Bio Engineer Archive

Thread: macro help

StormTrapper
Fri Aug 01, 2003 10:42 pm
#27

Is there any way to incorporate a "next target" into a macro? the "tab" key that is "next target" I changed to my f12 key but it doesnt work using /ui action toolbarSlot11......any ideas? plz hehe.
StormTrapper
Fri Aug 01, 2003 11:36 pm
#28

sorry Ill give this 1 bump then Ill fade into macro-idiocy
GriffinVersion2
Tue Aug 12, 2003 8:03 am
#29

I am setting up a macro so i can power level my one handed skills. I have Polearm Sweep 1 as a Pikeman already, so what im trying to do is set up a macro that will switch to my polearm, use the polearm sweep 1 attack, then swith back to my ryckk blade to continue to attack to build up one handed experience.


The problem that im having is the pauses between actions in my macro. Here is the macro:


*I have weapons in toolbar as hotkeys*



/ui action toolbarSlot00;


/pause (amount);


/polearmsweep1;


/pause (amount)


/ui action toolbarSlot01;



By trial and error i found i need two pause before and after to account for bringing out the weapon, and the second pause for the completion of the polearm sweep move. I tried the normal pause 5 between the commnads that i used for all o fmy other commands, but the problem with that was the first pause was too long that i did a normal attack before i performed the sweep. So that told me that the pause was too long. So i switched it down to pause 4; and tried that. The problem that i get with that is the second pause. The second pause is too short so that when it puts that polearm sweep 1 move on the stack it switches back to the original weapon before i can execute the move, thus getting and error message saying you cannot perform this move with this weapon.



Having these commands hotkeyed i tried this to start off with the hotkeys and it runs and works pretty smoothly by doing each individual command according to my hotkeys. So i cant figure out why it isnt working how i would like it to work. Any help would be appreciated

GriffinVersion2
Tue Aug 12, 2003 5:47 pm
#30

Thanks that helped alot. It works perfect now.
ultraddtd
Wed Aug 13, 2003 12:39 am
#31



GriffinVersion2 wrote:

I am setting up a macro so i can power level my one handed skills. I have Polearm Sweep 1 as a Pikeman already, so what im trying to do is set up a macro that will switch to my polearm, use the polearm sweep 1 attack, then swith back to my ryckk blade to continue to attack to build up one handed experience.

The problem that im having is the pauses between actions in my macro. Here is the macro:

*I have weapons in toolbar as hotkeys*

/ui action toolbarSlot00;

/pause (amount);

/polearmsweep1;

/pause (amount)

/ui action toolbarSlot01;

By trial and error i found i need two pause before and after to account for bringing out the weapon, and the second pause for the completion of the polearm sweep move. I tried the normal pause 5 between the commnads that i used for all o fmy other commands, but the problem with that was the first pause was too long that i did a normal attack before i performed the sweep. So that told me that the pause was too long. So i switched it down to pause 4; and tried that. The problem that i get with that is the second pause. The second pause is too short so that when it puts that polearm sweep 1 move on the stack it switches back to the original weapon before i can execute the move, thus getting and error message saying you cannot perform this move with this weapon.

Having these commands hotkeyed i tried this to start off with the hotkeys and it runs and works pretty smoothly by doing each individual command according to my hotkeys. So i cant figure out why it isnt working how i would like it to work. Any help would be appreciated






I have a macro that I use to quickly deliver an unarmed knockdown when a mob gets too close while I'm using a ranged weapon. For the most part it seems to work great (unless I miss ).

Here's what I have set up...

The ranged weapon is in slot 1
The knucklers are in slot 2
Unarmed Knockdown is in slot 3

/ui action toolbarSlot01
/ui action toolbarSlot02
/pause 6
/ui action toolbarSlot00

I find that in combat there is about a 2 second delay when switching weapons and delivering the attack. Since my attack speed is so high I wind up delivering a regular attack with the knuclers before the knockdown is executed. Therefore, I'm actually experiencing about a 4 second delay until knockdown reaches it's turn in the que.

To combat this I simply added a 6 second delay between equiping my knucklers and the combat move. The knockdown is executed about 8 out of every 10 times. The other 2 times it misses is jsut bad luck with the timing in executing the macro.

It seems like your macro is sound...maybe you just need to adjust the pause time in accordance with your weapon speed. You'll probably want a much longer time then I have since my knucklers have a speed of 1.8. Also, I would get rid of that first pause...the only pause you really need is one that keeps the polearm equiped until the sweep is executed.

Remember that even though you're issuing commands in rapid succession with the macro you are still bound to the queing system. You're normally going to have another attack waiting in the que before your polearm sweep is executed, and even if you get the timing down you're probably going to miss every now and then.

Hope this helps.



--ddtd
KifDancer
Mon Aug 18, 2003 9:43 pm
#32

Howdy,


I was wondering if anyone knew if there was a way to make total group macros - I mean - beyond flourishing. What I would like to "sorta" have happen is /bandflourish 1; /bandstopdancing (ie, all of us at once); /band pause 3 (same); /band bow 2...is there anyway for this to be done? I would really like to have a tight performance, very crisp.


But I suspect I'm out of luck. Any help?


PS - will they at any point be allowing us to /register at halls?




The other Ghengis
pyclone
Thu Oct 02, 2003 9:24 am
#33

Can someon post fist all the /ui commands they know, and second does anyone know a way to macro putting resources into a crafting schematic?





Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Okree
Thu Oct 02, 2003 10:11 am
#34

There is no way to macro the resources into the schematic. Think the Devs waned it that way, made the macros just to assist, not do everything for you while you leave your computer run over night.



My Chars:
SWG: Okree (Flurry), Grimble (Wanderhome), Rakanishu (Shadowfire)
EQ: Kedero (Prexus), Talgoon (Prexus)
PS: RedArrow (TR, Konried), RedMaster (TR, Konried)
My SWG Guides: Macros Made Easy, Group Healing in Battle
Kyller_Relic
Thu Oct 02, 2003 10:20 am
#35

This is the best thread that I know of on the subject, however you still will not find any way to load the resources automatically.

http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=9678



------------------------------------------------------------
Master Medic; Master Combat Medic; Doctor
Medic FAQ: http://www.iootnega.com/medic/medicfaq.asp
Life is far too serious to be taken seriously...
Fosterkenobi
Sun Oct 05, 2003 4:08 pm
#36

need help in setting macro up fro when im having tea or something


my character has enough stamina etc that when i harv he auto regens by the time i go for the next sample


what i want to do just for when i make a cupper ofr have my dinner be a ble to set a macro up that is able for a while to make my charecter stand,



i ahve tried numerous macros but ill my charecter does is sample and doesnt stand etc


any help would be great


and of you gooner flame because of macroing save it for another post


thx





Fozboz Zero - PvE - Loot Wh0re Extraordinaire
Ground Zero - BH / Pikeman - Not just a job, it's Entertaining
Sweepy - Entertaining Buff Bot
Dark Jedi Knight

vanguardistaken
Mon Oct 06, 2003 8:15 am
#37

is there a way to get a macro to repeat itself or do you have to type the commands over and over again?





loitering around the galaxy since day one......er day two....day one was nerfed
picklesSW
Mon Oct 06, 2003 8:22 am
#38

I would ask a friend in game. We already have a huge macrotainer issue without spelling out how to do it on the forums.

- J




vanguardistaken
Mon Oct 06, 2003 8:25 am
#39

um ok but i dont see the big deal about using macros, if someone wants to get some xp while they do some stuff in the real world then y does anyone else really care?





loitering around the galaxy since day one......er day two....day one was nerfed
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