Bio Engineer Archive

Thread: Pets

flashfodder
Mon Feb 16, 2004 12:07 pm
#27

Yeah, my pet keeps disapearing & won't attack....


It can be annoying as I have to create a camp just to bring him back....






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Tastok
Mon Feb 16, 2004 12:27 pm
#28

Since the patch, being a CH has been incredibly frustrating! Between auto-storing, not following, not responding to commands, and running from fights, I'm better off not calling my pets. I've been killed twice due to pets auto-storing in mid-combat and leaving me all alone with my limited pistol skills to fend off a mob. Plus...having your pets sit on your head is annoying me to no end...trying to harvest has been a pain in butt...guess I have to go program those hot keys now. I'm 50k xp from Master CH and for the first time actually considered dumping CH out of total frustration. I never anticipated that CH would get worse after this patch!






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Fizco
Tue Feb 17, 2004 3:49 pm
#29


The auto-storing thing is definately not welcome, esp when you've just started to attack something that cons yellow to you and your pets....... and then theres just you


Welcome to instant death


VonSerb
Tue Feb 17, 2004 3:54 pm
#30

bah! i feel your pain. my pets auto store and leave me with a huge mob to fight off. This is terrible!!!!!



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Dioneesus
Fri Jul 16, 2004 4:10 am
#31

What levels of pets can new Novice Creature Handlers use on a daily basis? Most other, Non -CH, players can only use up to a level 10 pet. How does that change for the Novice CH? And how does it progress as skill increases?
mensan
Mon Oct 18, 2004 12:25 am
#32

Okay:


(1) How do I tell the difference between a pet for decoration (like a house) and a Creature handler companion/fighter?


(2) Do I have to feed the pet/droid manually everyday?


etc etc etc
quitch
Mon Oct 18, 2004 12:26 am
#33






mensan wrote:

Okay:


(1) How do I tell the difference between a pet for decoration (like a house) and a Creature handler companion/fighter?


(2) Do I have to feed the pet/droid manually everyday?


etc etc etc







1) You cant put a critter in your house, unless it is specially made by a BE.


2) No. Feeding a pet only heals health and action wounds, but not damage. You need Pet Stims for that.

Message Edited by quitch on 10-17-2004 03:28 PM



-who lightdust
Joker9125
Tue Oct 26, 2004 4:37 pm
#34

Try the galaxy trade fourms bud.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

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Pluto9Moon
Tue Oct 26, 2004 4:52 pm
#35

Redneck,


My friend Skypreacher says to check the BE forums. There is a list with vendor locations included.




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Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
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Redneck_CSA
Wed Oct 27, 2004 12:19 am
#36

any bio-engineers or ch listin up i need a good beginning pet for a beginning ch i need xp bad so im willing to pay good money for pets please send me a e-mail or a tell to stonewal i will pay good



~stonewal~
juggernaut1970
Sat Nov 20, 2004 8:37 am
#37



Message Edited by juggernaut1970 on 11-20-2004 10:39 AM



Sometimes I like my creatures other times they are as useful as a bag of hammers.
Amiko
Sat Jan 08, 2005 11:21 am
#38

I saw a jedi recently with pets. Does it give visibility to have out your own pet? Can you use your saber with pet? Just curious.




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Jorrik
Sat Jan 08, 2005 11:24 am
#39

sure you can, I do it all the time... in a wierd way it seems to help spawning in emty areas too





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