Bio Engineer Archive

Thread: Augmentation Efficiency

SLEIBHEEN
Sat Oct 22, 2005 6:47 am
#27

is it worth buying ca's to boost this or is the extra not worth it



Aoccdrnig to a rcsheearch at Cmabrigde Uinervtisy,it doesn't mttaer in waht oredr the ltteers in a wrod are,the olny iprmoatnt tihng is taht the frist and lsat ltteer be in the rghit pclae.The rset can be a taotl mses and you can sitll raed it wouthit porbelm.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef but the wrod as a wlohe.Amzanig huh!
WineGuyJr
Tue Oct 25, 2005 3:37 am
#28

Not so much. I seem to be getting an extra minute on the buffs with +18 or so from AA's (as a Master Doc). I don't remember the exact mod or the exact bonus, but its nothing to get excited about. The only thing that makes it useful at all is that ANY increase to Adrenal Boost is nice. But now that I've seen just how 'useful' this mod is at the moment, I don't think I'd
even pay 20k per point. More like 10k. The mods I have are on AA's with other useful mods, so I didn't really waste my money, but I still paid a bit more than I would have if I'd have known that the bonus was going to be so small.



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Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

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All Acounts Canceled on 11/17/05
WineGuyJr
Tue Oct 25, 2005 8:11 pm
#29

True, but the BE Augmentation mods don't seem to be offering ANY benefit at the moment. I have a +17 or so Aug. Eff. shirt and I get exactly the same duration with the shirt as without. At least the AA's/CA's make a little difference.


Actually, I haven't tested the BE clothes in at least a month. I regularly visit the BE forums and haven't seen any mention of the broken tissues being fixed, but if they do work now please let me know. I don't know if I'd use them myself since its not a mod that would help out while in combat whereas a Healing Effeciency shirt does make a noticable difference. So I still kinda like the idea of the attachments so that I can be lazy (and not have to swap shirts to buff).





----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

----------------------------------------------------------------------------------------------------------------------------
All Acounts Canceled on 11/17/05
GoldnGT
Mon Oct 31, 2005 2:13 pm
#30

I had our Master Tailor craft me a +25 Augmentation Eff. hat a while back....

No help to buffs... still.. its a long term known issue... that i wish was fixed.



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#############################Elder Doctor / NGE Bounty Hunter
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