm playing SWG (weeks, months, years, who know?).
I went to fort tusken yesterday just to mess around, was there for 2 hours (no observer spawns *pout*) my COB macro running, and I might have gotten hit a total of 10 times in 2 hours, not bad eh? I can out with some pretty nice loot, including a yellow twin-force crystal ![]()
EggyNSassy wrote:
New Blademaster on Shadowfire, and I've already learnt not to wear the blademaster tag, as I'm a constant target for "hey man, wanna duel no db?"
Gratz ![]()
Having the most fun with this profession and I haven't looked back since ![]()
CL 61
Health: 12489
Action: 11950
Mind: 11968
Light Armour
Kinetic 60
Energy 60
Blast 45
Heat 37
Cold 4
Electricity 4
Acid Vuln
Stun 4
Damage 500-510
To Hit 0.56
Speed 2.15
Knockdown
Crippling Strike
Guess I'll be back there again tomorrow trying to get more samples - hopefully with no fails I can beat this
Message Edited by NancyJ on 04-07-2004 04:07 AM